Commit Graph

15011 Commits

Author SHA1 Message Date
Mrlinkwii 3b4b669038 Gamedb: add patch for 'Transformers - Revenge of the Fallen' 2022-06-04 21:03:19 +01:00
Mrlinkwii 26b666abcd Gamedb: fixes for 'Call of Duty - Le Jour de Gloire' 2022-06-04 20:25:19 +01:00
Mrlinkwii 32e2a8ba2c GameDB: add HW fixes for snowblind engine games 2022-06-04 19:37:50 +01:00
Angel Toloza fdc399b44c GameDB: Mana Khemia
Fixes misalignment of textures in the Pause Menu.
2022-06-04 19:20:07 +01:00
Connor McLaughlin ec43661664 GS: Add sync to host refresh rate option 2022-06-04 18:43:07 +01:00
Connor McLaughlin a05a655037 HostDisplay: Create swap chain in CreateRenderDevice() for D3D
Fixes starting in exclusive fullscreen mode in Qt.
2022-06-04 18:15:59 +01:00
Connor McLaughlin ca3833e71b VulkanHostDisplay: Avoid redundant resizes 2022-06-04 18:10:46 +01:00
Connor McLaughlin 3910b047d4 InputManager: Fix incorrect default keyboard R2 binding 2022-06-04 18:10:46 +01:00
Connor McLaughlin 15c1381c1e VMManager: Add input profile loading 2022-06-04 18:10:46 +01:00
Connor McLaughlin c0e65d9a36 vtlb: Add RAM accessors which avoid hw access 2022-06-04 18:10:46 +01:00
Connor McLaughlin 38ff490b60 HostSettings: Add writer functions 2022-06-04 18:10:46 +01:00
Connor McLaughlin f8fa41d4bf VulkanHostDisplay: Upload textures in init command buffer 2022-06-04 18:10:46 +01:00
Connor McLaughlin b74c65cc7c GS: Make reopen fails non-fatal
It'll restore the old configuration instead.
2022-06-04 18:10:46 +01:00
Connor McLaughlin 624e5ae633 VMManager: Force reloading of LastELF on state load 2022-06-04 18:10:46 +01:00
Connor McLaughlin 71935e7099 VMManager: Relax memory ordering for state
CST is definitely overkill here.
2022-06-04 18:10:46 +01:00
Connor McLaughlin bb9a551318 MTVU: Use Thread wrapper 2022-06-04 18:10:46 +01:00
Connor McLaughlin 457ec7f6f5 Threading: Add lightweight thread wrapper 2022-06-04 18:10:46 +01:00
Connor McLaughlin 433b88c0bf GS/TextureReplacements: Be more lax about header flags 2022-06-04 18:10:46 +01:00
Connor McLaughlin 9f8911536a GS/OpenGL: Use feature flag for D32F/D32FS8 selection 2022-06-04 18:10:46 +01:00
Connor McLaughlin eeb09c54d8 GS/DX12: Use correct state for texture staging buffers 2022-06-04 18:10:46 +01:00
Connor McLaughlin 52a3777aae Qt: Convert webp flags masquerading as png to png 2022-06-04 18:10:46 +01:00
Connor McLaughlin ea1f451d35 Qt: Move flag/star icons to resources 2022-06-04 18:10:46 +01:00
Connor McLaughlin 28795e549b GS/Qt: Represent the current frame on resize when paused
Stops the frame displayed with incorrect proportions.
2022-06-04 18:10:46 +01:00
Connor McLaughlin 0a667bf18a SettingsInterface: Add optional accessors/mutators 2022-06-04 18:10:46 +01:00
Connor McLaughlin 2d8a4e13e6 GS: Fix a bunch of texture copy counters not adding 2022-06-04 18:10:46 +01:00
Connor McLaughlin f1702b5693 Qt: Force game list column resize on window show
Fixes a regression from dbfb93a50f where
the game list columns would always be too short on open.
