Commit Graph

301 Commits

Author SHA1 Message Date
Ali d4acb95d7c Flatpak: Add the talk-name flag for org.freedesktop.Screensaver
This brings the functionality in line with the old Flatpak release. This allows PCSX2 to inhibit the screensaver or screen blanking without needing to touch the mouse/keyboard while the VM is running.
2023-07-14 14:53:05 +10:00
Stenzek 494afb9d43 Linux/CI: Switch to Ubuntu 22.04 and linuxdeploy 2023-07-10 14:16:41 +10:00
refractionpcsx2 c994e4828d Build: Restore old filenames temporarily 2023-07-09 23:18:43 +01:00
Stenzek c5aa04d4eb CI: Remove redundant GUI variables
And adjust release filenames.
2023-07-09 21:14:23 +01:00
Stenzek 10a5ea2a29 3rdparty/SDL2: Bump to v2.28.1 2023-07-07 21:06:53 +10:00
Stenzek ecabadbf95 CMake: Use FindWayland from ECM
Fixes previously-broken FindWayland.cmake which had local modifications
that prevented PCSX2 from being compiled on OpenSUSE.
2023-07-06 12:30:05 +10:00
Bartłomiej Piotrowski 28a197b8cd flatpak: Fix the location of mirrored screenshots 2023-07-01 19:55:00 +10:00
Stenzek 9d2d8c0713 CI/Linux: Hopefully fix Flathub release versioning 2023-07-01 14:17:29 +10:00
Stenzek ea803ff2d4 Build: Always use bundled soundtouch
Because we're disabling exceptions in it.

Might gain a bit of speed by -Ofast as well.
2023-06-30 21:37:44 +10:00
Connor McLaughlin 7cda571d72
CI/Linux: Enable daily Flathub builds 2023-06-30 20:00:32 +10:00
Stenzek e9c3807509 CI/Linux: Publish Flathub builds daily [disabled for now] 2023-06-30 02:41:29 +10:00
Stenzek db642b05c0 CI/Linux: Add manifest to AppStream XML 2023-06-30 02:41:29 +10:00
Stenzek 7da904aa00 CI/Linux: Use add-extensions for ffmpeg in Flatpak 2023-06-30 02:41:29 +10:00
TellowKrinkle 1bc24c8d7c GHActions:MacOS: Update to macOS 13
Newer clang fixes fun compiler bugs
2023-06-27 20:22:11 -05:00
kamfretoz 7a6c0c6b4b Qt: Update main PCSX2 icon 2023-06-27 21:13:12 +01:00
Stenzek 19cf29e5cf CI/Linux: Push to Flathub beta 2023-06-27 01:50:15 +10:00
Stenzek 8fe9282bd9 Qt: De-duplicate AppIcon 2023-06-26 17:52:39 +10:00
Stenzek cd4d829f9f CI/Linux: Use clang 16 for AppImage 2023-06-24 02:10:35 +10:00
Stenzek d6ba2aa76a CI: Prevent double builds on pushes to pcsx2 repo 2023-06-23 13:20:18 +01:00
Tyler Wilding 6986030cd9
ci: don't build the localization branch on push (#9031) 2023-06-22 17:33:10 -04:00
Stenzek 0366929231 Flatpak: Add screenshots 2023-06-22 18:32:51 +10:00
Stenzek 161cead2e4 CI: Install ffmpeg packages on AppImage builder 2023-06-16 22:36:57 +10:00
Stenzek 1b953c1dc7 CI/Linux: Add Flatpak build files 2023-06-14 22:56:37 +10:00
Stenzek c33960b411 CI/Linux: Allow path to clang and build deps to be set at build time 2023-06-14 22:56:37 +10:00
Stenzek ed6dd6f6cd CI: Update build to use patches.zip instead of cheats 2023-05-31 16:38:14 +01:00
CharlesThobe 9de152b8ee Linux: implement DBus screensaver inhibitor 2023-04-30 19:18:53 +01:00
refractionpcsx2 ded971a3ec Build: Fix Qtdir for windows build workdflows 2023-04-25 22:57:05 +01:00
Stenzek b3a88d6ea7 Qt: Migrate to 6.5.0 on Windows 2023-04-25 21:53:30 +01:00
Connor McLaughlin 1d7a69ad40 AppImage: Include libxcb-cursor 2023-04-13 10:51:09 +01:00
TellowKrinkle 128cf9b57d 3rdparty:macOS: Update to Qt 6.4.3
Gives us 5 more months to decide whether we want to use 6.2 LTS or drop macOS 10.14 and macOS 10.15 support
2023-04-13 08:27:49 +01:00
TellowKrinkle e5b7adb228 3rdparty:linux: Update to Qt 6.5.0 2023-04-13 08:27:49 +01:00
TellowKrinkle bd5ae66fbe 3rdparty: Update SDL to 2.26.5 2023-04-13 08:27:49 +01:00
dependabot[bot] f61f7bb711 Bump peter-evans/create-pull-request from 4 to 5
Bumps [peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request) from 4 to 5.
- [Release notes](https://github.com/peter-evans/create-pull-request/releases)
- [Commits](https://github.com/peter-evans/create-pull-request/compare/v4...v5)

