Gregory Hainaut
64e8e02f54
cmake: add Intel's ICC compiler support
...
Full of compilations errors and warnings
2016-07-28 10:36:40 +02:00
Gregory Hainaut
8ca212d142
linux: example how to use clang tidy
2016-03-25 08:23:50 +01:00
Gregory Hainaut
1db5e0c0bf
cmake: create a prof build type
...
It is the same as a release build but with the debug symbol and the
frame pointer.
2016-02-21 16:24:47 +01:00
Gregory Hainaut
3329bc1748
linux: drop wx2.8 support. Only 3.0 is supported
...
Close #1152
2016-01-30 12:48:35 +01:00
Gregory Hainaut
d623453451
build.sh: automatically configure wx-config on debian system
...
It is easier to alternate between 32/64 bits build
2016-01-16 14:33:49 +01:00
Gregory Hainaut
c73d626757
build.sh: separate release/dev/dbg into separated directory
...
Avoid useless recompilation
2016-01-13 08:58:50 +01:00
Gregory Hainaut
c8da280a19
Merge branch 'build_with_spaces' of git://github.com/EmperorArthur/pcsx2 into EmperorArthur-build_with_spaces
...
Conflicts:
build.sh
2016-01-13 08:14:46 +01:00
Arthur Moore
6698c5760b
Quote all uses of coverity_dir
2015-12-17 19:47:48 -05:00
Arthur Moore
9f87fb16a2
Quote all uses of the build directory
2015-12-17 19:45:23 -05:00
Juha Laukkanen
ade57809c1
Darwin/OSX - bash doesn't understand '|&' - alt format for stderr redirect pipe.
2015-12-02 05:00:55 +02:00
Arthur Moore
5252edcd0e
Properly handle spaces in the build path
...
Ex: /usr/local/Console Emulators/pcsx2/
2015-11-30 01:01:11 -05:00
Juha Laukkanen
be720b96c1
Added OSX Darwin v13+ cmake files.
2015-11-17 19:25:12 +02:00
Gregory Hainaut
2ef9b732e2
build: reduce the scope of cppcheck
...
Faster for GSdx analysis
2015-11-08 21:37:03 +01:00
Gregory Hainaut
d4e088b726
build: add clang-tidy support
...
Slow and generate a 100k log!
Better to fix cppcheck/coverity/gcc(/clang) report first.
Anyway, clang-tidy incorporates clang-modernize (port code
to use some C++11 features)
2015-11-06 23:01:58 +01:00
Gregory Hainaut
fa487474d2
build: s/\t/ /
2015-11-05 18:24:36 +01:00
Gregory Hainaut
41081e1b40
build: add a nice cppcheck option
2015-11-05 09:49:06 +01:00
Gregory Hainaut
ffdc914c71
linux: SDL2
...
For older distribution you can still use SDL1.2
./build.sh ... --sdl12 ...
or
cmake ... -DSDL2_API=FALSE ...
Note: there is a hard dependency between WxWidget and SDL. If Wx is linked against
SDL1.2, you must use SDL1.2. Crashes are expected otherwise.
2015-10-21 22:35:38 +02:00
Gregory Hainaut
8b2de15096
build: add an option to build a coverity DB
2015-09-10 13:40:45 +02:00
Gregory Hainaut
cb6e8a7d6a
gsdx-linux: Don't enable EGL by default
...
I was hoping that EGL become a standard much more faster. Currently it is an useless dep
so let's disable it by default.
2015-05-11 15:33:40 +02:00
Gregory Hainaut
335695bd0e
purge GLES from GSdx !
...
mobile will use vulkan (or any new API) anyway
2015-05-01 20:02:17 +02:00
Gregory Hainaut
14d4b3fe7a
build.sh: add a -no-cross-multilib option
...
(only for developers)
2015-01-06 21:54:55 +01:00
Miguel A. Colón Vélez
7c766e66ad
Add the option of cross compiling by default in build.sh.
...
Revert this or use useCross=0 for normal behaviour.
2015-01-04 01:32:04 -05:00
Miguel A. Colón Vélez
8440d263cd
Respect the CC and CXX environment variables when cross building.
2015-01-04 00:56:47 -05:00
Miguel A. Colón Vélez
e23e2ac327
Rely on clang autodetection instead of user input.
2015-01-03 22:07:16 -05:00
Miguel A. Colón Vélez
6e28a8e694
Update the archlinux wx fix.
...
