Commit Graph

14529 Commits

Author SHA1 Message Date
Mrlinkwii 53c3f253e6 GameDB:add 'EETimingHack' to'Harry Potter and the Chamber of Secrets' 2022-04-18 12:14:22 +01:00
Connor McLaughlin b0f20c9973 GS/DX11: Fix MMOD=1 merge background color 2022-04-18 04:29:19 +01:00
Sam H 5c3ae656a0 GS: fix display width calculation for frame when offsets off 2022-04-17 23:21:50 +01:00
TellowKrinkle a98efdfedd GS: Per-selector C draw scanline 2022-04-17 15:22:49 -05:00
TellowKrinkle 3b8eb6731c Add more values to GSScanlineSelector ToString 2022-04-17 15:22:49 -05:00
TellowKrinkle 89bc4707ab Add to_string to GSScanlineSelector 2022-04-17 15:22:49 -05:00
TellowKrinkle e5a8b01980 GS: Always compile C rasterizer 2022-04-17 15:22:49 -05:00
Connor McLaughlin 7194542029 Qt: Fix fullscreening in Wayland 2022-04-17 11:56:37 +01:00
Connor McLaughlin 06beadba74 CdRom: Fix clear error bit in StartReading() 2022-04-17 11:42:48 +01:00
Connor McLaughlin b10249af7d CdRom: Remove Speed field/add accessor instead
This way it doesn't break save states.
2022-04-17 11:42:48 +01:00
Ty Lamontagne 1f04214461 Dmac: LegacyDmac.cpp -> Dmac.cpp 2022-04-17 10:54:39 +01:00
SeraphisCain 39d611e870 GameDB: Transformers Tatakai, T3: The Redemption, Urban Reign
GameDB fixes for a few games.
2022-04-17 10:47:09 +01:00
Connor McLaughlin b913d39a50 Common/Timer: Fix closing invalid handle on Win32
Only is an issue if you have a debugger attached and the exception
enabled.
2022-04-17 10:45:22 +01:00
TellowKrinkle eb60e9aa9b Common: Avoid libstdc++ assert 2022-04-17 10:44:02 +01:00
Mrlinkwii 53bb0c508f GameDB: upscaling fixes and documentation updates 2022-04-16 19:40:26 +01:00
Connor McLaughlin 1c50d3e4b3 GS: Add stat for barriers 2022-04-16 19:10:18 +01:00
Connor McLaughlin de724d9570 GS/HW: Skip unnecessary barriers (usually two pass alpha) 2022-04-16 19:10:18 +01:00
Connor McLaughlin e8293b2e06 GS/Vulkan: PrimID DATE doesn't need feedback loop 2022-04-16 19:10:18 +01:00
refractionpcsx2 904345ff82 GS: Get display width for frame when offsets off 2022-04-16 18:21:00 +01:00
Connor McLaughlin d16592817b Frontend/OpenGLHostDisplay: Remove unused variables
clang likes to whinge about this one.
2022-04-16 13:57:23 +02:00
Connor McLaughlin 14f1a78608 GS/DX12: Fix DATE not being set in shader macros 2022-04-16 03:57:04 +01:00
refractionpcsx2 68c2a68087 microVU: Clean up warnings 2022-04-16 03:20:54 +01:00
refractionpcsx2 ae83f729db USB: Clean up warnings 2022-04-16 03:20:54 +01:00
refractionpcsx2 c53f4d0d63 SPU2: Clean up warnings 2022-04-16 03:20:54 +01:00
refractionpcsx2 cbb3134740 App/BIOS: Clean up warnings 2022-04-16 03:20:54 +01:00
refractionpcsx2 9b97c157f2 Recording: Clean up warnings 2022-04-16 03:20:54 +01:00
refractionpcsx2 11cf244e97 GS: Clean up warnings 2022-04-16 03:20:54 +01:00
kenshen112 6673bd9212 CDVD.cpp: Remove Elf parser from ps1 mode. 2022-04-16 03:19:21 +01:00
kenshen112 02dfc5d20d cdrom: Update status flags and implementations for PSX CD-Rom.
Added SEEKERROR and IDERROR status. Set StatP to account for SEEKS, READS and shell open.
