gabest11
|
8d119f3928
|
GSdx: more source cleanup and something interesting on F7
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1239 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-22 23:23:38 +00:00 |
arcum42
|
82f0143d23
|
GSnull: Modularise things a bit more, so we don't have a bunch of platform-specific code in the main code. (Note: the Linux side hasn't been tested yet. I'll be doing that a bit later.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1238 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-22 02:29:01 +00:00 |
arcum42
|
f9cf905155
|
GSnull: Make it work better with Windows and LilyPad.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1237 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-22 01:49:39 +00:00 |
gabest11
|
3b22adc4b3
|
GSdx: converted a few template classes to pointers and virtual functions, the dll got more than 100k smaller, since there were many changes, backup your old version first :P
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1236 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-22 01:22:52 +00:00 |
arcum42
|
b1fd826954
|
GSnull: Update the GifTransfer code. Start to add keyboard code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1234 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-21 22:19:54 +00:00 |
arcum42
|
7922f33f4f
|
Minor variable type changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1233 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-21 21:12:01 +00:00 |
gabest11
|
2aec2318cc
|
GSdx: found a compiler def for stl that removes a lot of iterator checks in the release build.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1228 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-20 21:22:37 +00:00 |
gabest11
|
09ee76d9ed
|
GSdx: optimized local-local transfer a bit, it boosts fps in games like ffxii or ico, which do a lot of moves in local memory.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1226 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-20 15:35:31 +00:00 |
gabest11
|
5f392aba63
|
GSdx: now I think only the window classes of mfc are left to be replaced (main window, config dialog), trying to get familiar with wx...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1219 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-18 11:08:04 +00:00 |
arcum42
|
1a53f45b2c
|
Some work on variable type consistancy, and getting rid of 64 bit processor checks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1214 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-17 21:57:24 +00:00 |
Jake.Stine
|
e93b101f49
|
Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1198 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-16 00:43:46 +00:00 |
gabest11
|
b535039ee7
|
GSdx: blur removal works again
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1194 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-15 21:07:58 +00:00 |
arcum42
|
fc7bc70cfc
|
Linux/Plugins: I left this out at some point...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1193 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-15 19:45:34 +00:00 |
gabest11
|
441aee367e
|
GSdx: fixed a few more typos in GSVector4i, the black screen bug should be gone
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1192 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-15 11:11:26 +00:00 |
gabest11
|
a1507e6044
|
GSdx: this should fix d3d9 mode and the aspect ratio bug
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1191 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-15 07:48:51 +00:00 |
arcum42
|
667581e4be
|
Linux: Fix focus problems with various dialogs when hitting escape, and hook in dev9's dialog box.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1190 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-15 07:02:51 +00:00 |
arcum42
|
5615929ce3
|
Linux: Work on dialog boxes for a bunch of plugins. mostly null plugins. Not finished, by any means, but this seemed like a good commit point.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1189 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-15 06:08:35 +00:00 |
arcum42
|
fde4685f77
|
GSnull: A bit more work on the gif transfers.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1186 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-15 01:57:00 +00:00 |
arcum42
|
c671bba45a
|
GSnull: Add some Gif Transfer code from pcsx2 (not currently hooked in).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1185 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-15 01:06:59 +00:00 |
arcum42
|
5b4935dd86
|
Zeropad: Archiving some hat work. Still disabled and buggy, but I want to be able to revert back here if neccessary.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1184 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-15 00:42:05 +00:00 |
arcum42
|
bddfd67bae
|
Minor tweaks here and there. Removes a couple compiler warnings, adds in a -m32 flag I missed, and updates the Makefile a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1183 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-14 21:50:03 +00:00 |
gabest11
|
bdedc325a8
|
GSdx: just fixing the typos...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1182 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-14 20:44:17 +00:00 |
gabest11
|
5648d07b96
|
GSdx: more refactoring (aka search and replace)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1179 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-14 16:41:52 +00:00 |
gabest11
|
29d11c8137
|
GSdx: small fixes
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1171 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-11 21:10:08 +00:00 |
arcum42
|
6083e3a643
|
Linux: Add -m32 to the compiler flags of pcsx2 and all plugins.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1169 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-11 10:44:12 +00:00 |
gabest11
|
d3547e0662
|
GSdx: trying to get rid of windows dependencies, still many classes to replace :P
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1168 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-11 08:18:00 +00:00 |
arcum42
|
25090899ce
|
Zeropad: Experimental. Enable analog key controls in Linux. Currently does not work well if you also have actual joysticks set up as analog controls.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1165 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-10 05:57:57 +00:00 |
arcum42
|
ae975a354e
|
