pcsx2/plugins
Jake.Stine 30cf31b7bc SPU2-X: added some safety checks to the savestate code to catch (and ignore) situations where PCSX2 tries to save or load states while the plugins are shut down.
(and fixed compile errors from prev rev -- woops)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2988 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-12 14:18:40 +00:00
..
CDVDiso Apply gregory's cmake patch to fix it to compile with recent revisions. (Note: still unsupported.) 2010-05-04 10:17:47 +00:00
CDVDisoEFP Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
CDVDlinuz Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
CDVDnull Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x. 2010-05-08 01:51:29 +00:00
CDVDolio Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
CDVDpeops Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
FWnull Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x. 2010-05-08 01:51:29 +00:00
GSdx GSDx: very minor change to Z value scaling and a note for future changes based on testing real hardware. 2010-05-08 01:05:32 +00:00
GSnull Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x. 2010-05-08 01:51:29 +00:00
LilyPad Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
PadNull Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x. 2010-05-08 01:51:29 +00:00
PeopsSPU2 Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
SPU2null Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x. 2010-05-08 01:51:29 +00:00
SSSPSXPAD Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
USBnull Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x. 2010-05-08 01:51:29 +00:00
cdvdGigaherz/src Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
dev9null Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x. 2010-05-08 01:51:29 +00:00
onepad Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x. 2010-05-08 01:51:29 +00:00
spu2-x SPU2-X: added some safety checks to the savestate code to catch (and ignore) situations where PCSX2 tries to save or load states while the plugins are shut down. 2010-05-12 14:18:40 +00:00
xpad Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
zerogs Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x. 2010-05-08 01:51:29 +00:00
zeropad Apply gregory's cmake patch to fix it to compile with recent revisions. (Note: still unsupported.) 2010-05-04 10:17:47 +00:00
zerospu2 Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
zzogl-pg cmake: Start getting zzogl-pg and spu2-x support in the cmake build system. (I'm not enabling it yet, as I don't have time to get it working properly at the moment. That's probably a project for this weekend.) 2010-05-12 09:51:46 +00:00
CMakeLists.txt cmake: Start getting zzogl-pg and spu2-x support in the cmake build system. (I'm not enabling it yet, as I don't have time to get it working properly at the moment. That's probably a project for this weekend.) 2010-05-12 09:51:46 +00:00
build.sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00