Added speed to cdrom struct instead of cdvd. Adjustments to cdlPlay to be in line with No$ description.
Added MODE_INIT. Removed old needless hack. Added ToDo in cdlPlay
2022-04-16 03:19:21 +01:00
SeraphisCain 565ff86ab4
GameDB: Several game fixes and a gamelist entry correction (#5872) 2022-04-16 02:50:36 +01:00
refractionpcsx2 5a77790859 BIOS/GUI: Mark Qt only variables as maybe unused 2022-04-16 02:59:21 +02:00
refractionpcsx2 66101f8628 SPU2: Clean up warnings 2022-04-16 02:59:21 +02:00
refractionpcsx2 2f70b153f2 GS: Clean up warnings, fix a small error. 2022-04-16 02:59:21 +02:00
refractionpcsx2 31fe9979dd GS: Fix undefined behaviour on interlacing 2022-04-15 22:12:04 +01:00
RedDevilus 4fc6e9240c OSD: Minor clean up
Fixes variable for interlacemode
2022-04-15 22:01:48 +01:00
RedDevilus 0eae59ee66 GameDB: Black
GameDB Black roundsprite to half for lighting.
2022-04-15 22:01:48 +01:00
RedDevilus 8e6cd47f25 PCSX2: Fix Interlacing Ini
Oversight in having the correct config for the ini. Replaced CycleMipmap mode with the CycleInterlace one for correct OSD message.
2022-04-15 20:34:51 +01:00
Connor McLaughlin ecdbe17fba Wx: Fix widescreen patch loading 2022-04-15 19:44:05 +01:00
Connor McLaughlin 0e9dcf74b2 Common/Semaphore: Fix WaitWithYield() returning immediately
This caused the WaitGS() issued from the main thread when applying
renderer settings (while the core thread was paused) to return
immediately, and a massive race resuming.
2022-04-15 19:43:22 +01:00
RedDevilus 5297c2a995 GameDB: Japanese entries
Adds a bunch of gamefixes and upscaling fixes to games as well as just entries.
Fixes:
- 0 Story
- Amagami
- Bleach Blade Battlers 2nd
- Chobits
- D.C. Da Capo The Origin
- Pandora - Kimi no Namae o Boku wa Shiru
- Katekyoo Hitman Reborn! Nerae!? Ring x Vongola Trainers
- Kateikyoushi Hitman Reborn!! Let's Ansatsu! Nerawareta 10 Daime!
- Kino no Tabi - The Beautiful World
- Kyuuketsu-hime Yui - Sen'yashou
- Shikigami no Shiro - Nanayozuki Gensoukyoku
- Secret of Evangelion
2022-04-15 19:41:48 +01:00
Connor McLaughlin edf5e2c14e Vulkan/Context: Use static loading for vk_mem_alloc
In doing so, we simplify things a bit, as we can assume Vulkan 1.1
support. It needed it before anyway, and would crash on Vulkan 1.0
drivers.
2022-04-15 19:41:12 +01:00
Connor McLaughlin 9180adb850 VulkanHostDisplay: Handle surface loss better
Just try again next frame.
2022-04-15 19:41:12 +01:00
Connor McLaughlin 1b080f1777 Vulkan/Loader: Make vkDestroyInstance() a module import 2022-04-15 19:41:12 +01:00
Connor McLaughlin 0a2584172a GS/HW: Clear blend bits for color dest blend 2022-04-15 16:55:24 +02:00
Connor McLaughlin 1993203d26 GS: Add Direct3D 12 renderer 2022-04-15 12:56:41 +01:00
Connor McLaughlin 3c18cdcb1f Frontend: Add D3D12HostDisplay 2022-04-15 12:56:41 +01:00
Connor McLaughlin e767fb8d35 Common: Add D3D12 wrapper/helper classes 2022-04-15 12:56:41 +01:00
Connor McLaughlin 3255422836 Common/StringUtil: Optimize equal stride copy case 2022-04-15 12:56:41 +01:00
Connor McLaughlin 67fa06b933 3rdparty/imgui: Enable DX12 backend 2022-04-15 12:56:41 +01:00
Connor McLaughlin 398e468c9e 3rdparty: Add D3D12MemoryAllocator 2022-04-15 12:56:41 +01:00