gregory.hainaut
41a5578097
zzogl: Check the size of both rectangle and 2D textures. Hopefully will fix Sandybridge system. Tests are welcome.
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cmake: be sure that EGL is supported
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5438 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-23 19:59:00 +00:00
gregory.hainaut
d5b318b990
zzogl:
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* move all remaining glx into the dedicated GLwin object
* rework a bit WGL to separate opengl context and window creation (like linux actually)
gsdx: Allow to control vsync. Not sure I used the good extension.
cmake:
* check that EGL opengl context creation
* Shut up gcc warning when force inline might not work...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5437 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-21 18:10:13 +00:00
gregory.hainaut
7ff8abe376
zzogl-pg:
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* properry separate both GLSL implementation
* glsl4: Use a define for logz instead of extra math computation. Much more easier to understand
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5364 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-08 17:44:03 +00:00
gregory.hainaut
3b22f0fb0c
zzogl glsl4:
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* properly delete program and vertex array. Avoid a crash on plugin reload
* reset shader state. Avoid to reuse invalid data on plugin reload
gsdx:
* add an hack to unattach/attach the gl context from different thread. Help to solve some crashes. The best will be to move gpu operation out of gsreadfifo but it would need more works
* implement logz for test purpose (don't seem to help)
gsdx replay:
* use default xdg location
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5289 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-12 18:14:01 +00:00
gregory.hainaut
333b74c2a5
zzogl glsl: used the fog parameter correctly...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5256 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-01 14:26:37 +00:00
gregory.hainaut
e4e2366bce
zzogl glsl:
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* clean macro selection and redundant code
* Request GLSL Core profile instead of the compatibility profile
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5223 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-24 06:39:39 +00:00
gregory.hainaut
cdeaa5e03c
zzogl: GLSL is working again for AMD gpu. Nvidia test is welcome
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* properly release shader in release mode
* set stream format every time an array buffer is bound
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5219 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-21 06:43:28 +00:00
gregory.hainaut
05fc11daf5
zzogl:
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* some parameters was set after the shader setup. Extend the API to do the shader setup before the draw
* remove the useless shader compatibility bits
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5212 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-15 06:45:26 +00:00
gregory.hainaut
d062ca1727
zzogl:
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* fix properly context, directly save the state in the shader
* replace the last deprecated variable in the shader. Remain the issue that host enable 1 output and the shader write 2 outputs
* It seems that VBO does't depends on the VAO but vertex format depends on both VBO/VAO so I set the format multiple time. Not sure the behavior is fully correct
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5211 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-15 06:40:45 +00:00
gregory.hainaut
e7de58c3e2
zzogl: plug vertex array object and remove most deprecated variable from shader. Only remains gl_FragData
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5210 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-13 20:22:15 +00:00
gregory.hainaut
8396c49eb5
zzogl:
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* add some code to support OGL4 debugging. Not enable on CmakeList.txt by default
* LOAD_PS/LOAD_VS were using a "std" argument instead of a reference.
* reuse the opengl context creation developed for GSdx. For the moment only enable OGL2
* Add some documentation for the zzShader API
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5188 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-29 18:50:07 +00:00
gregory.hainaut
e3c741bb2a
zzogl: painfully merge the zzogl-dev branch
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* new memory management
* asm was replaced by intrinsic
* new GLSL backend (AMD only) Cmake is probably broken anyway with the 2 plugins...
* and lots of others stuff that I forgot about it ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5166 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-19 21:22:08 +00:00
gregory.hainaut@gmail.com
6b8a605845
zzogl-pg: open the dat file...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4817 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-19 18:33:22 +00:00
gregory.hainaut@gmail.com
5adba505e7
pcsx2, zzogl-pg: allow to change some default path with compilation flags.
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cmake: Add PLUGIN_DIR and GAMEINDEX_DIR options to easily select install directory. Install GameIndex.dbt during install phase.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4811 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-07-17 11:25:17 +00:00
gregory.hainaut@gmail.com
35b9dfce3f
pcsx2: zzogl:onepad: gsdx: merge linux-gsopen2 branch (4730) into trunk
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* Gsopen2 support for GS plugins => Support of the PCSX2 GS window configuration panel. Support of all PCSX2 shortcut.
