FullscreenUI: Clean up speed limiter toggle leftover

This commit is contained in:
KamFretoZ 2024-04-21 22:24:35 +07:00 committed by Connor McLaughlin
parent 3d11057177
commit ccd6f91c66
1 changed files with 0 additions and 3 deletions

View File

@ -3215,8 +3215,6 @@ void FullscreenUI::DrawEmulationSettingsPage()
"TurboScalar", 2.00f, speed_entries, speed_values, std::size(speed_entries), true);
DrawFloatListSetting(bsi, FSUI_CSTR("Slow Motion Speed"), FSUI_CSTR("Sets the speed when using the slow motion hotkey."), "Framerate",
"SlomoScalar", 0.50f, speed_entries, speed_values, std::size(speed_entries), true);
DrawToggleSetting(bsi, FSUI_CSTR("Enable Speed Limiter"), FSUI_CSTR("When disabled, the game will run as fast as possible."),
"EmuCore/GS", "FrameLimitEnable", true);
MenuHeading(FSUI_CSTR("System Settings"));
@ -6850,7 +6848,6 @@ TRANSLATE_NOOP("FullscreenUI", "Fast Forward Speed");
TRANSLATE_NOOP("FullscreenUI", "Sets the speed when using the fast forward hotkey.");
TRANSLATE_NOOP("FullscreenUI", "Slow Motion Speed");
TRANSLATE_NOOP("FullscreenUI", "Sets the speed when using the slow motion hotkey.");
TRANSLATE_NOOP("FullscreenUI", "Enable Speed Limiter");
TRANSLATE_NOOP("FullscreenUI", "When disabled, the game will run as fast as possible.");
TRANSLATE_NOOP("FullscreenUI", "System Settings");
TRANSLATE_NOOP("FullscreenUI", "EE Cycle Rate");