---
updated-dependencies:
- dependency-name: peter-evans/create-pull-request
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-04-10 16:13:04 +02:00
JordanTheToaster 93014bfede CI: Switch Windows Qt builds to Clang
Switches the Qt builds over to using Clang by default which should be a bit faster overall.
2023-03-30 09:27:10 +01:00
JordanTheToaster 4dd946bc8a CI: Remove separate Windows builds
Removes the AVX2 and SSE4 builds in favour of the unified Qt build.
2023-03-29 20:00:51 -05:00
Stenzek 1499994143 CI: Update Linux to Qt 6.4.3 and SDL2 2.26.4 2023-03-20 15:46:32 +00:00
Stenzek 8c8bf22892 CI: Build libbacktrace in Linux deps 2023-03-20 15:46:32 +00:00
TellowKrinkle 0ba1a42867 CI:macOS: Use xz for distribution
macOS 10.14 fixed a bug where Archive Utility couldn't decompress .tar.xz and is now our minimum version
2023-03-17 03:18:02 +01:00
TellowKrinkle b90405a7d2 GHActions:Windows: Add CMake clang-cl build 2023-03-13 20:45:12 +00:00
TellowKrinkle 2cd5ce6aea GHActions: Update release pipeline for MultiISA 2023-01-25 18:27:06 -06:00
Stenzek 771d3c3c9d CI: Retry downloading commands on Linux
The Azure Ubuntu package server, in particular, seems to be very
unreliable. Hopefully within 10 attempts it'll complete the package
download in such cases.
2023-01-13 09:30:46 +00:00
Stenzek 33e7bcbdb8 UnitTests: Compile with PCSX2 core library
Instead of shoehorning GS source files into the unit tests, we link with
the full PCSX2 core library. We stub out all the Host functions, as,
well, there isn't one, and they may be indirectly referenced.
2023-01-04 11:43:23 +00:00
Stenzek 246f783a64 CI: Generate Windows Clang builds 2023-01-03 12:16:50 +00:00
Stenzek f240660a6e CMake: Post-WX cleanup
- Remove unused build options

 - Disable setcap by default
    Applications should not need to call sudo as part of the build process.

 - Rename XDG_STD to USE_LEGACY_USER_DIRECTORY
    By default, we use ~/.config/PCSX2 now.

 - Default Wayland support to on
    I don't think there's any systems worth supporting that don't have it.

 - Rework "install" logic
    Linux no longer installs to GIT_ROOT/bin, it builds direct to BUILD/bin.
    Saves a file copy, and running make install before running your developer
    build was always silly.

 - Don't require install target to build appimage
    AppImage creator now just adds the entire bin directory as-is.
    Everything needed is in there.
2023-01-02 14:13:42 +00:00
lightningterror 2de6a5029f gh-workflows-macos: Remove leftover wx dependencies.
Also remove qt gui check since it's the only gui we use.
2023-01-02 08:50:43 +01:00
Mrlinkwii 8681eb0251 CI : remove mention to wxWidgets in MAC build-dependencies 2022-12-29 09:37:40 +01:00
Stenzek 2b99f3c753 pcsx2-wx: Finally remove it all 2022-12-24 08:42:23 +00:00
Stenzek 7cb22815e6 CI: Remove wx builds 2022-12-24 07:59:22 +00:00
TellowKrinkle a8382ceb50 GHActions: Switch linux release pipeline to full lto
Missed that last time
2022-12-03 14:42:22 -06:00
TellowKrinkle 22f214c8e1 GHActions: Check multi-isa builds for global constructors 2022-12-03 00:52:10 -06:00
TellowKrinkle 9ff2dd6be1 GHActions:Windows: Enable multi-isa builds in cmake 2022-12-03 00:52:10 -06:00
lightningterror 3d551e384a workflows: Remove external shaders directory from appimage. 2022-11-29 09:46:31 +01:00
TellowKrinkle bb2016889a 3rdparty: Update SDL to 2.26.0 2022-11-25 23:47:32 -06:00
AKuHAK 2ab27ef42a formatter: apply editorconig into various files 2022-11-25 22:41:00 +00:00
Connor McLaughlin db8fb7f5a3 AppImage: Don't change current working directory 2022-11-25 10:25:28 +00:00
Connor McLaughlin 129fddf07c Qt: Switch to 6.4.0 on Windows 2022-11-20 17:25:55 +00:00
Connor McLaughlin 8f4e01e004 CI: Change Windows builders to VS2022 2022-11-20 11:35:16 +01:00
Tyler Wilding fba0e5932f ci: use the json schema to validate the GameDB 2022-11-15 12:15:42 +01:00
Tyler Wilding d1459650e1 ci/lint: remove GameDB python lint script, replace with json-schema 2022-11-15 12:15:42 +01:00
Tyler Wilding 212b2aea16 releases: allow publishing discord announcements to multiple webhooks 2022-11-08 17:44:00 +00:00
refractionpcsx2 5321ca913e EE: Implement Instant DMA hack for some cache problematic games
Bump savestate version for new dma stall flag

