Commit Graph

19189 Commits

Author SHA1 Message Date
refractionpcsx2 6816f640e2 GS/HW: Improve depth deswizzle 2024-04-26 10:17:52 +01:00
Stenzek c831f5759f CI: Simplify Linux build 2024-04-26 13:09:30 +10:00
Stenzek 9f1483f01b GS/HW: Check for format combinations that make sense for CSBW
True Crime: New York City strikes again...
2024-04-25 11:58:37 +10:00
Stenzek ece89051bd GS/HW: Stretch double buffered targets when scale changes
Otherwise the coordinates are out of range => GPU crash.
2024-04-25 11:58:37 +10:00
Stenzek e768f1c93b MSBuild: Use AVX/AVX2 for 3rdparty as well 2024-04-25 11:55:41 +10:00
Stenzek 56cd7f2259 INISettingsInterface: Fix file descriptor leak on Linux 2024-04-25 11:55:19 +10:00
RedDevilus a14d699f28 Docs: Initial overhaul for stable 2024 (GameIndex)
Adds some new values and more contextual extra info. Needed for having up-to date information. Still need to update other docs like FAQ, Readme and Debugger but that's future work.

Fixed some typos along the way.
2024-04-24 22:18:40 +01:00
Benjamin Moir d48c3cfce5 HeapArray: Avoid writing out of bounds in internal_resize 2024-04-24 21:44:48 +01:00
JordanTheToaster 550da21015 GameDB: LOTR Twin Towers fixes 2024-04-24 21:30:01 +01:00
PCSX2 Bot 98eda97bd2 Qt: Update Base Translation 2024-04-24 10:09:30 +02:00
lightningterror a2439d120e GS/HW: Optimize medium blend on dx.
Try to prefer blend second pass for Ad cases on medium blend, higher levels will still prefer sw blend.
2024-04-24 10:07:19 +02:00
refractionpcsx2 0ca816d030 CDVD/BIOS: On creating NVM, force setup on next full boot 2024-04-23 15:03:14 +01:00
refractionpcsx2 b44d479921 BIOS/HLE: Improve handling of OSD params when fast booting 2024-04-23 15:03:14 +01:00
forrvalhalla 0acc91403d GameDB: Various fixes 2024-04-23 15:02:17 +01:00
forrvalhalla d6a29d483c GameDB: Various Fixes 2024-04-23 15:02:17 +01:00
refractionpcsx2 6d25c6b1ef GS/HW: Allow preload if FBW = 0 on small draw 2024-04-23 15:00:46 +01:00
Silent c5604472f6 Qt: Fix rare crash during update download 2024-04-23 19:50:46 +10:00
TheLastRar 59d7a36068 DEV9: Also defer loading until ethernet is enabled 2024-04-23 13:19:59 +10:00
TheLastRar 500b31eab0 DEV9: Lazy load adapter list in settings UI 2024-04-23 13:19:59 +10:00
TheLastRar cd907584ee DEV9: Use a signal blocker instead of disconnecting signal 2024-04-23 13:19:59 +10:00
TheLastRar 5af5fe8387 DEV9: Properly disable/enable the DHCP label 2024-04-23 13:19:08 +10:00
TheLastRar 346823f7c2 DEV9: Fixup Settings Layout 2024-04-23 13:19:08 +10:00
TheLastRar fc712a0724 DEV9: Properly disable/enable the LBA48 checkbox 2024-04-23 13:19:08 +10:00
Silent e97fc40dec GSLzma: Fix a file handle leak in GSDumpLzma 2024-04-23 13:06:23 +10:00
KamFretoZ e99fc5c3a8 FullscreenUI: Add Save State Backup toggle to BPM 2024-04-23 13:04:58 +10:00
KamFretoZ a00056599c Updater: Clarify updater error message to point to official site 2024-04-23 13:04:58 +10:00
KamFretoZ ccd6f91c66 FullscreenUI: Clean up speed limiter toggle leftover 2024-04-23 13:04:58 +10:00
Stenzek 3d11057177 GS/HW: Clear dirty list on target clear 2024-04-23 11:57:17 +10:00
Stenzek fe0e71f586 GS/Vulkan: Drop feedback loop extension
Apparently this causes GPU crashes on RDNA3, and didn't provide any
tangible benefit for NVIDIA.

