pcsx2/plugins/GSdx/Renderers
lightningterror 7b4133ac08 GSdx-d3d11: Add final to Renderer class and DrawPrims, also change some voids to inline. 2019-01-24 20:30:48 +01:00
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Common gsdx-tc: Remove CanConvertDepth virtual bool and use m_can_convert_depth for depth toggling. 2019-01-18 14:53:06 +01:00
DX11 GSdx-d3d11: Add final to Renderer class and DrawPrims, also change some voids to inline. 2019-01-24 20:30:48 +01:00
DXCommon GSdx-d3d11: Merge GSRendererDX11 and GSRendererDX together. 2019-01-24 20:30:48 +01:00
HW gsdx: Adjust some crc hack comments for some games. 2019-01-21 19:38:20 +01:00
Null gsdx-hw: Completely remove MSAA from renderer code. 2019-01-15 19:13:14 +01:00
OpenCL GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
OpenGL GSdx-d3d11: Merge GSRendererDX11 and GSRendererDX together. 2019-01-24 20:30:48 +01:00
SW gsdx: remove dds parameter from texture save method 2018-12-30 20:13:59 +01:00