[SAVEVERSION+]
2022-11-07 18:56:04 +00:00
dependabot[bot] 3e878f5124 Bump mathieudutour/github-tag-action from 6.0 to 6.1
Bumps [mathieudutour/github-tag-action](https://github.com/mathieudutour/github-tag-action) from 6.0 to 6.1.
- [Release notes](https://github.com/mathieudutour/github-tag-action/releases)
- [Commits](https://github.com/mathieudutour/github-tag-action/compare/v6.0...v6.1)

---
updated-dependencies:
- dependency-name: mathieudutour/github-tag-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-11-03 21:50:57 +00:00
refractionpcsx2 bc2f576b30 GS-HW: SW Render CLUT draws 2022-10-30 14:46:11 +00:00
TellowKrinkle 65aeeba567 GHActions: Migrate to new variable output system 2022-10-20 09:30:00 +01:00
TellowKrinkle f37fd29fd0 CMake:Windows: Add install step 2022-10-19 15:50:43 -05:00
TellowKrinkle 310ed9af0d GHActions: Add CMake Qt build 2022-10-19 15:50:43 -05:00
Connor McLaughlin 6b0564d6e4 Qt: Add automatic updater for Linux 2022-10-15 17:37:49 +01:00
TellowKrinkle af1888b21a GHActions:macOS: Remove unused dependencies 2022-10-08 22:41:59 +01:00
TellowKrinkle fca61d68b0 GHActions:MacOS: Disable Qt gssapi support
Qt's build script picks up gssapi_krb5.dylib instead of GSS.framework on some MacOS SDKs, failing the build.  We don't need GSS, so disable it instead of patching
2022-10-08 22:41:59 +01:00
Connor McLaughlin 7ea8b983d4 CI: Switch from libcurl4-gnutls-dev to libcurl4-openssl-dev
Hopefully fix the Linux AppImage not finding certificates on Debian.
2022-10-07 11:28:16 +01:00
Connor McLaughlin 27229da36f CI: Install libasound2-dev for Linux builds
Hopefully sort out cubeb not building with ALSA support.
2022-10-01 05:00:40 +01:00
Connor McLaughlin 6b245f34a2 CI: Add libcurl to appimages 2022-09-17 17:51:14 +01:00
TellowKrinkle 738c8cb630 Core: Remove trailing whitespace from all files 2022-09-16 00:52:28 -05:00
Connor McLaughlin 0f24048cd5 GameDatabase: Add gpuPaletteConversion = 2 value
Some games (e.g. Metal Gear Solid 2) use large-ish textures, with a
bunch of different CLUTs/palettes, depending on the draw. Kind-of like a
texture atlas.

This causes issues when texture preloading is enabled, as both VRAM and
GS CPU thread usage increase proporiately to the number of texture:clut
pairs (since it has to be hashed).

An alternative to disabling preloading, which is what we currently do,
is enabling GPU palette conversion in these games. Even though we
ever-so-slightly increase the GPU load due to having to do shader
sampling, the CPU load on the GS thread is considerably reduced, and
overall performance is greater. In theory it'll also achieve higher
cache hit rates on the GPU, since we're not duplicating a bunch of
textures.

However, as a general rule of thumb, we don't want to encourage people
to enable paltex, as most games run slower with it on. So, what this PR
does, is add a GameDB option for these types of games, to enable paltex
when texture preloading is set to full/hash cache, but otherwise leave
the setting alone. The best of both worlds.