This fixes it for build.sh and when not using build.sh (packaging).
.
Also fix native 32bit build which should also be broken and attempt to
predict the future and fix it for lib32-wx3.0. Worst case the filenames
have to be fixed which is trivial.
.
When wx2.8 support is dropped then only the lib32-wx3.0 IF should remain.
When crosscompilation support gets dropped then the first IF gets deleted
unless we also dropped wx2.8 support then everything gets deleted.
2015-01-03 22:00:47 -05:00
antoine faravelon
cdd6598e65
Update build.sh with 64bit support and with wx2.8 forced for archlinux
...
wx3.0 32bit is not in main repositories, better to avoid the use of aur just for pcsx2
2015-01-03 15:15:07 +01:00
Miguel A. Colón Vélez
b03ca5fcf4
Include some rather simple CMAKE_TOOLCHAIN_FILE.
...
- Update the build.sh and fix some typos.
+ Don't add the OSX ones because I have not tested them and it won't
even build anyway due to the libaio dependency. Needs to use POSIX AIO
or something else.
- They are rather simple and all the magic happens in two lines.
+ First line tells cmake to get ready to compile FOR linux or darwin.
It also sets CMAKE_CROSSCOMPILING to true which is the only way to
let cmake known that we are using stuff not from the host.
+ CMAKE_C_COMPILER/CMAKE_CXX_COMPILER are basically used to detect
the architecture of the target. Since I used generic cc/c++ the
hardcoded -m32 is needed to ensure we get TARGET=i386. Also
since I hardcode -m32 and use c++/cc it's to be noted that
we can only do i386->i386 (trivial), amd64 -> i386, and x32->i386.
.
Using something like i586-linux-gnu-{gcc,g++} would also work and
enable arm -> i386, etc but it's infeasible and impractical to do all
the combinations. File is simple enough that a distro or user can
create their own and cross compiling is rather tedious compared
to using a chroot to compile it.
- I tested it in Debian with "dpkg-buildpackage -ai386" but installing the
build dependencies was rather tedious.
2015-01-03 14:51:04 +01:00
Miguel A. Colón Vélez
d6d06d243c
Begin cleaning up the cross build code.
...
http://www.vtk.org/Wiki/CMake_Cross_Compiling
http://www.cmake.org/cmake/help/v3.0/manual/cmake-toolchains.7.html
.
The official way that cmake does cross compiling is via the use of a
CMAKE_TOOLCHAIN_FILE. This has to be given by the user and can't be
included from within a Cmake file since setting up the toolchain has
to be the first thing that happens.
.
After the file is given and validated cmake behaves nicely and all the
workarounds and hacks are not really needed anymore.
.
The consequence of this change is that without this file cmake will
try to build for the HOST architecture as expected and with the file
it will build for the TARGET architecture of the given toolchain. Due to
this remove 64BIT_BUILD_DONT_WORK and just ERROR out if the user tries
in the same way as before.
2015-01-03 14:51:04 +01:00
Gregory Hainaut
62bda675e0
build.sh: wx30 is the default, the option is useless
2014-12-13 12:28:37 +01:00
Gregory Hainaut
800262fc14
cmake: add a new GTK3.0 option
...
Thanks #micove for the patch
2014-12-10 22:07:48 +01:00
Gregory Hainaut
5ce4b85edd
build.sh: allow to use cmake option directly
...
It is handy to test option barely used. New options could be added to the script but there are alredy too much of them.
2014-12-08 23:48:00 +01:00
3kinox
30240b4cbf
More robust detection of arch64(or any distrib using same path for wxwidget)
2014-11-11 15:55:31 +01:00
3kinox
06f53b2689
use -fabi_version=6 only for GSdx, solve bug with wxwidget
...
reenable avx build for GSdx
2014-11-11 15:55:31 +01:00
3kinox
4991ef608d
add automatic archlinux build detection(wx path can not be found otherwise)
2014-11-11 15:55:31 +01:00
Gregory Hainaut
679fa65b84
cmake: By default optimize for current arch
...
Note: it requires GCC 4.7. Otherwise use -DDISABLE_ADVANCE_SIMD=OFF to restore
previous behavior. It will impact Ubuntu precise (12.04)
2014-10-26 14:47:35 +01:00
Gregory Hainaut
73433c25f2
linux build: take 3 :p
...
close issue #300
2014-09-14 13:02:55 +02:00
Gregory Hainaut
e101a1d77a
linux build: let's be clear that 64 bit is not supported
...
