Commit Graph

14414 Commits

Author SHA1 Message Date
RedDevilus 7752f44a90 GameDB: Documentation
Add values for GameDB, GUI options and the default to easier make GameDB changes
2022-03-14 19:14:40 +00:00
refractionpcsx2 e01fc3eb47 GS: Loosen requirement for half bottom 2022-03-14 19:14:26 +00:00
SaltyBet 910c8190e0 GameDB: Added missing variants of NAMCO games 2022-03-14 15:47:02 +00:00
SaltyBet a62ccc0d69 GameDB: Auto GS HW renderer fixes for some NAMCO games
- Tekken 4
- Tekken 5
- Tekken Tag Tournament
2022-03-14 15:47:02 +00:00
Dreadmoth 4f47041108 GameDB: Metal Arms - Glitch in the System (PAL)
Force disable mVU Flag Hack to prevent SPS
2022-03-14 15:33:39 +00:00
Connor McLaughlin 16cfde0538 GS: Use single array for dump packets 2022-03-14 15:26:19 +00:00
Connor McLaughlin 6a15d46461 Qt: Improve boot filename autodetection 2022-03-14 15:26:19 +00:00
Connor McLaughlin 4331ae1925 VMManager: Support playing back GS dumps 2022-03-14 15:26:19 +00:00
Connor McLaughlin 4d85d916b7 GS: Move dump file loading to core 2022-03-14 15:26:19 +00:00
Connor McLaughlin 4f4b14dd4d GameList: Add GetEntryByCRC() 2022-03-14 15:26:19 +00:00
Connor McLaughlin 444e650711 StringUtil: Add StartsWithNoCase/EndsWithNoCase 2022-03-14 15:26:19 +00:00
refractionpcsx2 c65ccaa153 GS-Config: Clear missing manual GS fixes 2022-03-14 11:08:39 +00:00
Connor McLaughlin 6b54db9b75 GS/VertexTrace: Fix min/max when last provoking vertex unsupported
This was causing incorrect min/max alpha values due to the index swap,
which caused the sides of text boxes in KH to disappear (because the
alpha test optimized to always failing).

