mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Black
GameDB Black roundsprite to half for lighting.
This commit is contained in:
parent
8e6cd47f25
commit
0eae59ee66
|
@ -8046,7 +8046,7 @@ SLAJ-25078:
|
|||
vuClampMode: 3 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Properly diffuses light instead of strips of light.
|
||||
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
SLAJ-25079:
|
||||
name: "Shin Sangoku Musou 4 - Empires"
|
||||
region: "NTSC-Unk"
|
||||
|
@ -8254,7 +8254,7 @@ SLED-53937:
|
|||
vuClampMode: 3 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Properly diffuses light instead of strips of light.
|
||||
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
SLED-53951:
|
||||
name: "Honda Demo [Demo]"
|
||||
region: "PAL-E"
|
||||
|
@ -16554,7 +16554,7 @@ SLES-53886:
|
|||
vuClampMode: 3 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Properly diffuses light instead of strips of light.
|
||||
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
patches:
|
||||
ADDFF505:
|
||||
content: |-
|
||||
|
@ -16878,7 +16878,7 @@ SLES-54030:
|
|||
vuClampMode: 3 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Properly diffuses light instead of strips of light.
|
||||
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
patches:
|
||||
CAA04879:
|
||||
content: |-
|
||||
|
@ -28420,7 +28420,7 @@ SLPM-66354:
|
|||
vuClampMode: 3 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Properly diffuses light instead of strips of light.
|
||||
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
patches:
|
||||
B3A9F9ED:
|
||||
content: |-
|
||||
|
@ -29770,7 +29770,7 @@ SLPM-66731:
|
|||
vuClampMode: 3 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Properly diffuses light instead of strips of light.
|
||||
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
SLPM-66732:
|
||||
name: "Iinazuke [Limited Edition]"
|
||||
region: "NTSC-J"
|
||||
|
@ -30492,7 +30492,7 @@ SLPM-66961:
|
|||
vuClampMode: 3 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Properly diffuses light instead of strips of light.
|
||||
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
SLPM-66962:
|
||||
name: "Burnout 3 - Takedown [EA-SY! 1980]"
|
||||
region: "NTSC-J"
|
||||
|
@ -42145,7 +42145,7 @@ SLUS-21376:
|
|||
vuClampMode: 3 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Properly diffuses light instead of strips of light.
|
||||
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
patches:
|
||||
5C891FF1:
|
||||
content: |-
|
||||
|
@ -45273,7 +45273,7 @@ SLUS-29180:
|
|||
vuClampMode: 3 # Fixes SPS.
|
||||
gsHWFixes:
|
||||
autoFlush: 1 # Properly diffuses light instead of strips of light.
|
||||
roundSprite: 2 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
roundSprite: 1 # Fixes lighting misalignment such as the street poles and the sun.
|
||||
SLUS-29183:
|
||||
name: "Fight Night - Round 3 [Demo]"
|
||||
region: "NTSC-U"
|
||||
|
|
Loading…
Reference in New Issue