mirror of https://github.com/PCSX2/pcsx2.git
parent
c03e52c06f
commit
a92eb4d10a
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@ -594,11 +594,9 @@ void MainWindow::updateEmulationActions(bool starting, bool running)
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m_ui.actionReset->setEnabled(running);
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m_ui.actionPause->setEnabled(running);
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m_ui.actionChangeDisc->setEnabled(running);
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m_ui.actionCheats->setEnabled(running);
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m_ui.actionScreenshot->setEnabled(running);
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m_ui.actionViewSystemDisplay->setEnabled(starting_or_running);
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m_ui.menuChangeDisc->setEnabled(running);
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m_ui.menuCheats->setEnabled(running);
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m_ui.actionSaveState->setEnabled(running);
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m_ui.menuSaveState->setEnabled(running);
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@ -48,15 +48,6 @@
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<addaction name="actionRemoveDisc"/>
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<addaction name="separator"/>
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</widget>
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<widget class="QMenu" name="menuCheats">
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<property name="title">
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<string>Cheats</string>
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</property>
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<property name="icon">
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<iconset theme="flask-line">
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<normaloff>.</normaloff>.</iconset>
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</property>
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</widget>
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<widget class="QMenu" name="menuLoadState">
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<property name="title">
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<string>Load State</string>
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@ -85,7 +76,6 @@
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<addaction name="actionPause"/>
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<addaction name="menuChangeDisc"/>
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<addaction name="separator"/>
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<addaction name="menuCheats"/>
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<addaction name="actionScreenshot"/>
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<addaction name="separator"/>
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<addaction name="menuLoadState"/>
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@ -235,7 +225,6 @@
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<addaction name="actionReset"/>
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<addaction name="actionPause"/>
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<addaction name="actionChangeDisc"/>
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<addaction name="actionCheats"/>
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<addaction name="actionScreenshot"/>
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<addaction name="separator"/>
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<addaction name="actionLoadState"/>
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@ -478,15 +467,6 @@
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<string>Change Disc...</string>
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</property>
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</action>
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<action name="actionCheats">
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<property name="icon">
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<iconset theme="flask-line">
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<normaloff>.</normaloff>.</iconset>
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</property>
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<property name="text">
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<string>Cheats...</string>
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</property>
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</action>
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<action name="actionAudioSettings">
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<property name="icon">
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<iconset theme="volume-up-line">
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@ -100,6 +100,12 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsDialog* dialog, QWidget
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m_ui.renderToMainWindow, tr("Render To Main Window"), tr("Checked"),
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tr("Renders the display of the simulated console to the main window of the application, over "
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"the game list. If unchecked, the display will render in a separate window."));
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// Not yet used, disable the options
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m_ui.pauseOnStart->setDisabled(true);
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m_ui.pauseOnFocusLoss->setDisabled(true);
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m_ui.disableWindowResizing->setDisabled(true);
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m_ui.hideMouseCursor->setDisabled(true);
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}
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InterfaceSettingsWidget::~InterfaceSettingsWidget() = default;
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