Closes #5639.
2022-03-14 08:47:32 +00:00
Mrlinkwii 3bab470db6 Docs : Add GS hardware fixes and MTVUSpeedHack 2022-03-13 18:33:37 +00:00
refractionpcsx2 adf01cb56a GS-Build: Fix Dump Verticles for linux 2022-03-13 05:01:51 +00:00
refractionpcsx2 bbe3af7f61 GS-Debug: Dump verticles with draws
- Move context dumping to the top so we see it as the game set, not after we've messed with it.
Thanks to tadanokojin for these changes
2022-03-13 03:46:16 +00:00
refractionpcsx2 3e7d32c807 GameDB: Give slightly clearer message for GS Fix override 2022-03-13 03:18:44 +00:00
refractionpcsx2 76e25cb738 GameDB: Add mipmapping/trilinear for Hot Shots/Everybody's Golf games 2022-03-13 02:34:29 +00:00
refractionpcsx2 8f0dc34847 GS: Improvements to MTBA address calculation 2022-03-13 01:55:08 +00:00
RedDevilus fc6ec2cc02 GameDB: Transformers Armada: Prelude to Energon
Adds missing VIFFIFO + force disabling MTVU for not getting black screen
2022-03-13 01:53:48 +00:00
refractionpcsx2 34b7b07ff8 GameDB: Added a whole host of auto GS HW renderer fixes 2022-03-13 01:53:15 +00:00
Connor McLaughlin 6c33b73cdd GS: Make TC offset changable without recreating 2022-03-12 20:48:51 +00:00
Connor McLaughlin 1e86ba4120 GS: Append game serial/name to dump filename 2022-03-12 20:48:51 +00:00
Connor McLaughlin 89c79aa6c3 GSDump: Add embedded screenshot 2022-03-12 20:48:51 +00:00
Connor McLaughlin 4ed748fa30 GSDump: Add extensible header and serial
Serial is used to apply hw fixes.
2022-03-12 20:48:51 +00:00
Connor McLaughlin 5569e94f41 GS: Make setting change detection more fine grained
Avoids the slower full restart when it's not needed.
2022-03-12 20:48:51 +00:00
Connor McLaughlin 892eec79ed Workflows: Fix lint-gamedb for gsHWFixes 2022-03-12 20:48:51 +00:00
Connor McLaughlin b248b4a8af GameDB: Add HW fixes for GTASA/GOW/GOW2 2022-03-12 20:48:51 +00:00
Connor McLaughlin 39fe467b64 GS: Purge CRCs of unused titles 2022-03-12 20:48:51 +00:00
Connor McLaughlin 1c301ec889 GS: Move point list palette to gamedb 2022-03-12 20:48:51 +00:00
Connor McLaughlin de5690ddcb GS: Move texture-inside-rt flag to gamedb 2022-03-12 20:48:51 +00:00
Connor McLaughlin f376c8f7ae GS: Remove second source of truth for HWMipmap 2022-03-12 20:48:51 +00:00
Connor McLaughlin 2e199d47a8 GS: Move automatic mipmapping override to gamedb 2022-03-12 20:48:51 +00:00
Connor McLaughlin 96269db93e GameDatabase: Add ability to override GS fixes 2022-03-12 20:48:51 +00:00
Connor McLaughlin d35db63d73 GS: Reference GSConfig instead of using theApp
Removes multiple sources of truth, enables overrides.
2022-03-12 20:48:51 +00:00
refractionpcsx2 9d003486c2 GS-hw: Attempt to improve half screen detection 2022-03-12 12:28:18 +00:00
refractionpcsx2 0c4b85980c GS: Support local to local transfers that overwrite themselves 2022-03-12 12:27:43 +00:00
Connor McLaughlin 5961db6b9b GS/Vulkan: Elide render pass restarts on depth buffer toggle 2022-03-12 12:22:51 +00:00
Connor McLaughlin d0039c2920 Gif_Unit: Vectorize analyzeTag() 2022-03-12 12:10:32 +00:00
TellowKrinkle 5bdec2f532 x86emitter: Fix x64 8-bit rmw codegen 2022-03-11 12:59:57 +00:00
refractionpcsx2 fd758bb307 GameDB: Added MTVU disable to InstantVU off games 2022-03-11 10:25:15 +00:00
refractionpcsx2 a11d09ebdf Git: Update GameDB Validation script 2022-03-11 10:25:15 +00:00
refractionpcsx2 d294064da6 GameDB: Disable MTVU on T-Bit games 2022-03-11 10:25:15 +00:00
refractionpcsx2 fd4a5acc40 MTVU: Try to make T-Bit more reliable.
Add MTVUSpeedHack option to GameDB so it can be forcefully disabled
2022-03-11 10:25:15 +00:00
refractionpcsx2 05a7a61257 GS/Autoflush: Handle different page widths/arrangements 2022-03-11 10:24:26 +00:00
refractionpcsx2 90a4a11d49 GS: Add Auto Flush for Z buffer draws
Adjust Burnout CRC hack
2022-03-11 10:24:26 +00:00
lightningterror d9f914eb7c GS-hw: Move the Ad to As equation swap when alpha is masked to Basic level and higher on gl/vk.
Safer this way, otherwise need to take in to account when accumulation, non recursive, and blend mix is enabled, or manually enable them on Minimum level.

Everything that we need is enabled on Basic level.

Change is done for clamp 1 only.
2022-03-09 23:24:44 +01:00
TheLastRar 134242973b Config: Set a sane default value for HddSizeSectors 2022-03-09 10:07:54 +00:00
TheLastRar 92900d8dc8 Config: Fix manual subnet mask save/load 2022-03-09 10:07:54 +00:00
Ziemas 7a970e1d00 Filesystem: Properly convert stat return to bool.
Two of the overloads where wrong.
2022-03-09 09:33:51 +00:00