Stuart Kenny
9f09aa725b
pad: Expose Analog mode button.
2022-05-31 11:35:13 +01:00
Connor McLaughlin
06fee385e1
Tests: Add unit tests for UNC paths on Win32
2022-05-31 11:01:14 +01:00
Connor McLaughlin
dc4ef1163f
Qt: Add logging of early directory setup
...
Makes debugging this stuff easier in the future.
2022-05-31 11:01:14 +01:00
Connor McLaughlin
2928837b76
Qt: Add command line parameter to force early console log
2022-05-31 11:01:14 +01:00
Connor McLaughlin
a5124b118b
FileSystem: Fix splitting UNC paths
2022-05-31 11:01:14 +01:00
Connor McLaughlin
e7db878188
GS: Clamp tex-in-rt source rectangle to rt bounds
...
Fixes GPU crash for DX12 in Ridge Racer V. Game still has broken car
textures.
2022-05-31 10:58:45 +01:00
lightningterror
0b164a7989
github labeler: Add/adjust renderer labels based on current renderers.
2022-05-31 01:14:20 +02:00
Mrlinkwii
a4088685a0
Gamedb: Fix up some game names and add upscaling fixes for 'Xenosaga'
2022-05-30 22:48:18 +01:00
TellowKrinkle
fc06963c56
Common: Implement screensaver prevention on macOS
2022-05-30 16:38:01 -05:00
PCSX2 Bot
9680e7460c
PAD: Update to latest controller database.
2022-05-30 21:43:49 +02:00
Connor McLaughlin
271e53a6bf
Assertions: Fix message not being included for pxAssert()
2022-05-30 10:20:44 +01:00
RedDevilus
3888483fb4
GameDB: Reflect some new regions + new serials
...
In case of new centralised way of regions like the flag icons for Qt and adding some new serials.
2022-05-30 10:00:06 +01:00
RedDevilus
d67e72912c
Qt: Fix DPI scaling 125% + higher quality icons
...
Upscaling on Qt didn't work properly as Windows calculates it differently, it's better to give far larger pictures and icons and let it downscale.
Also added most country flags that are relevant for PCSX2.
Reduces size icons from 3.5 MB to a whopping 0.34 MB (340 KB!) but looks even better for everyone.
Hopefully fixes #6255
2022-05-30 10:00:06 +01:00
refractionpcsx2
b843989719
Clang: Format GS.h
2022-05-30 09:48:26 +01:00
refractionpcsx2
7717450044
GS: Fix CSR.FIELD for progressive mode
2022-05-30 09:48:26 +01:00
TellowKrinkle
98947c10bb
wx: Fix assert on settings panel
2022-05-30 09:48:13 +01:00
TellowKrinkle
6aa7266084
Core: Fix LnxFlatFileReader FinishRead return
2022-05-30 09:46:53 +01:00
TellowKrinkle
bd5656bf89
Core: Fix DarwinFlatFileReader FinishRead return
...
Looks like the return value is expected to be the number of bytes read
2022-05-30 09:46:53 +01:00
TellowKrinkle
1e4795e653
CDVD: BlockDumpFileReader formatting
2022-05-30 09:46:53 +01:00
Goatman13
c8e0090870
GameDB: Remove few IPU patches
...
No longer needed.
2022-05-30 01:24:31 +01:00
Goatman13
2dd9d8338b
IPU: Implement start code validation for BDEC/IDEC
...
According to MPEG specs when 8 "0" bits are found, we should check for 000001xxh. Recommended way is to check 24 bits (000001h), and if they won't match discard 8 bits and try again until valid code is found, or stream ends.
2022-05-30 01:24:31 +01:00
Mrlinkwii
8d3c82de19
Gamedb: upscaling fixes for 'Need for Speed: Hot Pursuit 2'
2022-05-30 00:37:04 +01:00
Mrlinkwii
3bff10e17d
Gamedb: add upscaling fixes for ' The Sims 2 pets'
2022-05-29 23:15:44 +01:00
refractionpcsx2
6562a5191a
MTGS: Fix GS reset behaviour
2022-05-29 22:03:02 +01:00
Connor McLaughlin
5ef159876a
Build: Don't rewrite svnrev.h unconditionally
...
