Commit Graph

165 Commits

Author SHA1 Message Date
Jake.Stine ed444cb876 More MSVC/Win32 buildsystem fixes: Made is so you can now optionally unload all 3rdparty libs (after building at least once!) and still build the rest of PCSX2 and plugins without linker errors. This is useful for reducing the memory overhead of working in the MSVC IDE, and reduces the size of the .ncb file and the bugs that come with it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1969 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-06 01:52:22 +00:00
Jake.Stine 036004d9cf Win32: Improved batch files for clean_msvc and preBuild, using %~dp0 to fetch the folder/location of the command script.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1967 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-05 20:20:54 +00:00
Jake.Stine eff929cf09 Minor buildsystem changes (remove some warnings and add function level linking option to all 3rdparty libs)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1966 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-05 14:40:46 +00:00
Jake.Stine b71b837efa Linux: Added more correct __asm__ qualifiers and conditions; including __volatile__ on a lot of asm code (it should really be the default behavior and non-vlatile the specifier, but whatever >_<), and added register clobber specifiers. Might help unbreak some of GCC 4.4's optimization problems, although VIFdma's uber-hack SSE optimization looks like a real problem.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1964 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-05 11:05:11 +00:00
Jake.Stine 75d3c053ef Two minor cosmetic fixes from the __aligned switchover.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1960 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-05 02:25:54 +00:00
Jake.Stine 6412271470 Renamed PCSX2_ALIGNED to __aligned and removed the need for excess parenthesis and oddball qualifiers. Left the old macros in Pcsx2defs.h for now, just in case. Redid some of the storage organization of microVU and iFPU consts and temporaries while I was at it, using structs instead of naked vars -- should improve cpu cache behavior a wee bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1959 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-05 02:15:49 +00:00
Jake.Stine 5b92054923 Better fix for zmuldefs. Less warnings in MSVC and GCC both. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1957 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 21:49:23 +00:00
Jake.Stine 4f6d7ca776 Linux: We don't need no stinkin' muldefs! (fyi, turns out the solution was to use the "inline" keyword on class member prototype definitions, yes that simple -_-)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1955 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 20:28:08 +00:00
arcum42 291be6bc60 Minor fix to r1953.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1954 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 20:20:50 +00:00
Jake.Stine e1c89dacdb Bind the cdvd's newDiskCB properly when changing CDVD sources; and more jASSUME->pxAssert change-overs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1953 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 15:34:40 +00:00
Jake.Stine db01c15977 Linux: Minor fixups!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1952 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 09:00:07 +00:00
Jake.Stine 653d09e821 Lots of new code maintenance stuffs:
* Completely new assertion macros: pxAssert, pxAssertMsg, and pxFail, pxAssertDev (both which default to using a message).  These replace *all* wxASSERT, DevAssert, and jASSUME varieties of macros.  New macros borrow the best of all assertion worlds: MSVCRT, wxASSERT, and AtlAssume. :)
 * Rewrote the Console namespace as a structure called IConsoleWriter, and created several varieties of ConsoleWriters for handling different states of log and console availability (should help reduce overhead of console logging nicely).
 * More improvements to the PersistentThread model, using safely interlocked "Do*" style callbacks for starting and cleaning up threads.
 * Fixed console logs so that they're readable in Win32 notepad again (the log writer adds CRs to naked LFs).
 * Added AppInit.cpp -- contains constructor, destructor, OnInit, and command line parsing mess.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1950 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-04 08:27:27 +00:00
Jake.Stine 638740b53d Win32 build system:
* Re-enabled function-level linking in the shared properties sheets (applies to debug and devel builds, and is ignored in release builds).  Can't remember why it got disabled in the first place, but whatever errors it was causing seem to be gone now.
 * Removed the wxWidgets 2.9/3.0 copy of wxScopedPtr (wx/scopedptr.h), since we have a new superior implementation of our own.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1949 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-03 16:51:27 +00:00
arcum42 3d789c5da3 Not particularly tested, but fix Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1931 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-29 22:05:21 +00:00
Jake.Stine 15d2824d1b (work in progress -- some of this stuff still doesn't quite work as it should)
* Rewrote Savestate code, fixed lots of stuff in PersistentThread, and renamed most "Emu"s to "Sys".
 * Removed wxScopedPtr and whipped up our own ScopedPtr that doesn't use boost's fail-style function names (and made it more thread-safe).
 * Handling exceptions across threads: Added Clone() and Rethrow() methods to BaseException, and added a Rethrow() to PersistentThread.
