TheLastRar
bdd0f7e2f4
DEV9: Correct type used to store GetDelta result
...
Also relocate call
2024-04-21 12:47:45 +10:00
TheLastRar
1e094096c2
DEV9: Improve validation of received sequence numbers
2024-04-21 12:47:45 +10:00
Connor McLaughlin
6d8a906605
CI/Flatpak: Bump to KDE 6.7 container
2024-04-20 19:10:41 +10:00
Ty Lamontagne
f75a0df449
Debugger: Disable the debugger toolbar ctx menu
...
The context menu by default has a checkbox to hide the toolbar. The
issue is, once the toolbar is hidden you can no longer un-hide it.
2024-04-20 11:56:51 +10:00
refractionpcsx2
f16ce3bdbe
GS/HW: Re-sort the pre-source shuffle check.
2024-04-20 02:46:25 +01:00
refractionpcsx2
a38dd74d0e
GS/HW: Improve depth updating on source target match
2024-04-20 02:46:25 +01:00
refractionpcsx2
2a2dad9280
GS/HW: Fix some small errors updating depth in RT targets
2024-04-20 02:46:25 +01:00
TellowKrinkle
0b5a3fa6af
GS:Capture: ffmpeg 7 support
2024-04-19 17:54:10 +10:00
TellowKrinkle
3fea71731f
CI:mac: Add option to not build ffmpeg to dependency build script
2024-04-19 17:54:10 +10:00
Stenzek
c0b36a482a
Achievements: Fix fullscreen window height
2024-04-19 14:58:38 +10:00
Stenzek
a9311142dc
Achievements: Fix HC mode activating on reset of non-cheevo game
2024-04-19 14:58:38 +10:00
Stenzek
3c901543bd
ImGuiOverlays: Fix possible crash in save state selector
2024-04-18 00:15:19 +10:00
Stenzek
410e950da6
FullscreenUI: Get rid of extra scrollbar in save state selector
2024-04-18 00:15:19 +10:00
TheLastRar
815e5d952d
DEV9: Adjustments to HDD logs
2024-04-17 13:36:19 +10:00
KamFretoZ
8723513528
BPM: Small icon tweaks
2024-04-17 13:35:08 +10:00
KamFretoZ
6eab82ecc0
BPM: Make open in file browser exit fullscreen when clicked
2024-04-17 13:35:08 +10:00
KamFretoZ
f09e99fb05
Qt: Add Grey Matter theme
2024-04-17 13:35:08 +10:00
Stenzek
ed8e1aa6db
GS/HW: Cross-reference RT alpha with CLUT for P8H
2024-04-17 13:24:02 +10:00
Stenzek
8e8581cb15
GS: Fix error and OOB access in GSGetRGBA8AlphaMinMax()
2024-04-17 13:24:02 +10:00
lightningterror
b5472c1b51
Config/FullscreenUI: Properly disable GPU Palette Conversion.
2024-04-16 18:52:25 +02:00
Benjamin Moir
14b2335c54
VMManager: Log entry point in hexadecimal
2024-04-17 02:45:54 +10:00
lightningterror
b94a232b31
GS/HW: Ensure tex shuffles, masking are render target draws.
...
Fixes Castlevania Curse of Darkness crashing.
2024-04-16 15:33:54 +02:00
refractionpcsx2
79a882d18b
GS/HW: Try to keep old targets around without overlap or dirty areas
2024-04-15 19:05:51 +01:00
PCSX2 Bot
d98b7d9505
PAD: Update to latest controller database.
2024-04-15 18:31:58 +02:00
Stenzek
5351a6a64a
FullscreenUI: Fix images in DX11/GL
2024-04-15 22:10:56 +10:00
Stenzek
850845ea44
Qt: Shrink settings window by ~30 pixels
2024-04-15 22:02:21 +10:00
Stenzek
55907bf310
GS/HW: Fix RTACorrect/Decorrect debug log
2024-04-14 22:29:53 +10:00
Stenzek
83bf215ead
GS/HW: Allow creation of known targets via move with offset
...
