GameDB: Black

GameDB Black roundsprite to half for lighting.
This commit is contained in:
RedDevilus 2022-04-15 22:34:01 +02:00 committed by refractionpcsx2
parent 8e6cd47f25
commit 0eae59ee66
1 changed files with 9 additions and 9 deletions

View File

@ -8046,7 +8046,7 @@ SLAJ-25078:
vuClampMode: 3 # Fixes SPS.
gsHWFixes:
autoFlush: 1 # Properly diffuses light instead of strips of light.
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
SLAJ-25079:
name: "Shin Sangoku Musou 4 - Empires"
region: "NTSC-Unk"
@ -8254,7 +8254,7 @@ SLED-53937:
vuClampMode: 3 # Fixes SPS.
gsHWFixes:
autoFlush: 1 # Properly diffuses light instead of strips of light.
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
SLED-53951:
name: "Honda Demo [Demo]"
region: "PAL-E"
@ -16554,7 +16554,7 @@ SLES-53886:
vuClampMode: 3 # Fixes SPS.
gsHWFixes:
autoFlush: 1 # Properly diffuses light instead of strips of light.
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
patches:
ADDFF505:
content: |-
@ -16878,7 +16878,7 @@ SLES-54030:
vuClampMode: 3 # Fixes SPS.
gsHWFixes:
autoFlush: 1 # Properly diffuses light instead of strips of light.
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
patches:
CAA04879:
content: |-
@ -28420,7 +28420,7 @@ SLPM-66354:
vuClampMode: 3 # Fixes SPS.
gsHWFixes:
autoFlush: 1 # Properly diffuses light instead of strips of light.
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
patches:
B3A9F9ED:
content: |-
@ -29770,7 +29770,7 @@ SLPM-66731:
vuClampMode: 3 # Fixes SPS.
gsHWFixes:
autoFlush: 1 # Properly diffuses light instead of strips of light.
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
SLPM-66732:
name: "Iinazuke [Limited Edition]"
region: "NTSC-J"
@ -30492,7 +30492,7 @@ SLPM-66961:
vuClampMode: 3 # Fixes SPS.
gsHWFixes:
autoFlush: 1 # Properly diffuses light instead of strips of light.
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
SLPM-66962:
name: "Burnout 3 - Takedown [EA-SY! 1980]"
region: "NTSC-J"
@ -42145,7 +42145,7 @@ SLUS-21376:
vuClampMode: 3 # Fixes SPS.
gsHWFixes:
autoFlush: 1 # Properly diffuses light instead of strips of light.
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
patches:
5C891FF1:
content: |-
@ -45273,7 +45273,7 @@ SLUS-29180:
vuClampMode: 3 # Fixes SPS.
gsHWFixes:
autoFlush: 1 # Properly diffuses light instead of strips of light.
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
SLUS-29183:
name: "Fight Night - Round 3 [Demo]"
region: "NTSC-U"