* cmake: Remove zzogl from cmake.
* cmake/build: Remove GLSL_API and EGL_API flags.
Only used in zzogl.
* linux various: Remove zzogl.
* sln: Remove zzogl from old plugins solution.
* zzogl: Remove source files.
* debian: Exclude zzogl from copyright.
* linux various: Remove glsl2h.pl
Used only in zzogl?
* linux various: Remove zzogl code from validate_glsl.sh
* debian: Remove zzogl mentions in create built tarball.
* gitignore: Remove zzogl paths.
* add a script to run cg compiler on glsl file:
+ handy to check the syntax
+ output the asm of the shader
- unfortunately don't support latest glsl construct but better than nothing
* really delete resources before context destruction
* wanted to play with opengl3 timer for profiling but not conclusive, just keeping code around for future use
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5278 96395faa-99c1-11dd-bbfe-3dabce05a288