Commit Graph

16 Commits

Author SHA1 Message Date
gregory.hainaut d5b318b990 zzogl:
* move all remaining glx into the dedicated GLwin object
* rework a bit WGL to separate opengl context and window creation (like linux actually)

gsdx: Allow to control vsync. Not sure I used the good extension.

cmake: 
* check that EGL opengl context creation
* Shut up gcc warning when force inline might not work...



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5437 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-21 18:10:13 +00:00
gregory.hainaut 1cc654e9bf zzogl: some experiences to EGL (on linux). It can be enabled with -DEGL_API=TRUE
* EGL is the interface between the window and opengl. The purpose is to replace GLX/WGL in a crossplatform way.
  Unfortunately so far only opensource driver use it (need not yet released mesa 9.0)
* clean most of the legacy GSopen1 window management. Only keep a basic window for debug with replayer.



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5422 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-09-23 18:52:44 +00:00
gregory.hainaut 8396c49eb5 zzogl:
* add some code to support OGL4 debugging. Not enable on CmakeList.txt by default
* LOAD_PS/LOAD_VS were using a "std" argument instead of a reference.
* reuse the opengl context creation developed for GSdx. For the moment only enable OGL2
* Add some documentation for the zzShader API


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5188 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-29 18:50:07 +00:00
gregory.hainaut 49f4168974 zzogl-pg: import GSdump feature from GSdx
* Only available on debug build
* ctrl F9 -> dump a couple of frames
* ctrl shift F9 -> start/stop a stream of frames.
* Build a replayer too, called pcsx2_ZZReplayLoader

Note: dump are saved in /tmp.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5152 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-07 21:23:01 +00:00
gregory.hainaut@gmail.com 35b9dfce3f pcsx2: zzogl:onepad: gsdx: merge linux-gsopen2 branch (4730) into trunk
* Gsopen2 support for GS plugins => Support of the PCSX2 GS window configuration panel. Support of all PCSX2 shortcut.
* new shortcut: shift-f12 to stole the input. ZZogl shortcut must be prefixed with ctrl
* onepad: Support/fix/improve of configuration gui, multiple key, mouse/wiimote for analog joystick, dualshock3/sixaxis (basic), dual pad and experimental forcefeedback

Note: it is advices to delete OnePAD.ini


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4731 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-12 14:48:36 +00:00
arcum42 951d45677f GregMiscellaneous: zzogl-pg: Work on the GLWin functions a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@4017 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-14 01:38:10 +00:00
arcum42 0779f7bc32 GregMiscellaneous: zzogl-pg: Rework CreateFillExtensionsMap to be less depreciated (and so it writes the extension list to the log, but doesn't print it except in debug mode). Fix a few minor potential bugs. Other minor changes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@4011 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-10 11:15:48 +00:00
arcum42 3aabab685a GregMiscellaneous: zzogl-pg: Get rid of an extraneous function or two, straighten up some includes, and move some things around to appropriate places.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@4009 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-09 12:04:07 +00:00
arcum42 aa64da2561 GregMiscellaneous: zzogl-pg: Get zzogl-pg working in Windows again.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3963 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-23 12:14:15 +00:00
arcum42 b0cd667fd6 GregMiscellaneous: zzogl-pg: zerogs.h is now only included by zerogs.cpp.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3937 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-18 11:24:40 +00:00
arcum42 ff33ea5348 GregMiscellaneous: zzogl: Remove screen size settings from the configuration dialog. (The window can be resized normally, and the startup size can be changed in the ini file still...)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3742 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-08 12:03:49 +00:00
gregory.hainaut@gmail.com b6dcd319fd GregMiscellaneous: zzogl:
* restore widescreen option. Force a 4/3 mode when disabled.
* Also force 4/3 in window mode. In widescreen and fullscreen uses all the screen.
* Clean


git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3740 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-08 11:16:27 +00:00
gregory.hainaut@gmail.com ddb33652ab GregMiscellaneous: Minor clean
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3737 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-06 12:23:45 +00:00
arcum42 a468a27523 GregMiscellaneous: zzogl: Got rid x & y in GLWin. Make sure nBackBuffer gets set to the right width and height.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3735 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-06 09:46:33 +00:00
gregory.hainaut@gmail.com 0845dffb5b GregMiscellaneous: zzogl: rework fullscreen (to be friend with the WM). Note: it is not crash free for the moment.
* use alt-enter to toggle the fullscreen mode. (toggle quickly multiple time to crash it...) I suspect need of XLockDisplay & XUnlockDisplay
* escape: will quit for both mode

Not yet done: 
* good support of fullscreen conf flag. Which is wrong for the moment. (actually may be a source of crash)
* Better support of widescreen screen


git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3731 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-05 15:47:09 +00:00
arcum42 e686d47cd7 ZZOgl-pg: Rework the GLX11Win.cpp code a bunch. Fix a bug leading to crashes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3714 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-09-01 10:28:37 +00:00