Fixes upscaling with subtitles in Devil May Cry.
2024-04-14 22:29:53 +10:00
Stenzek
070068366f
GS/Vulkan: Add env var for non-semantic debug info
2024-04-13 13:55:04 +10:00
PCSX2 Bot
ee07b71a62
Qt: Update Base Translation
2024-04-13 13:23:36 +10:00
Stenzek
5219f52130
ImGuiFullscreen: Use popup background for all popups
...
Backport of 44a4f2703a
and 57f6bda59b
2024-04-13 13:21:17 +10:00
Stenzek
2157a7ed0b
FullscreenUI: Redo landing page and add help bar
...
Backport of bf4e8feb25
2024-04-13 13:21:17 +10:00
Stenzek
888f3d8499
ImGuiManager: Fix double press to activate menu items
2024-04-13 13:21:17 +10:00
Stenzek
e027874468
ImGuiManager: Increase key repeat delay
2024-04-13 13:21:17 +10:00
Stenzek
a1ec590bf8
FullscreenUI: Avoid per-frame memory allocations with SmallString
...
Backport of de1a1af908
2024-04-13 13:21:17 +10:00
Stenzek
35525d5304
SettingsInterface: Add SmallString overloads
...
Backport of 631fca3042
2024-04-13 13:21:17 +10:00
Stenzek
9fdd609add
3rdparty/imgui: Use face up for menu
2024-04-13 13:21:17 +10:00
Stenzek
9fa409a1a9
SmallString: Add missing methods
...
Backport of
79c226efff
2cd747983a
6b7cf6a432
f75a5605eb
2024-04-13 13:21:17 +10:00
Stenzek
ece20b1307
Image: Don't pass FILE across CRT boundary
...
Fixes crash using libpng/libjpeg in Debug builds.
2024-04-13 12:35:22 +10:00
Stenzek
ff0b748d58
Qt: Change stateChanged() to checkStateChanged()
...
Introduced in Qt 6.7.
2024-04-13 12:35:22 +10:00
Stenzek
c746a3c4e6
Qt: Fix 6.7.0 deprecation warnings
2024-04-13 12:35:22 +10:00
Stenzek
b1aa82db18
CI/Flatpak: Bump to KDE 6.7 SDK
2024-04-13 12:35:22 +10:00
Stenzek
f6e08f3cc2
CI/Flatpak: Swap to CMake for building SDL2
...
Consistency.
2024-04-13 12:35:22 +10:00
Stenzek
fbfdf1200d
GS/Vulkan: Gate non semantic debug info behind extension
2024-04-13 12:35:22 +10:00
Stenzek
1cd4ba2698
CI: Add non semantic debug option to shaderc
2024-04-13 12:35:22 +10:00
Stenzek
17e0d9fcbe
GS/Vulkan: Fix depth not clearing with first colclip draw
2024-04-13 12:33:58 +10:00
KamFretoZ
91b0b16b35
BPM: Light Mode color scheme update
2024-04-10 21:18:05 +10:00
KamFretoZ
b86c72732f
BPM: Fixes swapped arrow key glyphs
2024-04-09 15:54:58 +01:00
Silent
91f16ae45a
Debugger/CPUWidget: Make "Go to in Memory View" open the Memory View
2024-04-08 19:54:46 +01:00
Silent
272c0369f1
Debugger: Untangle the breakpoints data flow to resolve races
...
Tightens the data flow between the CPU and UI threads
to resolve multiple race conditions, such as:
1. Unbinding a debug interface update CB while it's in use,
causing a possible use-after-free.
2. Binding breakpoints via the disassembly widget that would read
a stale local variable, and bind the breakpoint to a bogus address
+ probably more subtle races that are now resolved
2024-04-08 19:54:46 +01:00