pcsx2/plugins/GSdx
ramapcsx2 92dbee7e79 Small updates to the game database and GSdx CRCs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3669 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-19 13:01:26 +00:00
..
baseclasses GSdx: Remove ddraw.h references, which were long since obsolete anyway. 2010-06-22 13:42:41 +00:00
res I hate D3D. 2010-05-14 14:05:39 +00:00
vsprops GSdx and some other plugins no one cares about: remove ddraw.lib. 2010-06-25 02:36:21 +00:00
vtune Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
xbyak Set svn:eol-style=native on all *.c *.cpp *.h 2010-04-24 21:37:39 +00:00
GS.cpp GSdx: 2010-07-28 19:00:42 +00:00
GS.h GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSAlignedClass.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSAlignedClass.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSBlock.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSBlock.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSCapture.cpp GSDx: fixed incorrect RGB->YUV conversion when capturing video which was producing off colour results. 2010-07-17 14:04:38 +00:00
GSCapture.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSCaptureDlg.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSCaptureDlg.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSClut.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSClut.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSCodeBuffer.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSCodeBuffer.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSCrc.cpp Small updates to the game database and GSdx CRCs. 2010-08-19 13:01:26 +00:00
GSCrc.h GSdx: 2010-08-15 14:48:07 +00:00
GSDevice.cpp Reverted r3063 as the last revision obsoleted it and it was causing suspend/resume issues with the software renderer, removed an unnecessary GSclose() and ResetDevice() call each 2010-05-23 17:26:37 +00:00
GSDevice.h GSDx: Free textures that have been in the unused texture pool for a few frames. 2010-05-23 15:33:50 +00:00
GSDevice9.cpp I hate D3D. 2010-05-14 14:05:39 +00:00
GSDevice9.h I hate D3D. 2010-05-14 14:05:39 +00:00
GSDevice11.cpp GSdx: 2010-07-02 14:31:50 +00:00
GSDevice11.h GSdx: Fix cases where DX9 cards detected as having DX10/11 under Windows 7. Changed the device selector to display either DX10 or DX11 depending on the supposed feature set availability reported by drivers/dx. 2010-06-23 05:32:50 +00:00
GSDeviceDX.h I hate D3D. 2010-05-14 14:05:39 +00:00
GSDeviceNull.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDeviceNull.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDialog.cpp GSdx: Fix cases where DX9 cards detected as having DX10/11 under Windows 7. Changed the device selector to display either DX10 or DX11 depending on the supposed feature set availability reported by drivers/dx. 2010-06-23 05:32:50 +00:00
GSDialog.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDirtyRect.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDirtyRect.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDrawScanline.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDrawScanline.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDrawScanlineCodeGenerator.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDrawScanlineCodeGenerator.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDrawingContext.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDrawingEnvironment.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSDump.cpp GSdx / zzogl-pg / pcsx2: 2010-07-19 15:49:30 +00:00
GSDump.h GSdx / zzogl-pg / pcsx2: 2010-07-19 15:49:30 +00:00
GSFunctionMap.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSFunctionMap.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSLocalMemory.cpp GSdx / zzogl-pg / pcsx2: 2010-07-19 15:49:30 +00:00
GSLocalMemory.h GSdx / zzogl-pg / pcsx2: 2010-07-19 15:49:30 +00:00
GSPerfMon.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSPerfMon.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSRasterizer.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSRasterizer.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSRenderer.cpp GSdx: bugfix for corrupted titlebar info, and possible crashes, when running from the legacy gui. (fixes Issue 826) 2010-08-05 14:06:57 +00:00
GSRenderer.h GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSRendererDX.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSRendererDX.h GSdx: 2010-05-15 04:51:15 +00:00
GSRendererDX9.cpp GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSRendererDX9.h GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSRendererDX11.cpp GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSRendererDX11.h GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSRendererHW.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSRendererHW.h Reverted r3063 as the last revision obsoleted it and it was causing suspend/resume issues with the software renderer, removed an unnecessary GSclose() and ResetDevice() call each 2010-05-23 17:26:37 +00:00
