lightningterror
e2bbe5cd8b
SIO: Fix Wunused-variable compiler warnings.
2024-01-05 14:30:40 +01:00
PCSX2 Bot
c7347a3a16
Qt: Update Base Translation
2024-01-05 14:30:18 +01:00
Stenzek
8749b3c782
Patch: Fix last duplicate patch group not being ignored
2024-01-05 22:32:11 +10:00
RedPanda4552
10389dc3f1
Pad: Add Pop'n Music controller type
2024-01-05 16:44:36 +10:00
Stenzek
5e191a6cd8
GameDB: Add fullblend/autoflush/tex-in-RT for Catwoman
2024-01-05 13:55:18 +10:00
Stenzek
a247625095
GS/HW: Handle offset RTs when offset texture is detected
...
Catwoman draws to the target at 2E60 via 2D00, one page back
horizontally, and one vertically.
The Destroy All Humans fix also works here, but it only applied to the
texture, not the RT. So do a very conservative form of RT-in-RT to
handle Catwoman.
Unfortunately nothing else benefits from it.
2024-01-05 13:55:18 +10:00
refractionpcsx2
0fb234f3e4
Linux: Stop OpenGL overriding Vulkan if both VK and OpenGL are enabled
2024-01-05 00:03:09 +00:00
Dan McCarthy
e3e35d3bc6
Misc: Add patches folder to gitignore
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Adds Patches folder to git ignore so that changing branches/stashing/unstashing does not impact patches files in repository folder.
This matches how the cheats folder is handled.
2024-01-04 23:29:19 +00:00
Dan McCarthy
6b12ca5b39
CheatsSettings/PatchSettings: Add toggle for showing All CRCs
...
This used to be off by default, but was changed to show found patches/cheats for all CRCs for a game serial. However, this also clutters and shows cheats for CRCs that may not be applicable without a way to hide them.
This puts this setting behind a toggle to choose if this should be enabled/disabled so the user has choice. Still defaults to enabled to keep current behavior.
2024-01-04 23:29:19 +00:00
PCSX2 Bot
44e2837efb
Qt: Update Base Translation
2024-01-04 23:50:13 +01:00
Ty Lamontagne
27dcd1bba2
Core: Remove unused variable
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Caused from my previous commit. oops
2024-01-04 21:31:47 +00:00
Ty Lamontagne
ebf8cba6a4
Core: Remove syscon log and merge with EE logs
2024-01-04 21:10:37 +00:00
Christian Kenny
e06cf23a03
Readme: Update and Remove Redundant Info
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This PR updates the readme to be more concise. Much of the old information has been moved over to the new documentation site and no longer needs to be duplicated.
2024-01-04 20:31:09 +00:00
Dan McCarthy
dd55887f4b
Debugger: Add support for Not Equals Array filter searches
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Adds the ability to do Not Equals filter searches for arrays and strings. Refactors array search function for easily adding new search types.
Adds error message that informs the user that Not Equals can not be used for initial searches and can only be used for filter searches.
2024-01-04 20:24:38 +00:00
Dan McCarthy
39b7b29af8
Debugger: Combine Start & End addresses to 1 line & add comparison label
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- Combines the start and end address inputs for memory search into a single line to not take up unnecessary space and allow room for other UI elements.
- Adds 'Comparison' label to memory search UI to describe the comparison input dropdown.
2024-01-04 20:24:38 +00:00
Dan McCarthy
6f0aef3344
Settings: Clearing settings disables Cheats/Patches
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The 'Clear Settings' button will now disable all cheats and patches from the configuration. This will allow quickly resetting to having no game altering pnach patches/cheats.
2024-01-04 20:23:18 +00:00
Mrlinkwii
85c3a413fa
GameDB: remove Knights Of The Temple 2 CRC
2024-01-04 20:19:52 +00:00
Mrlinkwii
b6c365b89d
HW/CRC: remove Knights Of The Temple 2 CRC hacks
2024-01-04 20:19:52 +00:00
Stenzek
9eedf3901a
GS: Fix autoflush init after renderer switch
2024-01-04 15:27:59 +10:00
Mrlinkwii
2a6ecaeb09
GameDB: fixes for Mary-Kate & Ashley - Sweet Sixteen - Licensed to Drive
2024-01-02 22:03:10 +00:00
JordanTheToaster
027db2480a
GameDB: Rock Band Track Pack Volume 2 Fixes
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Fixes for complete lack of visuals in menus and game.
