mirror of https://github.com/PCSX2/pcsx2.git
Build: Restore old filenames temporarily
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@ -1,7 +1,7 @@
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#!/bin/bash
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# Artifact Naming Scheme:
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# PCSX2-<OS>-[ARCH]-[SIMD]-[pr\[PR_NUM\]]-[title|sha\[SHA|PR_TITLE\]
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# PCSX2-<OS>-Qt-[ARCH]-[SIMD]-[pr\[PR_NUM\]]-[title|sha\[SHA|PR_TITLE\]
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# -- limited to 200 chars
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# Outputs:
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# - artifact-name
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@ -20,11 +20,11 @@ NAME=""
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if [ "${OS}" == "macos" ]; then
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# MacOS has combined binaries for x64 and ARM64.
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NAME="PCSX2-${OS}"
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NAME="PCSX2-${OS}-Qt"
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elif [[ ("${OS}" == "windows" && "$BUILD_SYSTEM" != "cmake") ]]; then
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NAME="PCSX2-${OS}-${ARCH}-${SIMD}"
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NAME="PCSX2-${OS}-Qt-${ARCH}-${SIMD}"
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else
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NAME="PCSX2-${OS}-${ARCH}"
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NAME="PCSX2-${OS}-Qt-${ARCH}"
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fi
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# Add cmake if used to differentate it from msbuild builds
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@ -26,6 +26,8 @@ for dir_name in os.listdir(scan_dir):
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elif "sse4" in dir_name.lower():
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asset_name += "-SSE4"
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asset_name += "-Qt"
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if "symbols" in dir_name.lower():
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asset_name += "-symbols"
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