Stuart Kenny
67c34794e8
Qt: wire in tv shaders
2022-05-31 15:22:47 +01:00
TheLastRar
71637cc282
DEV9: Clang format Qt files
2022-05-31 13:57:24 +01:00
TheLastRar
56402db7ee
DEV9: Add DNS host export/import
2022-05-31 13:57:24 +01:00
TheLastRar
3e76d380a1
DEV9: Move helper Qt classes into a separate file
2022-05-31 13:57:24 +01:00
Connor McLaughlin
277706505e
PAD: Make controller info public
2022-05-31 12:12:44 +01:00
Stuart Kenny
9f09aa725b
pad: Expose Analog mode button.
2022-05-31 11:35:13 +01:00
Connor McLaughlin
edd735ce80
GS: Read local memory without sync when readbacks are disabled
2022-05-29 16:15:34 +01:00
Connor McLaughlin
46a649afc1
GS: Add Skip Presenting Duplicate Frames option
2022-05-25 23:24:44 +01:00
Connor McLaughlin
91e8a2cf0e
Qt: Fix adding multi bindings from pad
2022-05-25 10:15:48 +01:00
Connor McLaughlin
b5721a92e9
Misc: Fix a bunch of recent warnings from clang
2022-05-25 10:15:48 +01:00
Connor McLaughlin
cefe4b773c
Qt: Add clear bindings button to controllers
2022-05-25 10:15:48 +01:00
Connor McLaughlin
332346449f
Qt: Remove presets dropdown, hide restore defaults
...
Until it's implemented.
2022-05-25 10:15:48 +01:00
Connor McLaughlin
2a32864856
Qt: Get rid of duplicate base setting query helpers
2022-05-25 10:15:48 +01:00
refractionpcsx2
4a12ec6fc0
GS: Add option to disable Interlace Offset
2022-05-24 18:03:07 +01:00
lightningterror
eb386fb0fb
Qt: Gray out language selection.
...
Not yet implemented.
2022-05-24 16:59:26 +02:00
Connor McLaughlin
d65522a9b4
VMManager: Add no-interlacing patches
2022-05-24 12:50:43 +01:00
Connor McLaughlin
fa91d0b705
Qt: Make relationship between vsync queue/optimal pacing clearer
2022-05-24 11:34:56 +01:00
Connor McLaughlin
74738022da
Qt: Use SERIAL_CRC.ini naming for per-game settings
2022-05-23 17:27:11 +01:00
lightningterror
a92eb4d10a
Qt: Disable/remove unused buttons.
...
Not implemented yet.
2022-05-23 16:32:02 +02:00
lightningterror
ded036b93e
Qt: Remove rich discord presence button.
...
Not implemented.
2022-05-23 00:34:37 +02:00
Silent
364e6a1341
GameList: Mark search directory cells as read-only
2022-05-22 23:16:10 +01:00
Tyler Wilding
13d623f350
input-rec: cleanup VS and CMake project files
2022-05-22 17:24:02 -04:00
Tyler Wilding
2e8076d909
input-rec: begin achieving parity in Qt
2022-05-22 17:24:02 -04:00
Connor McLaughlin
ea051c6d5f
Everything: Get rid of wx entirely from the Qt build
2022-05-22 13:58:56 +01:00
Connor McLaughlin
893b3c629d
Everything: Remove a **lot** of wx, and px nonsense
...
- common has no wx left except for Path.
- pcsx2core only has it in a few places (memory cards and path related
stuff).
2022-05-22 13:58:56 +01:00
Connor McLaughlin
df5e175b86
GS: Support creating/replaying dumps in zstandard format
2022-05-16 15:03:29 +01:00
Connor McLaughlin
8c270288de
GS: Refactor screenshots/GS dumping triggers
...
i.e. make it not rubbish and a massive race condition.
Also adds GS dump saving to Qt.
2022-05-16 15:03:29 +01:00
Connor McLaughlin
41f1ec445f
Qt: Add auto updater UI
2022-05-12 15:03:26 +01:00
Connor McLaughlin
c21d475bbd
Qt: Implement save-state-on-shutdown
2022-05-09 10:20:48 +01:00
Connor McLaughlin
2db12b9d84
Qt: Hook up axis/vibration scale in controller settings
2022-05-05 09:51:56 +01:00
RedDevilus
a20a3866d0
Qt: Append warning for Manual Hardware Renderer Fixes
...
