pcsx2/plugins/spu2-x/src
Jake.Stine 9528571ea3 Buildsystem improvements - Added two new property sheets for Incremental Linking and Global Linking. Incremental Linking is fast and allows for Edit and Continue debugging (debug/devel builds), Global Linking is for Release builds.
Applied new property sheets to Pcsx2, SPU2-X, ZeroStuff, and NULLs.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@829 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-21 04:01:44 +00:00
..
3rdparty/liba52 Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00
Linux Linux/SPU2-X: A bit more work on the Linux port of SPU2-X. 2009-03-20 10:13:19 +00:00
Windows Buildsystem improvements - Added two new property sheets for Incremental Linking and Global Linking. Incremental Linking is fast and allows for Edit and Continue debugging (debug/devel builds), Global Linking is for Release builds. 2009-03-21 04:01:44 +00:00
ADSR.cpp SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
BaseTypes.h SPU2-X: Some bugfixes to reverb that were introduced in my last commit. Still some minor problems in this build. I'll fix them soon. 2009-02-18 14:20:06 +00:00
ConvertUTF.cpp Minor cleanups to the order in which plugin init/open/close functions are called (PADs are always closed before the GS now, for example, since they usually rely on the GS's window handle). 2009-02-21 10:39:18 +00:00
ConvertUTF.h Assorted code cleanups to WinMain's message handling, and streamlined the language selection 'gui restart' procedure. 2009-02-23 12:03:22 +00:00
DPLII.h SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
Debug.cpp SPU2-X: Resorted the mixer so that it's a little faster, and will be easier to apply some SSE2 opts in the future. 2009-03-04 21:32:48 +00:00
Debug.h SPU-X: Major code cleanups across the board, and optimizations to the reverb effects generator (possibly buggy yet) 2009-02-18 13:36:20 +00:00
DecodeDPLII.cpp SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
Decoder.cpp SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
DllInterface.cpp SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
Dma.cpp SPU2-X: Fix for DMC1, closing Issue 17 once and for all; also added ICC patch from Issue 75. 2009-03-02 06:41:02 +00:00
Dma.h SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00
Lowpass.cpp SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
Lowpass.h SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00
Makefile.am Linux/SPU2-X: A bit more work on the Linux port of SPU2-X. 2009-03-20 10:13:19 +00:00
Mixer.cpp SPU2-X: Resorted the mixer so that it's a little faster, and will be easier to apply some SSE2 opts in the future. 2009-03-04 21:32:48 +00:00
ReadInput.cpp SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
RegLog.cpp Assorted code cleanups to WinMain's message handling, and streamlined the language selection 'gui restart' procedure. 2009-02-23 12:03:22 +00:00
RegTable.cpp SPU2-X: Added ConvertUTF.cpp (handy!), Changed instances of _T("") to the much less ugly L"", and removed references to _wfopen. 2009-02-21 04:20:34 +00:00
RegTable.h SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00
Reverb.cpp SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
SaveStateSPU.cpp SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
SndOut.cpp Fix a segfault issue in ConvertTo16 on ZeroGS, and make a few changes in spu2-x for later use. 2009-02-28 08:00:56 +00:00
SndOut.h Fix a segfault issue in ConvertTo16 on ZeroGS, and make a few changes in spu2-x for later use. 2009-02-28 08:00:56 +00:00
Spu2.cpp SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
Spu2.h SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
Spu2replay.cpp SPU2-X: Fix for DMC1, closing Issue 17 once and for all; also added ICC patch from Issue 75. 2009-03-02 06:41:02 +00:00
Spu2replay.h SPU2-X: Fix for DMC1, closing Issue 17 once and for all; also added ICC patch from Issue 75. 2009-03-02 06:41:02 +00:00
Timestretcher.cpp SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
Wavedump_wav.cpp Assorted code cleanups to WinMain's message handling, and streamlined the language selection 'gui restart' procedure. 2009-02-23 12:03:22 +00:00
build.sh Fix a segfault issue in ConvertTo16 on ZeroGS, and make a few changes in spu2-x for later use. 2009-02-28 08:00:56 +00:00
configure.ac Linux/SPU2-X: A bit more work on the Linux port of SPU2-X. 2009-03-20 10:13:19 +00:00
defs.h SPU2-X: Fixes alignment condition for SSE2-dependent members of V_Core. I wanted to sneak this in quick since to do it later would have meant another savestate version. 2009-03-04 21:48:26 +00:00
regs.h Minor cleanups to the order in which plugin init/open/close functions are called (PADs are always closed before the GS now, for example, since they usually rely on the GS's window handle). 2009-02-21 10:39:18 +00:00
spdif.h SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00
utf8.cpp SPU2-X: These aren't the buildfiles you're looking for. Move along now. 2009-02-20 21:48:59 +00:00
utf8.h SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are: 2009-02-15 05:15:39 +00:00