Ziemas
ff0c9334e6
SPU2: Fix pitch modulation
2021-01-24 03:47:43 +00:00
arcum42
34f665dc7e
Deleted assorted unused headers and functions. ( #4138 )
2021-01-23 08:14:59 -08:00
lightningterror
18da716016
pad-linux: Update logs, db should be updated via upstream only.
2021-01-23 10:01:02 +01:00
jeltaqq
e3c40359d4
Repairing dead links
2021-01-23 06:55:41 +00:00
Mrlinkwii
0689f4bb36
GUI: Fix bios label capitalization. ( #4165 )
2021-01-21 19:57:25 +01:00
refractionpcsx2
2ffc6b3acd
SPR: Wrap transfers which would have read outside of SPR memory
2021-01-20 18:41:04 +00:00
Tyler Wilding
99f8d2fa84
input-rec: Update the GS Frame's freq. properly on enabling/disabling
2021-01-19 04:37:08 +01:00
RedDevilus
cf33fb3ca1
GUI: Address review changes + Fix formatting + Misc fixes
...
- Change the wxitems to reflect a more appropiate name + change comment to explain the process of Custom hotkeys.
- Cycling savestates are now in the GUI but they are grayed out because it's only used like labels for now.
- The most essential custom hotkeys are now included.
- F8 Snapshot needs some future tinkering but atleast shows up correctly now
2021-01-18 16:40:38 +00:00
RedDevilus
028f468d26
pcsx2-gui: Clang format - pcsx2\gui\AppAccelerators.h - pcsx2\gui\GlobalCommands.cpp - pcsx2\gui\MainFrame.cpp - pcsx2\gui\MainFrame.h - pcsx2\gui\Panels\GSWindowPanel.cpp - pcsx2\gui\Panels\VideoPanel.cpp
2021-01-18 16:40:38 +00:00
RedDevilus
ee54396670
GUI: Implement custom hotkeys
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- This will show `default hotkeys` from `PCSX2_keys.ini.default` or based on the `copy of PCSX2_keys.ini` that the user itself added to `inis folder` for changing it `for custom hotkeys`.
2021-01-18 16:40:38 +00:00
RedDevilus
5583a75eac
GUI: Keyboard Shortcuts Strings
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- This will add extra hotkeys to the GUI. You can look up https://wiki.pcsx2.net/Hotkeys for all of them (not everything is added from there)
2021-01-18 16:40:38 +00:00
RedDevilus
d841f27b25
GameDB: VU0Kickstart for Spartan Total Warrior
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Fixes character SPS
2021-01-18 16:33:12 +00:00
ty
cebc531c13
Core: Implement proper %s handling for syscall 117
2021-01-17 18:06:18 +00:00
TheLastRar
b8858663f4
DEV9: Use DevCon/Console log functions & silence some logs
2021-01-17 14:04:45 +00:00
TheLastRar
53dfb8efb9
DEV9: Add missing pch include to linux specific files
2021-01-17 14:04:45 +00:00
TheLastRar
b501a1deae
DEV9: Run clang format on ATA code
2021-01-17 14:04:45 +00:00
TheLastRar
dc3bd53f7b
DEV9: Allow configuring HDD in UI & add progress UI for HDD creation
2021-01-17 14:04:45 +00:00
TheLastRar
31a3ee3cbc
DEV9: Improved SPEED emulation, also hookup ATA emulation
2021-01-17 14:04:45 +00:00
TheLastRar
afc9412191
DEV9: move DMA size correction into DEV9read/writeDMA8Mem
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ATA also needs the size correction, so do it in one place
2021-01-17 14:04:45 +00:00
TheLastRar
64bc5409d1
DEV9: support old config files that specify a file name, but no path
2021-01-17 14:04:45 +00:00
TheLastRar
b76abc3550
DEV9: Unicode support
2021-01-17 14:04:45 +00:00
TheLastRar
5640ee8a23
DEV9: Add ATA emulation & Hdd Creator code
2021-01-17 14:04:45 +00:00
TheLastRar
d32b583b3e
DEV9: Tweak logging to ease debugging
2021-01-17 14:04:45 +00:00
TheLastRar
e0da758d1b
DEV9: Add extra defines
2021-01-17 14:04:45 +00:00
TheLastRar
6c5b63707d
DEV9: Fix wrong filter for net.cpp
2021-01-17 14:04:45 +00:00
refractionpcsx2
4f9ec8caa0
CDVD: Increase buffer for DVD_LAYER_DESCRIPTOR
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Also added some extra messages if that fails (and not because it's a CD)
2021-01-17 13:45:39 +00:00
TheLastRar
e649ad8241
CORE: Allow ApplySettings to be called on the core thread during emulation
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Needed for CDVD to apply gamefixes after a disc swap
2021-01-17 13:45:25 +00:00
TheLastRar
5826be9a74
Core: Attempt to fix CDVD regression
