Commit Graph

5475 Commits

Author SHA1 Message Date
Avi Halachmi 14efa6fbda gzip-iso: update VS2010/2012 projects (2012 untested) 2014-04-30 13:21:08 +03:00
Avi Halachmi (:avih) e859d3f3d1 gzip-iso: change zlib_indexed.c to .h 2014-04-29 23:33:28 +03:00
Avi Halachmi (:avih) 0f26be85b5 gzip-iso: fix compiler warning/error 2014-04-29 23:23:07 +03:00
Avi Halachmi (:avih) 49505ab93f gzip-iso: optimal small chunks sequential access 2014-04-29 11:26:35 +03:00
Avi Halachmi (:avih) 86a6fcddc0 gzip-iso: Better cache, more cpu for quicker extract 2014-04-29 02:41:30 +03:00
Gregory Hainaut c92de149a2 pcsx2: quick linux fix of recent addition 2014-04-27 22:45:28 +02:00
Avi Halachmi (:avih) 36fe83afcc Gzip ISO: add cache (50 chunks of 4M) 2014-04-27 22:51:58 +03:00
Avi Halachmi (:avih) 5771e6eae8 Indexed gzipped ISO support (slow - no caching) 2014-04-27 19:58:20 +03:00
Avi Halachmi (:avih) 7d491cb230 Adding zlib example files 2014-04-27 01:33:37 +03:00
Gregory Hainaut a86f2615be cmake: git compilation issue + useless warning message
* avoid compilation failure when git -C isn't supported
* don't print missing dependency when EXTRA_PLUGINS isn't activated
* sed /endif(.*)/endif/ because I don't like it
2014-04-17 20:42:56 +02:00
Gregory Hainaut c37d9c10f7 cmake: git compilation issue + useless warning message
* avoid compilation failure when git -C isn't supported
* don't print missing dependency when EXTRA_PLUGINS isn't activated
* sed /endif(.*)/endif/ because I don't like it
2014-04-17 20:26:16 +02:00
avih e39db3f9ad Merge pull request #30 from bositman/master
Added Metal Gear Solid 3 Subsistence Spanish
2014-04-17 13:59:51 +03:00
bositman 82f347403a Added Metal Gear Solid 3 Subsistence Spanish
to GSdx CRC hacks.
Refer here: http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-SLES-820-48-not-included-to-GSdx-fix
2014-04-17 13:53:06 +03:00
Avi Halachmi (:avih) 916d7502c8 Lilypad: Better focus/capture/uncapture handling.
1. After ALT-Tab to another window and back, now it accepts PCSX2
shortcuts properly (e.g. Esc or F6 etc) - focus changes were not
always recognized before.

2. If Lilypad is set to capture mouse, now it releases it on Escape. This
part is a small hack because the code looks as if it should handle it,
but in practice doesn't. This adds explicit uncapture on Escape.
2014-04-16 18:39:07 +03:00
Kingcom 42651c1500 Check mirrors in breakpoints and memchecks 2014-04-13 18:37:42 +02:00
Gregory Hainaut da4a785fae debian: make create tarball script compatible with git 2014-04-13 10:48:37 +02:00
Gregory Hainaut c2b78c6fdf license: again not yet perfect but much better
Remove old tsvn of zzogl
Add various header
add "is in public domain" for license in public domain so Debian's script catch it
2014-04-13 10:41:24 +02:00
Gregory Hainaut c260decf58 gsdx: add bsd3 clause on gsdx xbyak files 2014-04-13 10:06:52 +02:00
Gregory Hainaut 17eb468f38 win build fix: set utf8-bom 2014-04-13 10:05:26 +02:00
Gregory Hainaut 75c64e12aa license: add missing header
Still miss lots of copyright header but we are better
2014-04-12 19:42:41 +02:00
Gregory Hainaut ea25d12405 gsdx-gles: nvidia driver quick trial (only GLES3.0)
* Fix to create a 3.0 GLES context
* set a default precision to fix most of shader compilation issue
* Crash later because of GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
    => need to test opensource driver
2014-04-12 12:40:23 +02:00
Gregory Hainaut ca8c5b041d cmake: drop sparsehash_new module
It was a workaround for a buggy version of the lib.
2014-04-12 10:25:40 +02:00
Gregory Hainaut 414ce3589a cmake: new option -DEXTRA_PLUGINS=TRUE|FALSE
--extra for ./build.sh script

By default only build the pricipal plugin: GSdx|zzogl/spu2-x/onepad/UsbNull/Dev9Null

Extra plugins are: GsNull|zzogl-cg/Spu2Null|zerospu/PadNull

The purpose is to improve compilation time on linux
2014-04-11 09:18:31 +02:00
Gregory Hainaut 37b1d3ae42 codeblock: remove build file => linux is cmake only
They are completely out-dated. And nobody have time to update them.
2014-04-11 09:18:31 +02:00
Gregory Hainaut f984339404 pcsx2: reduce gamefix panel size
Move 2 sentences into the tooltip. Reduce both box and the useless empty space.

Unfortunately, translation would need to updated too.