 * Go rid of AppInvoke macros (those were nasty!)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1929 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-29 19:16:00 +00:00
Jake.Stine a628c163d5 w32pthreads:
* Implemented a combination static link and dynamic link system; threads still benefit from DLL-level thread management, but speed-critical actions (semaphore and mutex locks) can now inline their "accelerated" interlocks properly.  Should be a nice speedup.
 * Implemented a highly optimized pthread_testcancel(), that typically performs its test in a single cycle. :)
 * Disabled static mutexes.  They aren't needed in C++ code, and reduce mutex locking overhead nicely.
 * Use intrin.h for Interlocked functions, instead of pthreads' built in ones.
 * Reverted my previous commit, since TLS isn't safe in DLLs.  (oops!)
 * Disabled pthread_spin API, it's not entirely cross-platform and shouldn't be used anyway (bad threading model for modern computing)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1925 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-29 14:21:12 +00:00
Jake.Stine 6b9ffd8132 Renamed memzero_obj to memzero. Been meaning to do that for a while. Also, Savestates *almost* work, but it's just not going to happen. See everyone in 5 days or so. -_-
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1913 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-23 12:53:32 +00:00
Jake.Stine aaa3b773c6 Improved MTGS (added better suspend/resume support), and work on savestates a bit (still not working tho)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1908 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-23 09:53:21 +00:00
mattmenke 2046b8e7b4 wxWidgets: Added multitap toggles to config menu. Note that currently have to enable multitap both in Pcsx2 and LilyPad for extra pads to work.
Also added suggested interface for plugins for whenever the plugin apis are updated.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1907 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-23 05:50:23 +00:00
Jake.Stine 39bd850f72 win32pthreads: Changed from _beginthreadex to CreateThread, which is the preferred method of creating threads when using dynamic CRT linking.
PCSX2/Win32:
 * Assigned names to the threads so that they show up nicely in the debugger.
 * Added more error checking in the new stdout/stderr PipeRedirection code, hopefully fixing Issue 422 (but can't reproduce the error here to be sure).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1904 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-22 17:28:48 +00:00
Jake.Stine 6907b78640 Fixes Issue 419 by checking validity of StdHandle values. Also:
* handful of minor code cleanups, and some warning removals for ICC.
 * replaced the dualshock.png with a dualshock.jpg (120k smaller!)
 * Updated the About Box, and added Zeydlitz / ZZogl to the plugin author credits.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1902 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-22 04:37:11 +00:00
Jake.Stine f460985004 Same general cleanups (mostly to the VU interpreters), but on trunk this time. :) Also Fixes Issue 417 (I hope)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1900 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-21 14:19:49 +00:00
Jake.Stine fdbabaa11c Linux: Fix compilation errors and warnings. There's still a lot of new warnings in x86Emitter due to __forceinline being disabled in debug builds, but the proper fix for those will come later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1898 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-21 09:48:31 +00:00
Jake.Stine 8d91458c95 Win32: Added stdout and stderr pipe support for the ConsoleLogger; such that plugins using printf or fprintf will have their messages show up in the new-style console log and in the emuLog.txt file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1897 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-21 03:33:35 +00:00
Jake.Stine 0f259e62d5 Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely.
Projects: Removed FrameworkVersion descriptor, don't think it matters for C++ code.  Removed all translation files, since they're grossly out-dated and need to be remade anyway.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1894 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-20 20:54:45 +00:00
Jake.Stine f4cc055a7d GSopen2: synced with trunk, so that I can reintegrate. :)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GSopen2@1866 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-19 00:14:10 +00:00
Jake.Stine 73a39b012c GSopen2: Fixed a bug in gsdx where it didn't properly handle changes to the GS base register memory pointer.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GSopen2@1858 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-18 18:45:37 +00:00
Jake.Stine cc1bc8d122 GSopen2: synched with trunk to pick up various gui fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GSopen2@1848 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-18 00:11:27 +00:00
Jake.Stine e5da378d9a Added a GSopen2 call to the GS plugin API, which is used by PCSX2 to specify its own window handle.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1840 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-17 07:31:57 +00:00
Jake.Stine 19310cef03 Re-fix win32 builds. Stupid C++ templated class inheritance fail.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1839 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-17 05:24:47 +00:00
Jake.Stine a2d4144ce9 Linux: Fix some of the standard issue compiler errors that come with any changes. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1836 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-17 02:12:32 +00:00
Jake.Stine c9c924fe35 Yay, craploads of fixups for the new gui:
* Lots of crashfixes and threading rules compliance (like using wxYield instead of ProcessPendingEvents)
 * Killed off some memory corruption
 * Better error handling and reporting
 * Much speedier suspend/resume during emulation
 * Revamped entire savestate system to use a RIFF-style file format (untested, will work on it soon)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1832 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-16 17:23:02 +00:00
Jake.Stine de0442321f Linux: Fixed compiler errors from my prev commit, along with a few verbose warnings and a compile error in SPU2-X. (note, moved Linux's define of SVN_REV macro to PrecompiledHeader.h for now, until a proper solution is implemented)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1819 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-13 20:56:22 +00:00
Jake.Stine 4fbc2c26aa Fixed a bug in BiosTools.cpp that caused Bios-Not-Found errors.
