Config/FullscreenUI: Properly disable GPU Palette Conversion.

This commit is contained in:
lightningterror 2024-04-16 18:18:42 +02:00
parent 14b2335c54
commit b5472c1b51
2 changed files with 2 additions and 1 deletions

View File

@ -3721,7 +3721,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
"UserHacks_EstimateTextureRegion", false, manual_hw_fixes);
DrawToggleSetting(bsi, FSUI_CSTR("GPU Palette Conversion"),
FSUI_CSTR("When enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU."),
"EmuCore/GS", "paltex", false);
"EmuCore/GS", "paltex", false, manual_hw_fixes);
MenuHeading(FSUI_CSTR("Upscaling Fixes"));
DrawIntListSetting(bsi, FSUI_CSTR("Half Pixel Offset"), FSUI_CSTR("Adjusts vertices relative to upscaling."), "EmuCore/GS",

View File

@ -985,6 +985,7 @@ void Pcsx2Config::GSOptions::MaskUserHacks()
UserHacks_HalfPixelOffset = GSHalfPixelOffset::Off;
UserHacks_RoundSprite = 0;
UserHacks_AutoFlush = GSHWAutoFlushLevel::Disabled;
GPUPaletteConversion = false;
PreloadFrameWithGSData = false;
UserHacks_DisablePartialInvalidation = false;
UserHacks_DisableDepthSupport = false;