* rename the cmake option to 64BIT_BUILD_DONT_WORK
* add --64-bit-dont-work to build.sh
2014-09-12 20:10:14 +02:00
Nicolas Hillegeer
57b09c371a
build.sh: get number of CPUs on OSX too
...
The linux way (reading /proc/cpuinfo) doesn't work on OSX.
2014-09-10 19:49:17 +02:00
Gregory Hainaut
bf52a4c737
build.sh: allow to replace build directory by a symlink
...
Use case: redirect the build into a ramdisk (less write on sdd and potentially faster io)
2014-09-02 21:21:46 +02:00
Łukasz Domeradzki
cd8d21cf8e
Build.sh improvements
2014-08-04 03:58:37 +02:00
Gregory Hainaut
d09fee90ad
wx3.0: add cmake support (2.8 by default)
...
use ./build.sh --wx30 for wx3.0
2014-07-29 20:45:43 +02:00
Gregory Hainaut
c60fefa1a6
gcc: support address sanitizer
2014-07-12 19:57:26 +02:00
Gregory Hainaut
a6d8b3b847
linux build: add an easy option to strip binary
2014-07-10 09:17:39 +02:00
Gregory Hainaut
e6e7c95e94
linux: add an option for clang
...
It will be used on the future with clang/cmake cleaning contribution
2014-07-05 00:08:48 +02:00
Gregory Hainaut
414ce3589a
cmake: new option -DEXTRA_PLUGINS=TRUE|FALSE
...
--extra for ./build.sh script
By default only build the pricipal plugin: GSdx|zzogl/spu2-x/onepad/UsbNull/Dev9Null
Extra plugins are: GsNull|zzogl-cg/Spu2Null|zerospu/PadNull
The purpose is to improve compilation time on linux
2014-04-11 09:18:31 +02:00
Gregory Hainaut
b020bd76c6
gsdx-ogl: restore gles build
...
Add the --gles build option to the linux main script
Ifdef all gl code not supported on gles3 (note some will be reenabled for gles3.1)
Note: it probably doesn't run anymore. My Nvidia driver doesn't support
yet egl/gles so I can't test it. Feel free to contribute.
2014-03-29 11:55:02 +01:00
Gregory Hainaut
8b78551b92
gsdx-ogl: improve debugging capabilities
...
allow to print memory transfer usage
Check gl call in dev build
2014-03-25 16:36:29 +01:00
gregory.hainaut
e24f3585d4
pcsx2: fix window compilation + a couple of extra ;)
...
* Fix some issue with the new debugger on linux
* Enable the previous tlb miss fix on the interpreter
* disable the building of po by default. It pollute too much my env.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5914 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-23 16:00:55 +00:00
gregory.hainaut
4d3de6e911
gsdx linux:
...
* allow to control the gl dectection from the gui (+1 for the user-friendliness ;) )
* disable geometry shader by default on Intel driver
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5783 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-30 09:30:10 +00:00
gregory.hainaut
d5b318b990
zzogl:
...
* move all remaining glx into the dedicated GLwin object
* rework a bit WGL to separate opengl context and window creation (like linux actually)
gsdx: Allow to control vsync. Not sure I used the good extension.
cmake:
* check that EGL opengl context creation
* Shut up gcc warning when force inline might not work...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5437 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-21 18:10:13 +00:00
gregory.hainaut
81cc4d51da
GSdx, linux: remove some letf-overs
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5408 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-09-08 16:06:44 +00:00
gregory.hainaut
ef976706f6
debian: don't ship null plugins
...
build.sh: fix shell bug & update the help
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5263 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-02 08:01:04 +00:00
gregory.hainaut
333b74c2a5
zzogl glsl: used the fog parameter correctly...
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5256 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-01 14:26:37 +00:00
gregory.hainaut
300ea42977
gsdx-ogl: sync from trunk 5179:5091
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5180 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-26 19:51:07 +00:00
gregory.hainaut
3a12cc0589
linux build: use turbo ;)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5174 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-23 18:58:03 +00:00
gregory.hainaut
ea98450eb0
copyright again:
...
* add some missing copyright header
* (l)GPLv* requires to have a full copy of the license. We already have them in various sub-directory but files in source root are easier to find
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5161 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-18 14:09:18 +00:00
gregory.hainaut
0ad5982364
gsdx-ogl: linux only (merge from trunk 5022:5068)
...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5069 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-01-15 14:51:49 +00:00
arcum42
9de050a51f
gsdx-ogl: Revise build.sh script, redoing the command line options.
