Docs : Add GS hardware fixes and MTVUSpeedHack

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Mrlinkwii 2022-03-13 11:18:02 +00:00 committed by refractionpcsx2
parent adf01cb56a
commit 3bab470db6
2 changed files with 29 additions and 6 deletions

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@ -124,6 +124,29 @@ The clamp modes are also numerically based.
* `2` = Clamp **Extra** (clamp results as well as operands)
* `3` = Clamp **Extra+Preserve Sign**
## GS hardware fixes
* autoFlush
* conservativeFramebuffer
* cpuFramebufferConversion
* disableDepthSupport
* wrapGSMem
* preloadFrameData
* fastTextureInvalidation
* textureInsideRT
* alignSprite
* mergeSprite
* wildArmsHack
* pointListPalette
* mipmap
* trilinearFiltering
* skipDrawStart
* skipDrawEnd
* halfBottomOverride
* halfPixelOffset
* roundSprite
* texturePreloading
## Game Fixes
These values are case-sensitive so take care. If you incorrectly specify a GameFix, you will get a validation error on startup. Any invalid game-fixes will be dropped from the game's list of fixes.
@ -184,12 +207,12 @@ These values are in a key-value format, where the value is assumed to be an inte
* `mvuFlagSpeedHack`
* Accepted Values - `0` / `1`
* Katamari Damacy have weird speed bug when this speed hack is enabled (and it is by default)
<!-- [list-item-spacing] Missing new line after list item->
- `InstantVU1SpeedHack`
- Accepted Values - `0` / `1`
- Games such as Parappa the Rapper 2 need VU1 to sync, so you can force disable the speedhack here
* `MTVUSpeedHack`
* Accepted Values - `0` / `1`
* T-bit games dislike MTVU and some games are incompatible with MTVU.
* `InstantVU1SpeedHack`
* Accepted Values - `0` / `1`
* Games such as Parappa the Rapper 2 need VU1 to sync, so you can force sync with this parameter.
## Memory Card Filter Override