NOTE: I've also forced paltex=0 for Spider-Man 2, as it uses a massive
number of palettes which can cause descriptor issues in DX12/Vulkan. A
perfect example of where you *don't* want to use paltex.
2022-09-15 12:24:43 +01:00
Mrlinkwii 5485ef4f50 CI: update to 20.04 for WX 2022-08-29 13:31:56 +01:00
TellowKrinkle f4a56ae106 GHActions:macOS: Use ccache 2022-08-28 18:35:03 -05:00
TellowKrinkle e55825fd88 GHActions:Windows:CMake: Properly exit on failed build 2022-08-23 03:32:26 -05:00
TellowKrinkle a50a9fcf9a GHActions: CMake builds are SSE4 2022-08-23 03:32:26 -05:00
TellowKrinkle ce8679a978 CMake: Use full LTO
Speeds up Vulkan backend a bit compared to LTO_PCSX2_CORE, since Vulkan calls into a lot of common methods
2022-08-23 03:32:26 -05:00
TellowKrinkle 8cc7343201 GHActions: Publish PDB for cmake builds 2022-08-23 03:32:26 -05:00
TellowKrinkle 2aabd54e6a GHActions: Disable buildcache on windows
Not compatible with PDB
2022-08-23 03:32:26 -05:00
TellowKrinkle bb56f274c8 CMake: Enable PDB generation in Release builds 2022-08-23 03:32:26 -05:00
TellowKrinkle bc7037bb52 3rdparty: Upgrade SDL to 2.24 2022-08-23 03:24:57 -05:00
Silent b191126f36 Workflows: Download cheats from pcsx2_patches repo on build time 2022-08-14 02:58:10 +01:00
TellowKrinkle 8b375d66fa GHActions:MacOS: Don't fail on failed brew unlink
If brew can't unlink them, they're not there and there's no need to do anything
2022-08-10 04:28:31 -05:00
tellowkrinkle fc1504f2e5 GHActions: Properly label Linux AVX2/SSE4 releases 2022-07-28 20:45:23 -05:00
Connor McLaughlin ef0fde8615 CI: Use Qt 6.3.1 for all platforms 2022-07-24 16:22:37 +01:00
Connor McLaughlin 2cf920a1d4 CI: Add AppImage builder for Qt 2022-07-05 13:05:57 +01:00
Connor McLaughlin 6daeb56550 GS: Support using SW renderer for texture decompression sprites 2022-06-29 14:03:16 +01:00
dependabot[bot] 99487d0e2b Bump mikehardy/buildcache-action from 1.2.2 to 1.3.0
Bumps [mikehardy/buildcache-action](https://github.com/mikehardy/buildcache-action) from 1.2.2 to 1.3.0.
- [Release notes](https://github.com/mikehardy/buildcache-action/releases)
- [Changelog](https://github.com/mikehardy/buildcache-action/blob/main/CHANGELOG.md)
- [Commits](https://github.com/mikehardy/buildcache-action/compare/v1.2.2...v1.3.0)

---
updated-dependencies:
- dependency-name: mikehardy/buildcache-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-06-27 12:11:32 +02:00
refractionpcsx2 73a3542ab2 Build: Fix appimage.sh 2022-06-23 23:25:46 +01:00
Connor McLaughlin e63c068720 GameDatabase: Add option to force blit-based FPS detection 2022-06-15 16:21:31 +01:00
TellowKrinkle 347736f2b4 GHActions:macOS: Add Qt SVG plugin 2022-06-04 22:28:15 -05:00
TellowKrinkle db4bf08475 GHActions:macOS: Add Qt build 2022-06-04 14:50:33 +01:00
TellowKrinkle 92dd6fb575 GHActions: Improve macOS artifact name for tagged builds 2022-05-26 03:26:12 -05:00
Tyler Wilding 9ba42ec950 ci: format the GameDB and make sure it stays that way 2022-05-23 13:08:48 +01:00
Tyler Wilding b54facdbd8 ci: catch duplicate YAML keys in the GameDB 2022-05-23 13:08:48 +01:00
Tyler Wilding 5c790b8540 ci: differentiate cmake windows build from the others 2022-05-23 13:06:35 +01:00
Tyler Wilding 068ab8ab36 ci: fix windows release asset structure 2022-05-22 15:55:06 -04:00
Tyler Wilding e7d1477a7e ci: build the right solution file for Qt builds 2022-05-22 12:54:54 -04:00