...
git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5055 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-01-07 22:20:50 +00:00
arcum42
bffde4fd5e
Get rid of some irritating warnings in Linux.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5037 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-12-31 18:50:17 +00:00
arcum42
fa5fcf47de
Linux-only: Quick fix to the last commit.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5014 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-12-24 11:25:44 +00:00
arcum42
48afd2c274
Linux-only: Removed a few obsolete files. Copied in a build script to make rebuilding the project a bit easier.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5013 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-12-24 11:15:42 +00:00
arcum42
cda84b6455
Got rid of various obsolete files, and moved the codeblocks workspace file.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1797 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 10:02:12 +00:00
arcum42
ecfed766cd
ZeroPad: Refactor a bunch of code. Escape now sets the key value to 'Unknown' when configuring. Work some more on the hat code (still disabled).
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1245 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-23 11:57:28 +00:00
arcum42
0391b76015
Linux: Fix the exeption check up a bit, and mess with the configure.ac file. It should now be possible to compile with versions of gcc lower then 4.3, though I haven't tested that.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1210 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-17 09:23:32 +00:00
arcum42
6083e3a643
Linux: Add -m32 to the compiler flags of pcsx2 and all plugins.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1169 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-11 10:44:12 +00:00
arcum42
d8617c1ee8
Get rid of duplicated code in PS2Etypes.h. :)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1088 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-29 11:47:05 +00:00
arcum42
71c4561f86
Linux: memcpy_fast seems stable enough on Linux, so I'm removing the switch, and turning it on by default.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@759 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-13 01:39:54 +00:00
arcum42
cef77785cb
Fix the yuv2rgb.cpp issues, per Zeydlitz's patch in issue 100. fast_memcpy works in Linux now as of r727, so I'll leave it enabled for a while, and if it seems stable, I'll remove the switch for it, and have it permanently enabled.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@735 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-10 12:25:45 +00:00
arcum42
9deff96c78
A few minor changes.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@646 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-01 11:38:05 +00:00
arcum42
abbaa90a7d
Get the Linux side of things ready for when cotton's done with microVU. I'm sure I'll have to make significant changes at that point, but it's good to have the framework in place...
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@645 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-01 09:47:16 +00:00
arcum42
2270ba4eee
Finish the Linux implementation of memcpy_fast_. I've disabled it by default until I'm sure it's working right, but it can easily be enabled in build.sh. Should be a speed boost in Linux (which Windows already had), but I haven't tested it enough to be able to tell yet.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@643 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-01 08:21:14 +00:00
arcum42
ad0705de56
90% of an implementation of memcpy_fast_ for Linux. And fix debug mode.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@642 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-01 06:31:33 +00:00
arcum42
0acef23784
Clean up Jakes commit in r634, and get rid of some dead code in the assembly files.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@635 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-01 01:03:16 +00:00
arcum42
b528ef29b2
Remove forceinlining on a few functions that won't inline, a few minor tweaks, and add a warning in the build file for Linux x64 people trying to compile.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@624 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-27 04:54:07 +00:00
arcum42
f412c38547
Plugins: Devbuild and Debug should be separate, and let's use ZEROGS_DEVBUILD and not RELEASE_TO_PUBLIC in ZeroGS.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@544 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-20 03:22:19 +00:00
arcum42
ec3a17d9cc
A few minor changes to the Linux port, and a minor ZeroGS bugfix.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@523 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-18 12:51:36 +00:00
arcum42
5252d45ed7
Linux: A bit of work on memcard support in Linux. Disabled for the moment because it seemed like the emulator wasn't seeing memcards being swapped till after restarting pcsx2, and I was worried about memcard corruption. I also made it put in default values for memcards if you didn't have them in preferences already.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@486 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-13 12:50:01 +00:00
arcum42
a0da3ee37a
Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@485 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-13 09:57:15 +00:00
arcum42
595c08df88
Work on getting everything compiling properly in Linux.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@432 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 21:58:59 +00:00
refraction
aa94c30dc3
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@426 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 20:04:37 +00:00
refraction
43198a7e84
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@409 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:04:13 +00:00
laurence.muller
a2791d843e
Using standard SVN folder structure
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@398 96395faa-99c1-11dd-bbfe-3dabce05a288
2008-11-06 23:27:06 +00:00