2022-06-04 18:00:06 +01:00
Connor McLaughlin b89d0837a6 Qt: Avoid spamming resize events on paint
This caused long freezes on Windows when you dragged the window around,
because it was sending a paint event for every movement.
2022-06-04 17:27:55 +01:00
TellowKrinkle cba6a6ec51 Qt: Add preferences button to menu system
Important on macOS to get the expected keyboard shortcut
2022-06-04 14:50:33 +01:00
TellowKrinkle d74623faf9 Qt: Support DPI change events 2022-06-04 14:50:33 +01:00
TellowKrinkle db4bf08475 GHActions:macOS: Add Qt build 2022-06-04 14:50:33 +01:00
TellowKrinkle f9c2327bf5 Qt: Respond to dark/light mode changes 2022-06-04 14:50:33 +01:00
TellowKrinkle beab9870cf Common: Move ObjC methods to CocoaTools 2022-06-04 14:50:33 +01:00
TellowKrinkle dbfb93a50f Qt: Calculate icon theme from palette instead of name 2022-06-04 14:50:33 +01:00
TellowKrinkle 6b66cd7f29 Qt: Remove [Light] from Native theme
It's whatever your system theme is set to, be that light or dark
2022-06-04 14:50:33 +01:00
TellowKrinkle 08089e0654 Qt: Set isMask to true on menu items
Prevents icons from being the wrong color when the Qt theme doesn't match the macOS system theme (or when you use Native theme with dark mode)
2022-06-04 14:50:33 +01:00
TellowKrinkle b2ef973f16 Qt: Fix game summary field size on macOS 2022-06-04 14:50:33 +01:00
TellowKrinkle d862f8cd53 Qt: Fix SDL initialization crash on macOS 2022-06-04 14:50:33 +01:00
TellowKrinkle 9c61e9eda3 Qt: Mac build 2022-06-04 14:50:33 +01:00
Goatman13 dc000e08ab GameDB: Add more Onimusha 3 HW fixes.
Fixes textureless graphics ingame.
2022-06-04 14:27:16 +01:00
Goatman13 5469d59de9 IPU: Set ECD if start code is not 1xx
Onimusha 3 send 0x200 and expect that start code search finish on it.
Setting ECD here helps The Sims Bustin' Out
2022-06-04 14:27:16 +01:00
refractionpcsx2 37f640ece2 IPU: Always process command if busy on DMA run 2022-06-04 13:30:48 +01:00
refractionpcsx2 906898c785 Savestates: Add developers comment for commit log messages 2022-06-04 04:57:37 +01:00
TheTechnician27 30f6c5f8f1 Update README.md to reflect project's age. 2022-06-04 02:36:13 +01:00
refractionpcsx2 1a2059c0f1 IOP Counters: Fix up interrupt behaviour
Also replace some magic values with macro/enum type thingies
2022-06-04 02:28:56 +01:00
RedDevilus 4fb0050411 GameDB: Forbidden Siren 2
Fixes vertical lines in-game (merge sprite) and FMV (software renderer gamefix)
2022-06-04 02:25:26 +01:00
refractionpcsx2 5708fb1668 IPU: add slight timing to IDEC/BDEC
Modify IPU to run on internal interrupts to give some timing
2022-06-04 01:46:01 +01:00
refractionpcsx2 870604d64c Savestates: Add new IPU variable and bump version 2022-06-04 01:46:01 +01:00
refractionpcsx2 9f4bf4267d IPU: Stop early IPUProcessInterrupt fires. 2022-06-04 01:46:01 +01:00
refractionpcsx2 5c15d57f5f IPU: Reorder DMA timing for IPU_TO and IPU_FROM 2022-06-04 01:46:01 +01:00
Mrlinkwii 6e1f76185e GameDB: add patches for 'Harry Potter and the Half-Blood Prince' 2022-06-03 23:00:05 +01:00