Commit Graph

521 Commits

Author SHA1 Message Date
SideProjectsLab aeb4445cad
Qt/Input: Improved how mouse movements are mapped to analog (#7910) 2023-02-11 23:58:58 +00:00
Stenzek c7352d9e10 GS: Attempt to recreate device if GPU crashes 2023-02-11 15:33:55 +00:00
Ziemas 9420615317 Implement thread listing for IOP
Abstracts away threads behind a common interface for both EE and IOP
2023-02-09 15:49:56 +00:00
Stenzek 43572a1560 Qt: Mark widget binder functions as inline
Should also fix the unused warning without using [[maybe_unused]];
2023-02-09 10:03:55 +01:00
Stenzek 79daed63ee Qt: Handle multiplier in controller settings 2023-02-09 10:03:55 +01:00
Stenzek 21d3ad86d4 Qt: Make controller settings page scrollable 2023-02-09 10:03:55 +01:00
Stenzek 31ebe842e8 Qt: Add per-bind sensitivity/deadzone controls (shift-click) 2023-02-09 10:03:55 +01:00
Stenzek 25e05388ba Qt: Open fullscreen window on same display as main 2023-02-08 17:29:59 +01:00
Ziemas e1d6dfc324 Add command line boot and debug option 2023-02-04 12:30:07 +00:00
Stenzek c8d53253d2 Qt: Defer application quit on window close
Fixes Mac builds crashing when the Metal renderer tries to clear the
layer on a non-existant window.
2023-02-04 12:29:44 +00:00
RedDevilus a0e8ce4b13 Qt: Fix compatibility string
Playable rating was missing which is the most common rating for PCSX2. There are some other issues like the images look bad for star rating and some other stuff. Also resize the compatibility table width a bit.
2023-02-03 16:09:46 +00:00
Mrlinkwii b48fb0d4da Misc : label & comment fixes
Misc : remove old comments
labeler: Add labels for Translations
2023-02-01 10:22:12 +00:00
Silent bfd8fc771a Qt: Clear the status text after gamelist scanning
Improves UI parity with DuckStation.
2023-02-01 09:38:46 +00:00
TheLastRar 937bfce68e DEV9: Better match HDD size per-game UI to rest of settings 2023-01-31 21:23:05 +00:00
TheLastRar 5869d35d85 DEV9: Consider placeholderText when opening File dialog
Per-game settings store the global setting as placeholderText.
If no per-game setting is present we can prefill the dialog with the global setting, before falling back to a default value
2023-01-31 21:23:05 +00:00
TheLastRar 8d3325e6cd DEV9: Fix HDD file overwrite check 2023-01-31 21:23:05 +00:00
TheLastRar 4badb5b975 DEV9: Fix HddEnable not enabling UI correctly in per-game settings 2023-01-31 21:23:05 +00:00
TheLastRar 7e4ff233ec DEV9: Fix Per-game HDD path
SettingWidgetBinder isn't capable of handling this yet
2023-01-31 21:23:05 +00:00
TheLastRar 1c3379f082 Qt: Connect close instead of accept for the close button 2023-01-31 02:06:09 +00:00
Stenzek f447aded57 Qt: Better handle VM-requesting-shutdown case
This was a bit wonky in batch mode before. Now all possible exit paths
close the application at the same point.
2023-01-28 13:40:55 +00:00
Stenzek ed26368a3a Achievements: Fix race in notifications
GS thread might not initialize fullscreen UI before data finishes
parsing.
2023-01-28 13:40:41 +00:00
Stenzek 1b40e4aaca Qt: Fix -nogui/-batch closing 2023-01-28 02:51:02 +00:00
Silent 21dcda147c Host: Fix a context menu regression from #7960 2023-01-27 18:46:20 +00:00
Silent f73b497b67 Host/VMManager: Remove save state cache invalidation and just populate lists every time
Fixes issues where inexistant save states are listed in dropdowns
2023-01-27 13:52:58 +00:00
Tyler Wilding 3572b4752e translations: initial run of `lupdate` for base english strings
lupdate.exe -recursive '.' -ts ./Translations/pcsx2-qt_en.ts -source-language en
2023-01-27 11:11:32 +00:00
Stenzek 4fec896378 Qt: Make behavior between both update checks consistent 2023-01-27 10:37:00 +00:00
Stenzek 957ec1d3d3 VTLB: Add option to pause on TLB miss
Rather than making it contingent on dev builds.
2023-01-26 11:11:36 +00:00
Stenzek 39dde85d03 Qt: Fix -Wunused-lambda-capture warning 2023-01-26 09:28:13 +00:00
Stenzek 8bb9170865 Build: Enable RTTI for Clang debug builds
Qt tries to dynamic_cast as part of an assertion, which aborts at
runtime. When we next rebuild Qt, we'll disable RTTI in Qt, so this will
be a non-issue. But until then, this change makes debug clang builds
usable.
2023-01-26 09:28:13 +00:00
Stenzek 4c1d93a322 VMManager: Defer reset when running
Stops us resetting during the event test, which can leave things in a
pretty messed up state.
2023-01-25 15:51:53 +00:00
refractionpcsx2 8773ebf64b VM: Queue shutdown message when called from inside emulation. 2023-01-23 16:45:58 +01:00
Stenzek 88c1f00b62 GS: Add audio capture and custom resolution 2023-01-21 16:56:57 +00:00
Tokman5 d94e861a78 GS: Add video folder and support additional arguments for video dumping 2023-01-19 10:39:22 +00:00
Stenzek 43ccb63eb5 Qt: Add DS4/DS5 LED settings 2023-01-16 14:08:01 +01:00
Ty Lamontagne a0000a8547 Debugger: Implement boot and debug
Creates a breakpoint automatically on the ELF entry point
2023-01-15 17:05:35 +00:00
JordanTheToaster 0af2657bbc UI: More text descriptions for options
Adds more text descriptions for various options to help understand what a setting does better.
2023-01-15 14:49:05 +00:00
Ty Lamontagne 2ef2f5db1d Debugger: Fix step out 2023-01-14 12:51:14 +01:00
Ty Lamontagne 577e15a949 Debugger Expressions: Add 'target', 'load', and 'store' reference
target -> The evaluated target of the load or the store, 0 if the opcode is not a memory access
load -> The evaluated target of a load, is 0 if the opcode is not loading
store -> The evaluated target of a store, is 0 if the opcode is not storing