I'll replace this at some point with dynamic rendering local reads,
either before or after the GPUDevice transition.
2024-04-23 11:57:05 +10:00
lightningterror d824ae6e0c GS/HW: Extend blend second pass to more blend formulas.
`Cs + Cd*Ad, Cs - Cd*Ad, Cd*(1 - Ad), Cs*(1 + Ad), Cs*(1 - Ad).`
2024-04-23 02:00:02 +02:00
lightningterror 4e06d51a00 GS/HW: Cleanup date and rt alpha min max function.
Always make sure rt is checked for date, no need for individual checks.
Code cleanup.

Some other cleanups.
2024-04-23 01:54:13 +02:00
Stenzek 5a91ecd16a GS: Fix crash and file leak during dump 2024-04-22 23:31:10 +10:00
lightningterror 7dd7345e08 GS/HW: Minor shader optimization.
Use saturate instead of min max, saturate is faster than min max.
2024-04-21 15:10:53 +02:00
JordanTheToaster 7e1900a8a1 VMManager: Add warning for texture dumping
Adds a warning for texture dumping to disk being enabled.
2024-04-21 04:21:49 +01:00
JordanTheToaster cbecda8850 RedumpDatabase: Update hash database 2024-04-21 04:21:49 +01:00
JordanTheToaster b9cc65704e GSHwHack: Purge The Getaway CRC
No longer needed as the fog wall does not appear on basic blending.
2024-04-21 03:57:33 +01:00
JordanTheToaster 49c6f5e866 GameDB: Various fixes 2024-04-21 03:57:33 +01:00
TheLastRar bdd0f7e2f4 DEV9: Correct type used to store GetDelta result
Also relocate call
2024-04-21 12:47:45 +10:00
TheLastRar 1e094096c2 DEV9: Improve validation of received sequence numbers 2024-04-21 12:47:45 +10:00
Connor McLaughlin 6d8a906605 CI/Flatpak: Bump to KDE 6.7 container 2024-04-20 19:10:41 +10:00
Ty Lamontagne f75a0df449 Debugger: Disable the debugger toolbar ctx menu
The context menu by default has a checkbox to hide the toolbar. The
issue is, once the toolbar is hidden you can no longer un-hide it.
2024-04-20 11:56:51 +10:00
refractionpcsx2 f16ce3bdbe GS/HW: Re-sort the pre-source shuffle check. 2024-04-20 02:46:25 +01:00
refractionpcsx2 a38dd74d0e GS/HW: Improve depth updating on source target match 2024-04-20 02:46:25 +01:00
refractionpcsx2 2a2dad9280 GS/HW: Fix some small errors updating depth in RT targets 2024-04-20 02:46:25 +01:00
TellowKrinkle 0b5a3fa6af GS:Capture: ffmpeg 7 support 2024-04-19 17:54:10 +10:00
TellowKrinkle 3fea71731f CI:mac: Add option to not build ffmpeg to dependency build script 2024-04-19 17:54:10 +10:00
Stenzek c0b36a482a Achievements: Fix fullscreen window height 2024-04-19 14:58:38 +10:00
Stenzek a9311142dc Achievements: Fix HC mode activating on reset of non-cheevo game 2024-04-19 14:58:38 +10:00
Stenzek 3c901543bd ImGuiOverlays: Fix possible crash in save state selector 2024-04-18 00:15:19 +10:00
Stenzek 410e950da6 FullscreenUI: Get rid of extra scrollbar in save state selector 2024-04-18 00:15:19 +10:00