GregMiscellaneous: zzogl: rework fullscreen (to be friend with the WM). Note: it is not crash free for the moment.

* use alt-enter to toggle the fullscreen mode. (toggle quickly multiple time to crash it...) I suspect need of XLockDisplay & XUnlockDisplay
* escape: will quit for both mode

Not yet done: 
* good support of fullscreen conf flag. Which is wrong for the moment. (actually may be a source of crash)
* Better support of widescreen screen


git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3731 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut@gmail.com 2010-09-05 15:47:09 +00:00
parent 5e8f776adb
commit 0845dffb5b
3 changed files with 112 additions and 113 deletions

View File

@ -50,8 +50,8 @@ class GLWindow
bool CreateVisual();
void GetGLXVersion();
void GetGLXVidModeVersion();
void GetWindowSize();
void UpdateGrabKey();
#endif
bool fullScreen, doubleBuffered;
s32 x, y;
@ -60,6 +60,10 @@ class GLWindow
public:
void SwapGLBuffers();
bool ReleaseContext();
#ifdef GL_X11_WINDOW
void ToggleFullscreen();
#endif
bool CreateWindow(void *pDisplay);
void CloseWindow();
@ -68,6 +72,7 @@ class GLWindow
void ResizeCheck();
};
extern GLWindow GLWin;
#endif // GLWIN_H_INCLUDED

