mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Fix RTACorrect/Decorrect debug log
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@ -2683,7 +2683,7 @@ void GSTextureCache::Target::RTACorrect()
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{
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const GSVector2i rtsize(m_texture->GetSize());
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const GSVector4i valid_rect = GSVector4i(GSVector4(m_valid) * GSVector4(m_scale));
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GL_PUSH("RTACorrect(valid=({},{}=>{},{}))", m_valid.x, m_valid.y, m_valid.z, m_valid.w);
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GL_PUSH("RTACorrect(valid=(%dx%d %d,%d=>%d,%d))", m_valid.width(), m_valid.height(), m_valid.x, m_valid.y, m_valid.z, m_valid.w);
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if (GSTexture* temp_rt = g_gs_device->CreateRenderTarget(rtsize.x, rtsize.y, GSTexture::Format::Color, !GSVector4i::loadh(rtsize).eq(valid_rect)))
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{
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@ -2709,7 +2709,7 @@ void GSTextureCache::Target::RTADecorrect()
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{
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const GSVector2i rtsize(m_texture->GetSize());
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const GSVector4i valid_rect = GSVector4i(GSVector4(m_valid) * GSVector4(m_scale));
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GL_PUSH("RTADecorrect(valid=({},{}=>{},{}))", m_valid.x, m_valid.y, m_valid.z, m_valid.w);
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GL_PUSH("RTADecorrect(valid=(%dx%d %d,%d=>%d,%d))", m_valid.width(), m_valid.height(), m_valid.x, m_valid.y, m_valid.z, m_valid.w);
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if (GSTexture* temp_rt = g_gs_device->CreateRenderTarget(rtsize.x, rtsize.y, GSTexture::Format::Color, !GSVector4i::loadh(rtsize).eq(valid_rect)))
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{
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