MemoryCard / Multitap Renovations:
 * Memorycards should now support multitap (somewhat untested)
 * Implemented a memorycard plugin interface, using the new API defined in PluginCallbacks.h (still prelim and hackish)
 * Memorycard settings are saved to ini!
 * Multitap is now controlled by PCSX2 instead of the pad plugin (which means no multitap until we implement the gui toggles to enable it)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1817 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-13 17:11:35 +00:00
arcum42 f72c913c4b Fix a few Linux things.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1816 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-13 06:13:22 +00:00
Jake.Stine 179054c1a0 Corrected some missing GPLv3 headers that somehow got missed in my first pass.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1809 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-12 10:09:59 +00:00
Jake.Stine b638f52809 Re-ordered the MSVC folder structure to split PCSX2 into two definitive sections: [App]Host and [Emu]Core (the bracketed names indicate the "long" versions which are generally used in the code to differentiate the functions and classes). If the tentative layout is good then I'll sort the files on SVN to match that layout.
(note: Patch.cpp/Patch.h is still the odd child out in this commit, as it's destiny is to become a plugin)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1804 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-12 02:58:22 +00:00
Jake.Stine 76045a4722 Cleaned up Path namespace and moved it and wxDirName to /common/Utilities.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1803 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-12 01:03:44 +00:00
Jake.Stine 7f0039d646 Two more lockup fixes, and changing plugins takes effect without restarting now. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1801 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 16:52:11 +00:00
Jake.Stine 8eb8f1bcea Emulation options (speedhacks, CPU, etc) should work now, and fixed a few memleaks on exit, and crash-on-close bugs caused by more mis-used pthreads timedwait parameters.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1800 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 14:08:15 +00:00
Jake.Stine 380a66301f Fixes some warnings and a compilation error in Intel C/C++.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1798 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 10:38:40 +00:00
Jake.Stine d2fbb22076 Upgraded PCSX2 core and utilities to GPLv3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1783 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 12:08:10 +00:00
Jake.Stine 3b10771c36 Got rid of that old 'params' mess on console logs. Not needed anymore since wxwidgets has nicer built in formatting options (never liked it anyway)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1782 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 05:37:40 +00:00
Jake.Stine 976d5ec539 * Implemented Skip Bios (settings still not saved tho)
* Fixed a bug in how I was (not) handling pthreads return codes.  It's errno you need to check, *not* the function's return value. ;)
 * Changed MTGS over to use the pthread_cleanup api.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1779 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 03:44:35 +00:00
Jake.Stine 50446e6930 * Added preliminary keyboard support back in (probably doesn't compile in linux)
* Fixed a deadlock in thread cancellation.
 * Muted some folder warnings when running pcsx2 for the first time.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1778 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 21:16:12 +00:00
Jake.Stine 43d9aef534 wxgui: sync with trunk (microVU + ee loadstore cycles + improved plugin logging).
* Fixed crash on exit, caused by logging.
 * Updated versioning in main window and console.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1751 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 05:21:07 +00:00
Jake.Stine c630b3ac22 wxgui: bah msvc and its tendency to save everything *except* vsprops files when you do a Save All.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1747 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-06 00:12:17 +00:00
Jake.Stine 9308d86ffc wxgui: Runs games. 'nuff said.
* Fixed some deadlock conditions by adding a message pump to semaphore waits ont he main/gui thread.
 * Many more config and init bugfixes.
 * Implemented most of the new Boot menu.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1745 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 23:07:23 +00:00
arcum42 163efebb29 wxgui: Add in a missed check on the threading. Update the game fixes panel.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1744 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 12:02:07 +00:00
Jake.Stine 93e1d87a22 wxgui: improve single-threaded plugin enumerator for Linux (still a bit buggy)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1743 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-05 09:21:59 +00:00