refractionpcsx2
a26d7f615b
CDVD: Tidy up some bits, abort read head on Abort/Break
2023-11-16 12:34:38 +00:00
refractionpcsx2
3411729ca5
CDVD: Don't include read times during seeks
2023-11-16 12:34:38 +00:00
refractionpcsx2
62c35753aa
GS/TC: Readd horizontal offset if not processed during invalidation
2023-11-16 12:11:35 +00:00
lightningterror
6967e66f74
GameDB: Add Auto flush to MGS2 Substance.
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Fixes depth of field blur.
2023-11-15 13:22:55 +00:00
JordanTheToaster
9d96e23cb3
GameDB: Ace combat fixes
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Fixes for terrain rendering in Ace Combat 4 and Zero.
2023-11-15 13:22:29 +00:00
Mrlinkwii
91fa8426f1
GameDB: fixes for XS Junior League Soccer & Guitar Hero - Van Halen
2023-11-14 15:13:08 +00:00
Daniel Gerendasy
4af89576aa
IOP HLE: Rename update host root functions
2023-11-14 18:38:19 +10:00
Daniel Gerendasy
b5f8ef0106
Added support for HostFs when booting an iso
2023-11-14 18:38:19 +10:00
Connor McLaughlin
3ca7d2d626
CI/Flatpak: Disable build/repo linting
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We're currently failing validation with a `finish-args-unnecessary-xdg-config-access` error.
This is **not** caused by anything we're doing, it's an issue with the upstream Qt SDK: 3bac997f76/org.kde.Sdk.json.in (L84)
So, for now, just disable it. I don't have time at the moment to chase bugs upstream, if it's still broken next week, I'll do so then.
2023-11-14 13:09:48 +10:00
PCSX2 Bot
d37cd2e26d
PAD: Update to latest controller database.
2023-11-13 17:10:52 +01:00
JordanTheToaster
46527cab53
GameDB: PJ King Kong fixes
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Games still busted but it at least matches software in hardware now.
2023-11-10 20:38:21 +00:00
Connor McLaughlin
09d15c4bce
GS/HW: Fix incorrect alpha valid check in LookupTarget()
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Regression from #10254 .
2023-11-10 17:27:56 +10:00
seta-san
68f7df6a52
GameDB: Fix some Japanese Games ( #10247 )
2023-11-09 23:29:12 -06:00
Stenzek
4714a2fccb
Achievements: Identify using running ELF instead of disc ELF
2023-11-09 17:55:22 +00:00
Stenzek
72145f4914
Common: Remove ThreadPool class
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No longer needed.
2023-11-09 17:55:22 +00:00
Stenzek
7247a1e5a4
HTTPDownloaderCurl: Switch to multi/async API
2023-11-09 17:55:22 +00:00
Stenzek
343315c587
Achievements: Use a 60 second timeout for server calls
2023-11-09 17:55:22 +00:00
Stenzek
c557ea1b6f
HTTPDownloader: Drop Common namespace
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Annoying to type...
2023-11-09 17:55:22 +00:00
Stenzek
e9a4d9702c
Achievements: Use retryable client error status code
2023-11-09 17:55:22 +00:00
Stenzek
5e48e0d8c0
3rdparty/rcheevos: Update to 8a717b1
2023-11-09 17:55:22 +00:00
refractionpcsx2
fa5aedc906
GS/HW: Don't convert old depth if being overwritten
2023-11-09 17:52:18 +00:00
refractionpcsx2
a3eb1655c6
COP0: Correctly update performance counter cycles
2023-11-09 14:20:51 +00:00
refractionpcsx2
8e9fd91cee
Counters: Pass correct start cycle
2023-11-08 17:19:55 +00:00
lightningterror
e3d4b0e56a
SPU2: Fix Wsign-compare warnings.
2023-11-08 15:43:52 +01:00
lightningterror
8d7227b1f9
Interpreter: Fix Wsign-compare warning.