Thanks Avih for the idea
2014-04-11 09:18:30 +02:00
Gregory Hainaut 86895cbf45 pcsx2 license: add missing nice header on various files
Remains 3 files that I don't know the source
pcsx2/windows/DwmSetup.cpp: *No copyright* UNKNOWN
pcsx2/windows/SamplProf.cpp: *No copyright* UNKNOWN
pcsx2/windows/VCprojects/IopSif.cpp: *No copyright* UNKNOWN

Remains 1 files in common that I don't know the source
common/include/comptr.h: *No copyright* UNKNOWN

Remains too much files in plugins that I don't know the source :(
2014-04-11 09:18:30 +02:00
Avi Halachmi (:avih) 18953e81bc Visual Studio re-Fix: and also build if git is available 2014-04-06 14:38:54 +03:00
Avi Halachmi (:avih) bae75d234a Merge branch 'master' of https://github.com/PCSX2/pcsx2 2014-04-06 12:59:56 +03:00
Avi Halachmi (:avih) 2f634bddd3 Visual Studio Fix: build even if git is not available 2014-04-06 12:58:56 +03:00
Gregory Hainaut 187f0bea3b i18n: update all googlecode -> github stuff
Note: translation are still marked as fuzzy
2014-04-06 11:54:36 +02:00
Gregory Hainaut 605afeff74 cmake: enable -g for debug/dev build
otherwise it is a PITA on gdb
2014-04-06 11:43:40 +02:00
Gregory Hainaut 0d45e6d70e gsdx-ogl: avoid to send constant to the GPU
It was a waste of bandwith
2014-04-06 10:44:40 +02:00
gigaherz 4362cc0e9a Fixed a few references to Googlecode, and a few mentions of the "svn" word in comments.
Other instances of "svn" in filenames and such remain, but they are not high priority and I didn't want to mess with updating all the project systems.
Closes #19.
2014-04-05 18:38:41 +02:00
bositman 5af88a3e2b Merge pull request #17 from nrusef/master
Japanese translation improvement (further)
2014-04-01 16:17:56 +03:00
nrusef 9628700ced further improvement 2014-04-01 21:20:06 +09:00
Gregory Hainaut 32ed98a9a5 Merge pull request #15 from nrusef/jpn_translate
i18n: Japanese translation improvement

Note: mo not yet regenerated
2014-03-31 09:39:11 +02:00
nrusef ea032b4b3e po format correction 2014-03-31 07:31:28 +09:00
nrusef 449192e565 Japanese translation fix 2014-03-31 04:31:00 +09:00
Roel Aaij 9d1840e37a Fix out of tree build.
Tell git to look in the source dir for the repository.
2014-03-30 16:59:29 +02:00
Roel Aaij ec0f9e49c3 Fix segfault in non-dev build by adding extra check for NULL. 2014-03-30 16:59:28 +02:00
Gregory Hainaut 390245806a cmake: sed /PROJECT_SOURCE_DIR/CMAKE_SOURCE_DIR/
The former depends on the project command. Whereas the latter is the true absolute path
of the project
2014-03-30 16:36:02 +02:00
Gregory Hainaut 22e02b545e cmake: fatal error when path contains some parenthesis 2014-03-30 16:36:02 +02:00
Gregory Hainaut b020bd76c6 gsdx-ogl: restore gles build
Add the --gles build option to the linux main script
Ifdef all gl code not supported on gles3 (note some will be reenabled for gles3.1)

Note: it probably doesn't run anymore. My Nvidia driver doesn't support
yet egl/gles so I can't test it. Feel free to contribute.
2014-03-29 11:55:02 +01:00
Gregory Hainaut 483b5a75e8 gsdx ogl: automatic setup of geometry shader
* disable it for gallium Mesa driver
* Re-enable it for Nvidia driver
2014-03-29 10:47:53 +01:00
Gregory Hainaut 70d1719b7d cmake: handle gracefully wxwidget 3.0-dev
1/ print a nice message
2/ replace 3.0 to 2.8 so it could still compile on system that both version
   are installed but wrongly configured
2014-03-26 11:37:49 +01:00
Gregory Hainaut 30ba964f9d fix visual studio compilation 2014-03-25 18:35:02 +01:00
gigaherz 3ef93addd0 It doesn't seem to be needed with vs, but those numbers are technically long longs. 2014-03-25 17:51:38 +01:00
Gregory Hainaut 0980591fa2 pcsx2 debugger: be more friendly with linux
* Fix a couple of gcc warning and replace deprecated function
* Fix the redraw of the memory zone
* Avoid a crash if we breakpoint before running
* Use %s on linux because %S isn't supported
* Properly check .result in recMemCheck. Add some code to print hit
  breakpoint.
* breakpoint window isn't properly resized so used a static size as a
  temporary workaround
2014-03-25 17:31:52 +01:00
Gregory Hainaut e59b252cc0 ignore vim tmp file 2014-03-25 17:31:19 +01:00
Gregory Hainaut 4496093cf8 cmake version:
Use same version as window based on git
drop subversion code
use lld on onepad
2014-03-25 17:29:47 +01:00