mirror of https://github.com/PCSX2/pcsx2.git
zzogl-pg: Fix a compilation error when not building a Release build.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4051 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -315,6 +315,7 @@ __forceinline bool LoadShadersFromDat()
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return true;
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}
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#ifdef DEVBUILD
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__forceinline bool LoadShadersFromFX()
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{
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// test if ps2hw.fx exists
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@ -348,6 +349,7 @@ __forceinline bool LoadShadersFromFX()
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return true;
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}
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#endif
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#endif
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// open shader file according to build target
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