View File

@ -59,22 +59,15 @@ void GLWindow::CloseWindow()
conf.x = x;
conf.y = y;
SaveConfig();
if (!glDisplay) return;
/* switch back to original desktop resolution if we were in fullscreen */
if (glDisplay != NULL)
{
if (fullScreen)
{
XF86VidModeSwitchToMode(glDisplay, glScreen, &deskMode);
XF86VidModeSetViewPort(glDisplay, glScreen, 0, 0);
}
}
if (glDisplay != NULL)
{
XCloseDisplay(glDisplay);
glDisplay = NULL;
}
if (fullScreen)
ToggleFullscreen();
XSync(glDisplay, False);
XCloseDisplay(glDisplay);
glDisplay = NULL;
}
bool GLWindow::CreateVisual()
@ -123,11 +116,15 @@ bool GLWindow::CreateVisual()
void GLWindow::GetWindowSize()
{
if (!glDisplay or !glWindow) return;
unsigned int borderDummy;
Window winDummy;
s32 xDummy;
s32 yDummy;
XGetGeometry(glDisplay, glWindow, &winDummy, &x, &y, &width, &height, &borderDummy, &depth);
ZZLog::Error_Log("Depth %d", depth);
XGetGeometry(glDisplay, glWindow, &winDummy, &xDummy, &yDummy, &width, &height, &borderDummy, &depth);
ZZLog::Error_Log("Resolution %dx%d. Depth %d bpp. Position (%d,%d)", width, height, depth, x, y);
}
void GLWindow::GetGLXVersion()
@ -139,14 +136,59 @@ void GLWindow::GetGLXVersion()
ZZLog::Error_Log("glX-Version %d.%d", glxMajorVersion, glxMinorVersion);
}
void GLWindow::GetGLXVidModeVersion()
void GLWindow::UpdateGrabKey() {
if (fullScreen) {
XGrabPointer(glDisplay, glWindow, True, ButtonPressMask, GrabModeAsync, GrabModeAsync, glWindow, None, CurrentTime);
XGrabKeyboard(glDisplay, glWindow, True, GrabModeAsync, GrabModeAsync, CurrentTime);
} else {
XUngrabPointer(glDisplay, CurrentTime);
XUngrabKeyboard(glDisplay, CurrentTime);
}
}
#define _NET_WM_STATE_REMOVE 0
#define _NET_WM_STATE_ADD 1
#define _NET_WM_STATE_TOGGLE 2
void GLWindow::ToggleFullscreen()
{
int vidModeMajorVersion, vidModeMinorVersion;
XF86VidModeQueryVersion(glDisplay, &vidModeMajorVersion, &vidModeMinorVersion);
ZZLog::Error_Log("XF86VidModeExtension-Version %d.%d.", vidModeMajorVersion, vidModeMinorVersion);
}
if (!glDisplay or !glWindow) return;
u32 mask = SubstructureRedirectMask | SubstructureNotifyMask;
// Setup a new event structure
XClientMessageEvent cme;
cme.type = ClientMessage;
cme.send_event = True;
cme.display = glDisplay;
cme.window = glWindow;
cme.message_type = XInternAtom(glDisplay, "_NET_WM_STATE", False);
cme.format = 32;
cme.data.l[0] = _NET_WM_STATE_TOGGLE;
cme.data.l[1] = (u32)XInternAtom(glDisplay, "_NET_WM_STATE_FULLSCREEN", False);
cme.data.l[2] = 0;
cme.data.l[3] = 0;
// send the event
if (!XSendEvent(glDisplay, RootWindow(glDisplay, vi->screen), False, mask, (XEvent*)(&cme)))
ZZLog::Error_Log("Failed to send event: toggle fullscreen");
else
fullScreen = (!fullScreen);
// Apply the change
XSync(glDisplay, False);
// update info structure
GetWindowSize();
// Grab key if needed
UpdateGrabKey();
// Hide the cursor in the right bottom corner
if(fullScreen)
XWarpPointer(glDisplay, None, glWindow, 0, 0, 0, 0, width, height);
}
bool GLWindow::DisplayWindow(int _width, int _height)
{
@ -167,95 +209,43 @@ bool GLWindow::DisplayWindow(int _width, int _height)
attr.colormap = cmap;
attr.border_pixel = 0;
attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask | StructureNotifyMask;
attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask |
StructureNotifyMask | SubstructureRedirectMask | SubstructureNotifyMask |
EnterWindowMask | LeaveWindowMask | FocusChangeMask ;
GetGLXVersion();
if (fullScreen)
{
int dpyWidth, dpyHeight;
int modeNum = 0, bestMode = 0;
XF86VidModeModeInfo **modes = NULL;
GetGLXVidModeVersion();
XF86VidModeGetAllModeLines(glDisplay, glScreen, &modeNum, &modes);
if (modeNum > 0 && modes != NULL)
{
/* save desktop-resolution before switching modes */
deskMode = *modes[0];
glWindow = XCreateWindow(glDisplay, RootWindow(glDisplay, vi->screen),
0, 0, _width, _height, 0, vi->depth, InputOutput, vi->visual,
CWBorderPixel | CWColormap | CWEventMask,
&attr);
/* look for mode with requested resolution */
/* Allow to kill properly the window */
Atom wmDelete = XInternAtom(glDisplay, "WM_DELETE_WINDOW", True);
