GSHwHack: Purge The Getaway CRC

No longer needed as the fog wall does not appear on basic blending.
This commit is contained in:
JordanTheToaster 2024-04-11 02:37:05 +01:00 committed by refractionpcsx2
parent 49c6f5e866
commit b9cc65704e
2 changed files with 0 additions and 20 deletions

View File

@ -581,22 +581,6 @@ bool GSHwHack::GSC_SteambotChronicles(GSRendererHW& r, int& skip)
return true;
}
bool GSHwHack::GSC_GetawayGames(GSRendererHW& r, int& skip)
{
if (GSConfig.AccurateBlendingUnit >= AccBlendLevel::High)
return true;
if (skip == 0)
{
if ((RFBP == 0 || RFBP == 0x1180 || RFBP == 0x1400) && RTPSM == PSMT8H && RFBMSK == 0)
{
skip = 1; // Removes fog wall.
}
}
return true;
}
bool GSHwHack::GSC_NFSUndercover(GSRendererHW& r, int& skip)
{
// NFS Undercover does a weird texture shuffle by page, which really isn't supported by our TC.
@ -1501,9 +1485,6 @@ const GSHwHack::Entry<GSRendererHW::GSC_Ptr> GSHwHack::s_get_skip_count_function
// Upscaling hacks
CRC_F(GSC_UltramanFightingEvolution),
// Accurate Blending
CRC_F(GSC_GetawayGames),
};
const GSHwHack::Entry<GSRendererHW::OI_Ptr> GSHwHack::s_before_draw_functions[] = {

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@ -24,7 +24,6 @@ public:
static bool GSC_Simple2000Vol114(GSRendererHW& r, int& skip);
static bool GSC_UrbanReign(GSRendererHW& r, int& skip);
static bool GSC_SteambotChronicles(GSRendererHW& r, int& skip);
static bool GSC_GetawayGames(GSRendererHW& r, int& skip);
static bool GSC_BlueTongueGames(GSRendererHW& r, int& skip);
static bool GSC_Battlefield2(GSRendererHW& r, int& skip);
static bool GSC_NFSUndercover(GSRendererHW& r, int& skip);