Stops VS from recompiling the files which include it every time you hit
run.
2022-05-29 16:19:08 +01:00
Mrlinkwii
1bb86d8984
GameDB: remove gameFixes for 'nfl street 3'
2022-05-29 16:17:15 +01:00
Connor McLaughlin
edd735ce80
GS: Read local memory without sync when readbacks are disabled
2022-05-29 16:15:34 +01:00
Connor McLaughlin
4fd06b5ea8
GS: Clear current/merge textures on hardware reset
2022-05-29 16:15:18 +01:00
Connor McLaughlin
f6d997ca87
GS: Clear local memory on hardware reset
2022-05-29 16:15:18 +01:00
Connor McLaughlin
5963efcec8
GS: Get rid of redundant pointers to VM
2022-05-29 16:15:18 +01:00
Silent
f8fbfee49d
GameDB: Add Auto Flush for 24 - The Game
...
Fixes pause menu backgrounds.
2022-05-29 14:34:15 +01:00
Mrlinkwii
4d7ee63d77
GameDB: remove gameFixes from'NFL Street 2'
2022-05-29 14:30:16 +01:00
Mrlinkwii
21b97f68fa
Config: Remove unused macro from superVU. ( #6240 )
2022-05-29 01:04:24 +02:00
refractionpcsx2
95c91b4dc6
GS-TC: Preserve scale when resizing target for display.
2022-05-28 23:59:31 +01:00
Mrlinkwii
ca1b35a351
GameDB: add missing serials
2022-05-28 23:27:48 +01:00
Mrlinkwii
84177d38d4
GameDB: update 'Growlanser Generations' name
2022-05-28 19:28:14 +01:00
Mrlinkwii
e21589da86
Gamedb: fix up some game titles
2022-05-28 18:56:13 +01:00
refractionpcsx2
0768971f35
GS: Bug fix Scissor Optimization
2022-05-28 14:29:37 +01:00
Mrlinkwii
6c42a7f6e4
GameDB: fix up game names
2022-05-28 13:51:57 +01:00
Connor McLaughlin
a65f3bd116
GS/DX12: Fix incorrect blend factor for primid DATE
2022-05-28 05:50:21 +01:00
Connor McLaughlin
822e508d13
D3D12: Don't call GetGPUDescriptorHandleForHeapStart() on non-shader-visible heaps
2022-05-28 05:50:21 +01:00
RedDevilus
1611aeedce
GameDB: Tales of Legendia + Batman Begin + ...
...
- Added FMV switch for Tales of Legendia which can show garbage textures
- Added Batman Begins (Autoflush and Special Texture half pixel offset for the lighting misalignment)
- Some extra clean-up on Spartan - Total Warrior
2022-05-28 05:49:36 +01:00
refractionpcsx2
7c243756bc
GS: Better swapped draw direction detection on scissor opt
2022-05-28 04:42:33 +01:00
refractionpcsx2
43b53df0a0
Patches: Make cheats_ws.zip search case insensitive
2022-05-28 03:32:43 +01:00
C.W. Betts
66c6c2400a
Some Qt for Mac fixes.
2022-05-27 21:21:48 -05:00
Connor McLaughlin
30096a5ae4
Qt: Add hardware check for SSE4 and AVX2
2022-05-27 17:39:09 +01:00
refractionpcsx2
c70afc24bd
GUI/Qt: Prioritize serial in cover lookup
2022-05-27 11:34:39 +01:00
Connor McLaughlin
ce53b7adb1
Qt: Implement drag/drop to main window
2022-05-27 09:55:02 +01:00
Connor McLaughlin
25fa70fe9e
Qt: Fix loading save state from manual file
2022-05-27 09:55:02 +01:00
RedDevilus
724957fbec
Qt: Revision default hotkeys
...
There has been a re-order of keybindings, new keybindings and missing Single Frame GS Dump, Multi Frame GS Dump, Input Recording mode.
To be decided for the rest.
2022-05-26 19:27:04 +01:00