Same as the WX side where if you enable this option for doing hardware renderer or upscaling fixes it will disable the automatic settings from the GameDB.
But in tooltip version.
2022-04-27 16:14:07 +01:00
RedDevilus
11eab828c4
Qt: Fix VuClamp values
...
This was an oversight, probably from copying the EEClamp value variables.
2022-04-25 23:28:03 +01:00
BuildTools
3b043250b6
UI: Rename Ultra Blending to Maximum Blending
...
Rename Ultra Blending to Maximum Blending
2022-04-25 11:43:04 +02:00
lightningterror
b3c7b07813
GS-qt: Gray out texture barriers and geometry shaders on d3d or sw renderers.
2022-04-19 10:52:59 +02:00
Connor McLaughlin
1993203d26
GS: Add Direct3D 12 renderer
2022-04-15 12:56:41 +01:00
refractionpcsx2
e2044eba66
GS/Window: Add Automatic 4:3/3:2 mode, keep 4:3 separate
2022-04-15 11:07:22 +01:00
refractionpcsx2
06e6d12e2f
GS: Added automatic 3:2 aspect for 480p mode
2022-04-15 11:07:22 +01:00
refractionpcsx2
48fd68ca87
GS: Implement PCRTC Offsets
...
This is off by default because people will complain about black borders, but I've tried to keep it to a minimum.
Enabling this option (Screen Offsets in the graphics settings) will allow you to position the screen in games which allow you to do so, maintain correct aspect ratios, and screen shake effects which are done on PCRTC (WipEout Fusion for example) will work.
2022-04-15 11:07:22 +01:00
Ty Lamontagne
a4dcaa7c14
BiosTools: Allow BIOS region patching
2022-04-15 08:44:46 +01:00
Connor McLaughlin
864651ce8d
System: Purge WinCompressNTFS.cpp
...
This is the most overengineered, stupid rubbish I've ever seen.
2022-04-15 08:15:40 +01:00
Connor McLaughlin
0914b2a474
Qt: Fix compiling without Vulkan renderer
2022-04-15 07:21:18 +01:00
Connor McLaughlin
d387a1f4dc
GS: Support compiling without OpenGL renderer
2022-04-15 07:21:18 +01:00
RedDevilus
29964c3f26
Qt: Fix interlacing
...
I actually made it backwards compatible but then reverted this line at the last minute, rendering the Qt variant useless. This fixes it again.
2022-04-08 08:24:54 +01:00
TheLastRar
44081671ac
Config: Fix saving/loading EnableGameFixes in Core
2022-04-05 11:12:14 +01:00
Connor McLaughlin
5987e03463
GS: Force min/mag linear when trilinear is forced
...
Trilinear implies that min/mag will be linear. Less confusing, makes
sense, and the min/mag point + mip linear case is currently not handled
properly with regard to the GS registers.
2022-04-04 17:01:23 +01:00
Connor McLaughlin
1b83e17d60
GS: Add automatic trilinear filtering level
2022-04-04 17:01:23 +01:00
RedDevilus
338eb42b04
Qt: Reduce max SPU - Change Speed Preset
...
Qt has a leftover from the old SPU2-X values which is 3000 ms (3 seconds) latency meaning that if an user sets it to the max it will do something like this: Videoframe ~150 / 180 happens and it makes the first sound after 3 seconds for the first videoframe which is far too long. Also changed 1% speed as it messed with the GSdump player and too stuttery to be usable in other usecases.
2022-03-28 10:44:04 +01:00
Connor McLaughlin
5e336138d0
Qt: Add shadeboost settings
2022-03-28 09:24:51 +02:00
TheLastRar
352faeddb2
DEV9: Add Socket api mode
2022-03-27 16:16:19 +01:00
TheLastRar
e20a357340
DEV9: Allow user DHCP settings to be overridden
2022-03-27 16:16:19 +01:00