2021-01-17 13:45:25 +00:00
Tyler Wilding
406403cd8e
docs: Automatically update links to use the latest tagged release
2021-01-16 21:56:23 +01:00
Tyler Wilding
3f8510eaae
docs: Generate PDFs
2021-01-16 21:56:23 +01:00
Tyler Wilding
11eba8738c
docs: Minor edits to existing markdown documentation
2021-01-16 21:56:23 +01:00
Tyler Wilding
cd0bda3ab4
docs: Add latex template for generating PDFs
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From here https://github.com/Wandmalfarbe/pandoc-latex-template
Licensed under BSD-3-Clause
2021-01-16 21:56:23 +01:00
Tyler Wilding
464031e8d3
docs: Add script for generating PDFs from markdown, add usage info
2021-01-16 21:56:23 +01:00
Ziemas
6c81bb54f7
SPU2: Switch to a more accurate noise algorithm
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This algorithm comes from pcsxr and is an implementation of Dr. Hell's
research. It's supposed to be very accurate.
Bumps savestate because of new SPU core struct members.
2021-01-15 21:16:06 +00:00
refractionpcsx2
f5d89062e0
SPU2: Update voices before DMA reads, reset OutPos on reset.
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Improves the booting reliability of GTA VC, especially on consecutive boots without closing the emulator.
2021-01-15 20:53:04 +00:00
tellowkrinkle
0f685fbb49
ghactions:macos: Disable homebrew cleanup
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Homebrew periodic cleanup and containers don't mix well, as the "every 30 days" turns into "every time", ends up wasting 1-2m of build time
2021-01-15 04:42:01 -06:00
tellowkrinkle
de3bb1b39d
Fix usage of brew --cask
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I guess it didn't like that
2021-01-14 23:23:56 -06:00
lightningterror
ade09b0630
pad-linux: Update to latest controller database.
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Close #4137
2021-01-14 16:30:43 +01:00
refractionpcsx2
1e7b6d6dbe
GameDB: Patch for Hot Wheels - Velocity X SPS issues. Fixes #4139
2021-01-14 10:10:38 +00:00
tellowkrinkle
23d436237c
ghactions:macOS: Use brew --cask
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brew cask was deprecated and later disabled, breaking our builds
2021-01-14 03:59:27 -06:00
refractionpcsx2
9f12d3a380
Counters: Remove additional Pad update for now, seems to break USB somewhat.
2021-01-14 08:11:43 +00:00
jackun
618940d78c
USB: skip extra audio endpoint descriptor data so it doesn't get parsed twice
2021-01-14 09:04:31 +02:00
refractionpcsx2
538e5691f0
PAD/Counters: Make VSync Queue adjustable in the UI. Extra Pad update.
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New UI option (ini option has been there a while) so users can choose between a little bit extra performance or better input lag. Also added the PAD Update to the VSync call in Counters as it seemed to improve Input lag marginally.
2021-01-13 23:50:38 +00:00
refractionpcsx2
9e23d15d51
GUI: Adjust description of DMA Busy hack
2021-01-13 14:22:07 +00:00
refractionpcsx2
f21fbc24cf
GameFix: Modify how DMA Busy hack works
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In IPU cases, it allows writes depending on what it's doing, in the case of other channels it waits until the transfer has finished.
2021-01-13 14:22:07 +00:00
jackun
efed4a07ef
USB: safe_release dshow filters
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Pausing/resuming could cause double-release.
2021-01-12 00:07:16 +02:00
ManDude
0d02d1e41b
GameDB: Add korean Crash Bandicoot The Wrath of Cortex
2021-01-11 20:54:15 +00:00
TheLastRar
d6575ed267
GameDB: 'Network Access Disc & Hardware - Online Arena' needs InstantVU1
2021-01-11 20:32:19 +00:00
Tyler Wilding
9031c24fc7
ci: Improve windows artifact name
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Add PR title if applicable, limit the length of the file to avoid file-name length issues.
Also put all contents of the artifact into a folder with the same name to simplify extraction.
2021-01-11 03:51:09 +01:00
refractionpcsx2
89991594de
Vif: Clean up some old (incorrect) code.
2021-01-10 11:02:19 +00:00