Zeropad: More cleanup, and some incomplete work on the POV code, which looks like it was only halfway implemented.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1164 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-09 22:44:06 +00:00 |
arcum42
|
05867d69cb
|
Zeropad: Add analog.cpp & analog.h.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1163 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-09 20:07:54 +00:00 |
arcum42
|
0b23b77051
|
Zeropad: Continuing to do some cleanup.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1162 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-09 20:06:57 +00:00 |
gabest11
|
6ea395be4b
|
GSdx: optimizations here and there
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1161 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-09 08:37:02 +00:00 |
arcum42
|
e10ca2ba49
|
All right, this version of GSnull doesn't assert, and if you finagle enough with LilyPad's settings, you can get the keyboard to work (but not a gamepad). Occasionally causes the pad plugin to close on starting emulation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1160 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-09 00:03:27 +00:00 |
arcum42
|
85c8e4c4af
|
Mostly port the GSnull plugin to Windows. Currently asserts on startup in Windows about GSirq not being null. (Though it works if you hit ignore.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1158 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-08 22:40:56 +00:00 |
arcum42
|
a80dfabca8
|
Initial commit of a new null plugin, GSnull (Linux only until I get around to porting it). Yes, it's just what it sounds like; running the pcsx2 without any graphics. May be useful under somewhat bizarre circumstances. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1156 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-08 12:58:57 +00:00 |
arcum42
|
0005b749b5
|
Zeropad: fix minor typo in previous commit that got copied and pasted several times.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1150 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-07 23:49:12 +00:00 |
arcum42
|
a0a4abdcc1
|
Zeropad: Break up linux.cpp into multiple files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1149 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-07 23:37:57 +00:00 |
gabest11
|
c64691811a
|
GSdx: 3.4.9. Texture Function => Decal/TCC=RGB: Av = At (gs_user v3 and v5) or Av = Af (v6)? Seems it was Af... Sonic unleashed was one of the games relying on this setting, could not find any other yet. Also removed the green stripes, shadow sw-mode only.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1145 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-07 12:34:58 +00:00 |
gabest11
|
3202a42578
|
GSdx: Reworked the sw renderer texture cache a bit, at page level its correctness was questionable if the base address was not page aligned, so now keeping track of blocks (32x more), may be slower or faster by a few percent (number of blocks vs. finer resolution).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1142 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-07 06:32:10 +00:00 |
arcum42
|
b02d6a19dd
|
ZeroPad: Revert the changes to the Windows files in ZeroPad, and ifdef off the changes in the common areas, as the Windows version of ZeroPad is clearly only working by voodoo and bailing wire on Windows. (Note: unable to reproduce ZeroPad working properly in any revision [including playground days] on any version of Windows available. Likely because I don't have any poultry handy to sacrifice.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1130 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-04 10:31:18 +00:00 |
arcum42
|
3a7865ac3f
|
ZeroPad: Patch to fix a bug introduced in r1125.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1128 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-03 19:30:38 +00:00 |
arcum42
|
ee3eca5b34
|
Zeropad: Clean up the code so that if I have to go back into it, it's easier to read.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1127 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-03 12:19:58 +00:00 |
arcum42
|
5f35cf1376
|
ZeroPad: Commit bolche's Analog control code, ifdeffed out, so I don't forget to add a gui for it and enable it some day.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1126 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-03 11:49:25 +00:00 |
arcum42
|
94c006efd2
|
ZeroPad: Apply the multiple key patch in issue 197 to ZeroPad. Currently Linux only.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1125 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-03 11:09:15 +00:00 |
arcum42
|
74ebe985f6
|
Plugins: Fix the dialog boxes on FWnull & USBnull so the buttons work. Fix inconsistant version numbers. Delete a stray file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1121 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-02 14:14:34 +00:00 |
arcum42
|
92ac589187
|
CDVDiso: Now uses automake, is C++, isn't split into two files, and doesn't change around the working directory on us.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1118 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-02 13:42:13 +00:00 |
arcum42
|
df31bfc51a
|
Lets get the null plugins working in Windows again...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1112 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-02 05:27:35 +00:00 |
arcum42
|
465f35169f
|
And that's dev9, which was about as barebones as CDVDnull.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1111 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-02 04:39:05 +00:00 |
arcum42
|
6cc85d6050
|
And that's CDVDnull. Given how barebones this plugin is, it's closer to making a null plugin then cleaning it up...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1110 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-02 04:12:29 +00:00 |
arcum42
|
456672168e
|
And there goes SPU2null. This one deserves a lot more work, though. A real gui and backporting all the changes I made to ZeroSPU2, for starters. (And again, Windows may or may not compile for it. Looking at the Visual C++ file, I'm pretty sure it already wasn't compiling.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1109 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-02 03:41:03 +00:00 |
arcum42
|
48c235830b
|
I don't even wan to know how these got deleted during the commit...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1108 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-02 02:45:13 +00:00 |