mirror of https://github.com/PCSX2/pcsx2.git
28819c2098
* speed resolve 32bits functions Note0: I restore a positive counting in the inner loop (was simpler for a first try) Note1: I need to update the template to support 16bits textures. Note2: If someone can nicely template the update_pixel macro feel free to do it ;) git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3804 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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build.sh |