mirror of https://github.com/PCSX2/pcsx2.git
e6580d4b82
Added the Async Mix mode to the configuration dialog. Users can select between Timestretch, Async Mix or no sync now. There's a warning for the Async mode, as it breaks games that can't cope with a variable speed SPU2. SVN revision users: Please remember to delete your SPU2-X.ini when switching to this revision (to clear the Sync mode setting). Linux: It's missing GTK implementation yes (global vars are already changed though), sorry :p git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3077 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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src | ||
CMakeLists.txt | ||
GPL.txt | ||
LGPL.txt | ||
License.txt | ||
Website.txt | ||
spu2-x-sm.bmp | ||
spu2-x.bmp |