mirror of https://github.com/PCSX2/pcsx2.git
FullscreenUI: Clean up speed limiter toggle leftover
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@ -3215,8 +3215,6 @@ void FullscreenUI::DrawEmulationSettingsPage()
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"TurboScalar", 2.00f, speed_entries, speed_values, std::size(speed_entries), true);
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DrawFloatListSetting(bsi, FSUI_CSTR("Slow Motion Speed"), FSUI_CSTR("Sets the speed when using the slow motion hotkey."), "Framerate",
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"SlomoScalar", 0.50f, speed_entries, speed_values, std::size(speed_entries), true);
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DrawToggleSetting(bsi, FSUI_CSTR("Enable Speed Limiter"), FSUI_CSTR("When disabled, the game will run as fast as possible."),
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"EmuCore/GS", "FrameLimitEnable", true);
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MenuHeading(FSUI_CSTR("System Settings"));
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@ -6850,7 +6848,6 @@ TRANSLATE_NOOP("FullscreenUI", "Fast Forward Speed");
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TRANSLATE_NOOP("FullscreenUI", "Sets the speed when using the fast forward hotkey.");
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TRANSLATE_NOOP("FullscreenUI", "Slow Motion Speed");
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TRANSLATE_NOOP("FullscreenUI", "Sets the speed when using the slow motion hotkey.");
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TRANSLATE_NOOP("FullscreenUI", "Enable Speed Limiter");
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TRANSLATE_NOOP("FullscreenUI", "When disabled, the game will run as fast as possible.");
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TRANSLATE_NOOP("FullscreenUI", "System Settings");
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TRANSLATE_NOOP("FullscreenUI", "EE Cycle Rate");
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