GSRendererNull.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSRendererNull.h GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSRendererSW.cpp GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSRendererSW.h GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSScanlineEnvironment.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSSetting.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSSetting.h GSdx: Fix cases where DX9 cards detected as having DX10/11 under Windows 7. Changed the device selector to display either DX10 or DX11 depending on the supposed feature set availability reported by drivers/dx. 2010-06-23 05:32:50 +00:00
GSSettingsDlg.cpp GSdx: 2010-07-28 19:00:42 +00:00
GSSettingsDlg.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSSetupPrimCodeGenerator.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSSetupPrimCodeGenerator.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSState.cpp GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSState.h GSdx: Minor optimization and some code simplifications relating to VertexKick/DrawingKick and the Packed register handlers. I also added preliminary work for a switch-based packed register dispatcher (WIP, doesn't support frameskipping yet). 2010-08-17 04:38:49 +00:00
GSTables.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTables.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTexture.cpp GSdx: 2010-05-15 04:51:15 +00:00
GSTexture.h GSDx: Free textures that have been in the unused texture pool for a few frames. 2010-05-23 15:33:50 +00:00
GSTexture9.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTexture9.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTexture11.cpp GSDx: very minor change to Z value scaling and a note for future changes based on testing real hardware. 2010-05-08 01:05:32 +00:00
GSTexture11.h Reverted r3063 as the last revision obsoleted it and it was causing suspend/resume issues with the software renderer, removed an unnecessary GSclose() and ResetDevice() call each 2010-05-23 17:26:37 +00:00
GSTextureCache.cpp GSdx: 2010-05-15 04:51:15 +00:00
GSTextureCache.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTextureCache9.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTextureCache9.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTextureCache11.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTextureCache11.h Reverted r3063 as the last revision obsoleted it and it was causing suspend/resume issues with the software renderer, removed an unnecessary GSclose() and ResetDevice() call each 2010-05-23 17:26:37 +00:00
GSTextureCacheSW.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTextureCacheSW.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTextureFX.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTextureFX9.cpp I hate D3D. 2010-05-14 14:05:39 +00:00
GSTextureFX11.cpp GSDx: Fix D3D11 leaks. (Completely, forever.) 2010-06-07 18:41:37 +00:00
GSTextureNull.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSTextureNull.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSThread.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSThread.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSUtil.cpp GSdx: Cleanups -- moved the new detection code to GSDevice11.cpp, where it (more or less) belongs. 2010-05-07 14:19:54 +00:00
GSUtil.h GSdx: Fix cases where DX9 cards detected as having DX10/11 under Windows 7. Changed the device selector to display either DX10 or DX11 depending on the supposed feature set availability reported by drivers/dx. 2010-06-23 05:32:50 +00:00
GSVector.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSVector.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSVertex.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSVertexHW.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSVertexList.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSVertexList.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSVertexSW.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSVertexSW.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSVertexTrace.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSVertexTrace.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSWnd.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSWnd.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSdx.cbp GSdx: Just committing this so I don't have to recreate it at some point. 2010-01-01 06:20:23 +00:00
GSdx.cpp There was a slight threading affinity issue with r3000, so we have to revert it :p 2010-05-14 17:20:06 +00:00
GSdx.def GSdx / zzogl-pg / pcsx2: 2010-07-19 15:49:30 +00:00
GSdx.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
GSdx.props vs2010 project files for pcsx2 (plugins later) 2009-08-12 22:11:06 +00:00
GSdx.rc Made resources recompile when a shader is modified, though I'm not happy with the solution. 2010-03-15 19:13:51 +00:00
GSdx.vcxproj Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
GSdx.vcxproj.filters Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
GSdx_vs2008.vcproj GSdx: Remove ddraw.h references, which were long since obsolete anyway. 2010-06-22 13:42:41 +00:00
resource.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
stdafx.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
stdafx.h Fully implement hash-based database lookup. Fix some bugs that caused startup crashes in previous revisions of mine. 2010-06-22 18:57:48 +00:00