XSetWMProtocols(glDisplay, glWindow, &wmDelete, 1);
for (int i = 0; i < modeNum; i++)
{
if ((modes[i]->hdisplay == _width) && (modes[i]->vdisplay == _height))
{
bestMode = i;
}
}
// Set icon name
XSetIconName(glDisplay, glWindow, "ZZogl-pg");
XF86VidModeSwitchToMode(glDisplay, glScreen, modes[bestMode]);
XF86VidModeSetViewPort(glDisplay, glScreen, 0, 0);
dpyWidth = modes[bestMode]->hdisplay;
dpyHeight = modes[bestMode]->vdisplay;
ZZLog::Error_Log("Resolution %dx%d.", dpyWidth, dpyHeight);
XFree(modes);
/* create a fullscreen window */
attr.override_redirect = True;
glWindow = XCreateWindow(glDisplay, RootWindow(glDisplay, vi->screen),
0, 0, dpyWidth, dpyHeight, 0, vi->depth, InputOutput, vi->visual,
CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect,
&attr);
XWarpPointer(glDisplay, None, glWindow, 0, 0, 0, 0, 0, 0);
XMapRaised(glDisplay, glWindow);
XGrabKeyboard(glDisplay, glWindow, True, GrabModeAsync, GrabModeAsync, CurrentTime);
XGrabPointer(glDisplay, glWindow, True, ButtonPressMask, GrabModeAsync, GrabModeAsync, glWindow, None, CurrentTime);
}
else
{
ZZLog::Error_Log("Failed to start fullscreen. If you received the \n"
"\"XFree86-VidModeExtension\" extension is missing, add\n"
"Load \"extmod\"\n"
"to your X configuration file (under the Module Section)");
fullScreen = false;
}
}
if (!fullScreen)
{
// create a window in window mode
glWindow = XCreateWindow(glDisplay, RootWindow(glDisplay, vi->screen),
0, 0, _width, _height, 0, vi->depth, InputOutput, vi->visual,
CWBorderPixel | CWColormap | CWEventMask, &attr);
// only set window title and handle wm_delete_events if in windowed mode
Atom wmDelete;
wmDelete = XInternAtom(glDisplay, "WM_DELETE_WINDOW", True);
XSetWMProtocols(glDisplay, glWindow, &wmDelete, 1);
XSetStandardProperties(glDisplay, glWindow, "ZZOgl-PG", "ZZOgl-PG", None, NULL, 0, NULL);
XMapRaised(glDisplay, glWindow);
XMoveWindow(glDisplay, glWindow, x, y);
}
// Draw the window
XMapRaised(glDisplay, glWindow);
XSync(glDisplay, false);
// connect the glx-context to the window
glXMakeCurrent(glDisplay, glWindow, context);
GetWindowSize();
if (glXIsDirect(glDisplay, context))
ZZLog::Error_Log("You have Direct Rendering!");
else
ZZLog::Error_Log("No Direct Rendering possible!");
// better for pad plugin key input (thc)
XSelectInput(glDisplay, glWindow, ExposureMask | KeyPressMask | KeyReleaseMask |
ButtonPressMask | StructureNotifyMask | EnterWindowMask | LeaveWindowMask |
FocusChangeMask);
if (fullScreen) {
ToggleFullscreen();
} else {
// Restore the window position
XMoveWindow(glDisplay, glWindow, x, y);
GetWindowSize();
}
return true;
}
@ -267,16 +257,16 @@ void GLWindow::SwapGLBuffers()
void GLWindow::SetTitle(char *strtitle)
{
if (!conf.fullscreen())
if (!fullScreen)
{
XTextProperty prop;
memset(&prop, 0, sizeof(prop));
char* ptitle = strtitle;
memset(&prop, 0, sizeof(prop));
char* ptitle = strtitle;
if (XStringListToTextProperty(&ptitle, 1, &prop))
XSetWMName(glDisplay, glWindow, &prop);
XFree(prop.value);
XFree(prop.value);
}
}
@ -293,14 +283,17 @@ void GLWindow::ResizeCheck()
height = event.xconfigure.height;
}
if ((event.xconfigure.x != x) || (event.xconfigure.y != y))
{
// Fixme; x&y occassionally gives values near the top left corner rather then the real values,
// causing the window to change positions when adjusting ZZOgl's settings.
x = event.xconfigure.x;
y = event.xconfigure.y;
}
if (!fullScreen) {
if ((event.xconfigure.x != x) || (event.xconfigure.y != y))
{
// Fixme; x&y occassionally gives values near the top left corner rather then the real values,
// causing the window to change positions when adjusting ZZOgl's settings.
x = event.xconfigure.x;
y = event.xconfigure.y;
}
}
}
}
#endif

View File

@ -53,10 +53,7 @@ void CALLBACK GSkeyEvent(keyEvent *ev)
break;
case XK_Escape:
if (conf.fullscreen())
{
GSclose();
}
GSclose();
break;
case XK_Shift_L:
@ -69,6 +66,10 @@ void CALLBACK GSkeyEvent(keyEvent *ev)
case XK_Alt_R:
bAlt = true;
break;
case XK_Return:
if (bAlt)
GLWin.ToggleFullscreen();
}
break;