2023-11-08 15:43:52 +01:00
lightningterror
d07b190322
IOP: Fix Wunused-variable warnings.
2023-11-08 15:43:52 +01:00
noproblemx2
e2d8b9d06b
Templates: Update piracy note ( #10251 )
2023-11-08 14:32:07 +00:00
TellowKrinkle
fecee19e1a
Qt: Check both English and non-English name for cover paths
2023-11-06 22:51:36 -06:00
PCSX2 Bot
f04efead96
Qt: Update Base Translation
2023-11-06 23:19:07 +01:00
JordanTheToaster
b13ecb7cfd
GameDB: Various fixes
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Fixes for FFX and player uniforms in Fifa 2005.
2023-11-06 18:50:42 +00:00
refractionpcsx2
0fc9fa541f
IPU: Pause IPU_TO on tag edge. Stop repeat Interrupts
2023-11-06 14:21:39 +00:00
refractionpcsx2
b824c2d31a
Counters: Improve counter updates and fix a couple of errors
2023-11-06 14:20:49 +00:00
refractionpcsx2
65d4baa944
EE/Int: Improve FPU emulation
2023-11-06 14:20:22 +00:00
Stenzek
cd5a916f99
GS: Fix reload texture replacements hotkey
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Also skips tossing targets, they can get kept around for less jank.
2023-11-05 13:40:45 +10:00
Stenzek
66b779a77d
Qt: Fix Big Picture UI locking up after game list switch
2023-11-05 13:40:45 +10:00
Stenzek
c62bd4ce97
Qt: Fix prefer-English-title when changing languages
2023-11-05 13:40:45 +10:00
Ty Lamontagne
2f95dc20c6
IOP HLE: Generate module list on release builds
2023-11-04 17:31:38 +00:00
KamFretoZ
a284d49692
GameDB: Fixes for Kamen Rider Kabuto
2023-11-04 13:38:27 +00:00
lightningterror
68c73c5be1
GS/VK: Make sure feedback loop is enabled for SW_AD_TO_HW blend. ( #10225 )
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Fixes Colin McRae Rally 2005 on Vulkan.
Possible others as well on basic blend with barriers or Medium blend with barriers disabled.
Bump shader cache version.
2023-11-04 11:00:43 +01:00
TellowKrinkle
4fcbee9594
Updater:Mac: Show tar stderr if it fails
2023-11-04 02:24:51 -05:00
refractionpcsx2
e9afe396b0
COP2/Int: Flush VU0 before running COP2
2023-11-03 21:28:39 +00:00
refractionpcsx2
927d8ce237
EE Int: Implement a variation of the wait loop hack
2023-11-03 21:28:39 +00:00
refractionpcsx2
461f3bd89f
EE Int: Add EE overclocking to interpreter
2023-11-03 21:28:39 +00:00
refractionpcsx2
ed1791ab02
Int/VU0: Improve VU0 sync, mainly for interpreter.
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Also correctly doubles the opcode time when double issue is disabled (interpreter).
2023-11-03 21:28:39 +00:00
refractionpcsx2
8b9af2c21b
VU: Avoid overclocking when VUSync fix is enabled
2023-11-03 21:28:39 +00:00
refractionpcsx2
50872438e9
VU: scale VU0 cycle rate with EE
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Also fix cycle underflow issue
2023-11-03 21:28:39 +00:00
PCSX2 Bot
9b9e70e7e8
Qt: Update Base Translation
2023-11-03 14:56:51 +01:00
JordanTheToaster
f832a07755
GameDB: SOCOM Fixes
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Fixes for every other SOCOM game I missed that needs InstantDMA to fix texture corruption.
2023-11-02 09:13:12 +00:00
kamfretoz
c3a632e612
Qt: Show currently active savestate slot on status bar
2023-11-01 13:17:47 +00:00
JordanTheToaster
bad7a94b6d
GameDB: Various fixes
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Fixes for floating eye balls being kinda creepy and a really bad game having really bad interlacing issues.
2023-11-01 11:01:42 +00:00