Fixes the disassembly widget mouse click handler
Fixes the breakpoint dialog not setting the breakpoint address or condition cpu (oops)
2023-01-14 01:58:04 +00:00
lightningterror 1a5d7c1c5d Qt: Fix Wunused-const-variable and Wunused-function warnings. 2023-01-12 16:26:56 +01:00
Connor McLaughlin 0bca1aab74 Misc: Latest round of warning cleanups 2023-01-12 11:04:29 +01:00
Stenzek d30e076dbd GS: Add GPU Target CLUT 2023-01-11 23:37:43 +00:00
RedDevilus d28b2fa057 Qt: Lower audio ms + Tooltip (affinity+Cycle skip)
Lowering 100 ms audio latency to 60 ms.
Makes 100 mixing latency with 20 output latency (120) into a new default of 80 ms which is 50% lower but still is enough headroom as 40 ms even for less capable machines is too high.

Adding tooltip for Affinity Control
Changing tooltip for Cycle Skip from None to Disabled as that is a valid option.
2023-01-11 18:56:42 +00:00
arcum42 2892f629f0 build/QT: Unmute the warnings for deprecation & overloading virtuals. Fix assorted warnings. Mute 'maybe initialized' warnings. Add a policy to take care of LTO warnings in cmake. 2023-01-11 00:55:21 +01:00
Ty Lamontagne 752594f69a Debugger Breakpoints: Implement the user data role in the model
Consistent with the other models, and saves some awkward usage in the cpu widget where we have to interpret the variant as a string, to then convert it to a uint. I like this better as it provides an easy interface to get the 'raw' breakpoint data out of the model.
2023-01-10 13:57:06 +01:00
Ty Lamontagne b6125e97e9 Debugger Stack frames: (Refactor) Use model based widgets 2023-01-10 13:57:06 +01:00
Ty Lamontagne c00caa886e Debugger Threads: (Refactor) Use model based widgets 2023-01-10 13:57:06 +01:00
Ty Lamontagne 37540d1c68 Debugger Breakpoints: (Refactor) Use some reflection and item models 2023-01-10 13:57:06 +01:00
JordanTheToaster f924ab721a SPU2: Purge interpolation options
Removes the options menu for interpolation as all but gaussian will be removed.
2023-01-08 15:19:51 +00:00
refractionpcsx2 d5acd98eb3 UI: Correct default tab for graphics settings.
Apparently Qt Designer thinks if you're renaming a checkbox, *obviously* that means you're wanting the default tab changing too...
2023-01-06 20:56:40 +00:00
refractionpcsx2 d3ca2bf58f GS: Make VK threaded presentation the default 2023-01-06 15:49:49 +00:00