ImGuiFullscreen: Add LayoutUnscale()

This commit is contained in:
Stenzek 2023-12-31 02:43:06 +10:00 committed by Connor McLaughlin
parent 69ff64149a
commit 7dc93bee7e
2 changed files with 8 additions and 4 deletions

View File

@ -61,6 +61,7 @@ namespace ImGuiFullscreen
ImFont* g_icon_font = nullptr;
float g_layout_scale = 1.0f;
float g_rcp_layout_scale = 1.0f;
float g_layout_padding_left = 0.0f;
float g_layout_padding_top = 0.0f;
@ -429,6 +430,8 @@ bool ImGuiFullscreen::UpdateLayoutScale()
g_layout_padding_left = 0.0f;
}
g_rcp_layout_scale = 1.0f / g_layout_scale;
return g_layout_scale != old_scale;
}

View File

@ -36,6 +36,7 @@ namespace ImGuiFullscreen
extern ImFont* g_large_font;
extern float g_layout_scale;
extern float g_rcp_layout_scale;
extern float g_layout_padding_left;
extern float g_layout_padding_top;
@ -56,7 +57,6 @@ namespace ImGuiFullscreen
extern ImVec4 UISecondaryTextColor;
static __fi float DPIScale(float v) { return ImGui::GetIO().DisplayFramebufferScale.x * v; }
static __fi float DPIScale(int v) { return ImGui::GetIO().DisplayFramebufferScale.x * static_cast<float>(v); }
static __fi ImVec2 DPIScale(const ImVec2& v)
@ -66,13 +66,10 @@ namespace ImGuiFullscreen
}
static __fi float WindowWidthScale(float v) { return ImGui::GetWindowWidth() * v; }
static __fi float WindowHeightScale(float v) { return ImGui::GetWindowHeight() * v; }
static __fi float LayoutScale(float v) { return g_layout_scale * v; }
static __fi ImVec2 LayoutScale(const ImVec2& v) { return ImVec2(v.x * g_layout_scale, v.y * g_layout_scale); }
static __fi ImVec2 LayoutScale(float x, float y) { return ImVec2(x * g_layout_scale, y * g_layout_scale); }
static __fi ImVec2 LayoutScaleAndOffset(float x, float y)
@ -80,6 +77,10 @@ namespace ImGuiFullscreen
return ImVec2(g_layout_padding_left + x * g_layout_scale, g_layout_padding_top + y * g_layout_scale);
}
static __fi float LayoutUnscale(float v) { return g_rcp_layout_scale * v; }
static __fi ImVec2 LayoutUnscale(const ImVec2& v) { return ImVec2(v.x * g_rcp_layout_scale, v.y * g_rcp_layout_scale); }
static __fi ImVec2 LayoutUnscale(float x, float y) { return ImVec2(x * g_rcp_layout_scale, y * g_rcp_layout_scale); }
static __fi ImVec4 ModAlpha(const ImVec4& v, float a) { return ImVec4(v.x, v.y, v.z, a); }
static __fi ImVec4 MulAlpha(const ImVec4& v, float a) { return ImVec4(v.x, v.y, v.z, v.w * a); }