* Add Z clamping to GSdx SW mode
* Fix spacing
* Only clamp when max vertex z is greater than zfmt max
* Fix Z format switches
* Get rid of needless shuffle
* Whoops, missed a case
* Replace switches with a shift
* Disable triangle clamping for SSE2
* Implement clamping on GS Raster Interpreter
* Added SSE2 Triangle Z clamping by KrossX
This pull request is for the pending reorganization of the folder structure on GSdx,
making it better organized and easier to work with.
Also remove unused GSTextureFX.cpp file.