* new shortcut: shift-f12 to stole the input. ZZogl shortcut must be prefixed with ctrl
* onepad: Support/fix/improve of configuration gui, multiple key, mouse/wiimote for analog joystick, dualshock3/sixaxis (basic), dual pad and experimental forcefeedback
Note: it is advices to delete OnePAD.ini
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4731 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-12 14:48:36 +00:00
gregory.hainaut@gmail.com
90eda53e42
zzogl: print the full string of extensions...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4197 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-10 17:45:16 +00:00
gregory.hainaut@gmail.com
b9948d67c7
zzogl: restore the opengl3 method for fill extension, fallback to the old method if not supported
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4194 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-09 17:19:41 +00:00
arcum42
bdc4e2caf4
zzogl-pg: Revert some changes to CreateFillExtensionsMap for the moment.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4187 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-09 06:21:47 +00:00
gregory.hainaut@gmail.com
6a96e46920
zzogl:
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* increase a little the hack window (better for screenshot, not too big for small screen)
* Use generic clut function in FlushDecodeClut
* Various clean and comment
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4113 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-20 19:57:50 +00:00
arcum42
c09df50a58
zzogl-pg: Fix a compilation error when not building a Release build.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4051 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-24 04:45:24 +00:00
arcum42
b3e7bea66e
GregsMisc: zzogl-pg: Rename ZZKick.{cpp,h} to ZZoglDrawing.{cpp,h}, to make syncing with zzogl easier.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@4046 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-23 03:35:01 +00:00
arcum42
951d45677f
GregMiscellaneous: zzogl-pg: Work on the GLWin functions a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@4017 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-14 01:38:10 +00:00
arcum42
0779f7bc32
GregMiscellaneous: zzogl-pg: Rework CreateFillExtensionsMap to be less depreciated (and so it writes the extension list to the log, but doesn't print it except in debug mode). Fix a few minor potential bugs. Other minor changes.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@4011 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-10 11:15:48 +00:00
arcum42
3aabab685a
GregMiscellaneous: zzogl-pg: Get rid of an extraneous function or two, straighten up some includes, and move some things around to appropriate places.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@4009 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-09 12:04:07 +00:00
arcum42
38c229a350
GregMiscellaneous: zzogl-pg: Use some of the routines in the Utilities library instead of the copies in ZZOgl. (Which were basically older versions of the same code.)
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@4006 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-07 05:51:54 +00:00
arcum42
07ecc09711
GregMiscellaneous: zzogl-pg: A few minor changes.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3985 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-31 07:10:21 +00:00
arcum42
465dd47bde
GregMiscellaneous: zzogl-pg: Give VB its own header. Some changes to the Kick functions.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3961 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-23 08:15:39 +00:00
arcum42
b0cd667fd6
GregMiscellaneous: zzogl-pg: zerogs.h is now only included by zerogs.cpp.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3937 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-18 11:24:40 +00:00
arcum42
d114ae7e93
GregMiscellaneous: zzogl-pg: Create ZZKick.cpp & ZZKick.h, and move appropriate code there.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3929 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-17 09:42:49 +00:00
arcum42
9bde4de02a
GregMiscellaneous: zzogl-pg: Add a new header. More work on zerogs.h.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3928 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-17 09:07:16 +00:00
arcum42
bce1dfbade
GregMiscellaneous: zzogl-pg: Shuffle more stuff around from zerogs.h.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3927 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-17 08:47:31 +00:00
arcum42
465f786dee
GregMiscellaneous: zzogl-pg: Remove the ZeroGS namespace.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3924 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-16 11:54:46 +00:00
arcum42
0a832acabb
GregMiscellaneous: Sync against trunk. (3768:3804)
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3805 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-19 08:01:48 +00:00
gregory.hainaut@gmail.com
5d75ab97cb
GregMiscellaneous: zzogl-pg:
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* replace magic number with a symbolic name
* Remove 16 bits texture survivors.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3781 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-16 18:07:23 +00:00
gregory.hainaut@gmail.com
337e573c35
GregMiscellaneous: zzogl-pg:
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* Remove support of 16bits pixel. Very slow and same quality that 8 bits.
* Fix a compilation error on debug...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3778 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-16 11:18:56 +00:00
gregory.hainaut@gmail.com
888a309e1a
GregMiscellaneous: sync and refresh the branch (3728:3768)
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3769 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-15 16:54:19 +00:00
arcum42
a4155a2240
Minor cleanup from the last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3715 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-01 10:34:02 +00:00
arcum42
e686d47cd7
ZZOgl-pg: Rework the GLX11Win.cpp code a bunch. Fix a bug leading to crashes.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3714 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-01 10:28:37 +00:00
gregory.hainaut@gmail.com
d183232e69
zzogl: Limit texture supported to 8k
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3678 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-22 10:22:07 +00:00
arcum42
661ddf088c
ZZOgl-pg: Catch up with some of the changes in recent revisions of zzogl.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3677 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-22 09:42:28 +00:00
arcum42
f03c302ae2
zzogl-pg: Be more consistant about the plugin name and years in the headers.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3447 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-10 08:20:50 +00:00
gregory.hainaut
1394b9e03c
[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3391 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-04 22:49:00 +00:00
arcum42
cc47fdbb8c
zzogl-pg: Enable a GifTransfer shortcut from GSdx. Comment out two variables that weren't being used.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3382 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-04 03:53:01 +00:00
arcum42
84c5073b7c
zzogl-pg: Hack and slash at zerogs.h.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3379 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-03 07:57:56 +00:00
Jake.Stine
390b811a1a
... and it helps when I save both files before committing.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3364 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-01 20:22:26 +00:00
arcum42
85657682da
zzogl-pg: Printing to the console now works. Fixed AA+/-. Misc. pcsx2: Took care of two non-POD safe objects.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3259 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 12:03:14 +00:00
arcum42
6db8dd3bd7
zzogl-pg: Fix Windows again.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3247 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-20 07:33:47 +00:00
arcum42
a04e71cf9d
zzogl-pg: A bit more refactoring. Rename DrawTriangle. Move some code around.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3237 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 12:59:51 +00:00
arcum42
328d046d6c
zzogl-pg: Revamp configuration code. (Likely breaks Windows. I'll take care of that. Also, you may need to reset a few settings in ZZOgl after this commit...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3232 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 08:46:40 +00:00
arcum42
9f21cc3dcd
zzogl-pg: If ZZOgl automatically turns a game hack on, it shouldn't leave it on.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3231 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 06:23:40 +00:00