2024-01-02 10:02:25 +00:00
KamFretoZ
f4cabca62d
Qt: More Translation Fixes
2024-01-02 07:48:23 +00:00
ElTioRata
0b3edc5fd4
GameDB: 007 - Agent Under Fire
...
Recommends 'Full' blending setting to fix lighting issues
2024-01-02 07:40:39 +00:00
PCSX2 Bot
b05152da0f
PAD: Update to latest controller database.
2024-01-01 17:22:34 +01:00
Ty Lamontagne
2e0988ff03
IOP HLE: Fix broken dopen implementation
2024-01-01 04:07:21 +10:00
Silent
ec12d9b657
PCAP: Fix a regression from #10448
2023-12-31 12:19:50 +00:00
Stenzek
f388de26ab
GS: Refactor renderer switching
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- Fix automatic renderer causing delay when changing settings.
- Make the Debug -> Switch Renderer menu actually save.
2023-12-31 19:17:43 +10:00
Stenzek
68df8bf8ea
GS/DX11: Ignore two irrelevant warnings
2023-12-31 16:19:03 +10:00
Stenzek
4a960bba5e
GS/DX11: Fix crash with debug device
2023-12-31 16:19:03 +10:00
Stenzek
3a72b3fe3f
GS/HW: Fix crash with custom textures
2023-12-31 16:19:03 +10:00
Stenzek
47f372f215
Achievements: Wrap long achievement descriptions
2023-12-31 13:40:32 +10:00
Stenzek
7dc93bee7e
ImGuiFullscreen: Add LayoutUnscale()
2023-12-31 13:40:32 +10:00
Stenzek
69ff64149a
Achievements: Display missable/progression/win icons
2023-12-31 13:40:32 +10:00
Stenzek
4795f0a7dd
3rdparty/rcheevos: Bump to 3cadf84
2023-12-31 13:40:32 +10:00
Stenzek
e9411a3db5
Resources: Add achievement icons to PromptFont
...
By @kamfretoz.
2023-12-31 13:40:32 +10:00
Stenzek
6a064a4fa5
GS/HW: Add descriptive labels to RTs/textures
2023-12-31 13:09:54 +10:00
Stenzek
f036cdaaad
GS: Move texture object labels to base class
2023-12-31 13:09:54 +10:00
Stenzek
46a68e2118
GS: Purge GSTextureSW
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Everything uses hardware device textures now.
2023-12-31 13:09:54 +10:00
Stenzek
d020ea8f63
GS/SW: Remove use of GSTextureSW for dumping
2023-12-31 13:09:54 +10:00
Stenzek
a4b40ab9e1
GS: Purge GSTexture::Swap()
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Was only used for texture replacements, and that can just be a pointer
swap instead.
2023-12-31 13:09:54 +10:00
Stenzek
7c62b86ed9
CMake: Move unsupported compiler warning to end
2023-12-31 13:08:03 +10:00
Stenzek
96fb49e35c
3rdparty/libzip: Hardcode most checks
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We are only targetting a limited number of platforms.
Significantly speeds up generation time with Xcode.
2023-12-31 13:08:03 +10:00
User
8e5fc236ca
CMake: Fix building x86 on Apple Silicon
2023-12-31 13:08:03 +10:00
Stenzek
0784b5930b
CMake: Use shared libwebp, liblz4, and libzstd on Linux/Mac
2023-12-31 13:08:03 +10:00
Stenzek
6de792c465
CI: Add xz/zstd/lz4/webp to Mac dependencies
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Also fix building on Apple Silicon, and allow the destination path to be
specified, instead of being hardcoded to $HOME/deps.
2023-12-31 13:08:03 +10:00
Silent
e9a2c89930
GamePatchSettingsWidget: Enable word wrap for long patch names/descriptions
2023-12-31 13:05:02 +10:00
PCSX2 Bot
9d9f3acbe6
Qt: Update Base Translation
2023-12-31 13:03:27 +10:00
Stenzek
b67126e917
GS/HW: Use DECAL/TCC for GT4 render fix
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That way the channel gets actually written to alpha.
2023-12-31 12:06:08 +10:00
Stenzek
bcbf390334
GS/HW: Don't discard alpha in C32 targets being used as C24
2023-12-31 12:06:08 +10:00
KamFretoZ
714e355c87
Qt/Translations: Hopefully filled the remainder of still missing description
2023-12-30 22:55:49 +10:00