Commit Graph

12961 Commits

Author SHA1 Message Date
TellowKrinkle f5cfd7e6bf DEV9: Split ethernet adapter api config selection into separate dropdown 2021-10-22 20:39:44 -05:00
TellowKrinkle b16b759adf DEV9: Inline hdd size in config 2021-10-22 20:39:44 -05:00
TellowKrinkle 687e5d41e1 DEV9: Don't use collapsible panes for config 2021-10-22 20:39:44 -05:00
TellowKrinkle 3ba3ac5813 DEV9: Add tap adapters to new config on Windows 2021-10-22 20:39:44 -05:00
TellowKrinkle b48ae6d519 DEV9: Translatable strings for HddCreate 2021-10-22 20:39:44 -05:00
TellowKrinkle e068d24920 DEV9: Switch Windows config dialog to wx 2021-10-22 20:39:44 -05:00
TellowKrinkle 85bc4f1027 DEV9: Switch Linux config dialog to wx 2021-10-22 20:39:44 -05:00
Connor McLaughlin 005f8c7d1d Config: Fix zoom/stretch options not updating on Apply 2021-10-21 13:22:31 +02:00
refractionpcsx2 0a72e7474e GameDB: Add gamefixes for Ruff Trigger 2021-10-20 20:18:22 +01:00
refractionpcsx2 7a330340ac GameDB: Port Iridium Runners patch, update fixes 2021-10-20 20:15:46 +01:00
refractionpcsx2 24e73b3134
Savestates: Add missing things from Savestates (#4917)
Savestates: Add missing variables from Savestates
2021-10-20 10:41:50 +01:00
TellowKrinkle c3e5b4225b GSdx:SW: Prevent thread ping-pong in software renderer sync 2021-10-19 16:04:15 -04:00
TellowKrinkle 85f1acb7b7 MTGS: Don't unlock mutex if you're just going to lock it again
Poor MTVU thread getting trolled by the GS thread.  By the time it wakes up its lock is taken again.  When under contention (GS thread behind the VU thread), this caused the GS thread to waste an additional 8% of its time pointlessly waking the VU thread
2021-10-19 16:04:15 -04:00
TellowKrinkle 881b017606 Utilities: Add TryWait and spin waits to semaphore and mutex 2021-10-19 16:04:15 -04:00
TellowKrinkle 5ff89dd695 Utilities: Add functions for spin waiting 2021-10-19 16:04:15 -04:00
TellowKrinkle cf02893d22 macOS: faster semaphores
mach semaphore is kernel-only, and doesn't have a userspace fast path
2021-10-19 16:04:15 -04:00
refractionpcsx2 5011b9ead5 EE: Cyclerate > 1 caused some cycles to be lost 2021-10-19 20:09:07 +01:00
refractionpcsx2 6746578120 VU JIT: Include ADDi in flag calculations
Fixes #4916
2021-10-18 12:32:44 +01:00
refractionpcsx2 a85247ff9f GIF: re-re-fix FIFO behaviour
Fixes #4915
2021-10-18 12:14:21 +01:00
refractionpcsx2 c363241fad GS: Partial revert of #4891
Fixes performance problems with Baldur's Gate 2
2021-10-17 16:45:04 +01:00
lightningterror d875bff471 pad-linux: Update to latest controller database. 2021-10-17 17:15:38 +02:00
Connor McLaughlin 44bc273590 microVU: Use uncached reg when clamping for FMAC instructions 2021-10-17 15:54:58 +01:00
arcum42 9044531a80
Add the current profile to the status bar. (#4888) 2021-10-17 01:19:18 -07:00
TellowKrinkle f22ba886d9 Fix unparenthesized macro input 2021-10-17 04:17:58 +01:00
Ziemas 3f6ac2fa68 Debugger: Separate EE and IOP symbol maps
Previously they shared a single map which dosen't make sense.
2021-10-17 04:08:35 +01:00
Ziemas 7fd40f094a Debugger: more clang-tidy 2021-10-17 04:08:35 +01:00
Ziemas f873e3b630 Debugger: Prefer override over virtual 2021-10-17 04:08:35 +01:00
Connor McLaughlin 6da938a714 GS: Get rid of a bunch of warnings in GSDeviceOGL 2021-10-17 03:34:44 +01:00
tellowkrinkle 934a7f70b2 Remove 30-day artifact retention on windows builds
Should revert to default of 90 days
2021-10-16 23:55:24 +01:00
refractionpcsx2 9109751ff0 CDVD: Insert step on swap for Generic Detect before type detect 2021-10-14 23:16:48 +01:00
refractionpcsx2 880107e72b BIOS/FastBoot: If OSDConfig is written, turn off HLE
Fixes #4902
Savestate bump, sorry.
2021-10-14 22:27:02 +01:00
refractionpcsx2 f14c9e7ddd CDVD: Fix tray closure on No Disc 2021-10-14 22:22:37 +01:00
refractionpcsx2 d736c8b281 CDVD: Use CD or DVD detecting types 2021-10-14 21:51:48 +01:00
refractionpcsx2 a96f900760 COP2: Simplify reg allocation 2021-10-14 10:06:13 +01:00
Ziemas 45bb57a38c IOP Recompiler: Fix BIOS trace logging on 64bit 2021-10-13 22:42:51 +02:00
refractionpcsx2 1b31eb9e4a Common: Fix AT&T mixup in FastJmp code 2021-10-12 23:08:13 +01:00
lightningterror d36043c678 GS Debugger: Show "D3D11 HW" only on windows. 2021-10-12 03:54:35 +02:00
refractionpcsx2 54d10d21ec CDVD: Simulate 1 sector read ahead 2021-10-11 00:16:00 +01:00
Mrlinkwii 4c7a251f6d GUI : remove EE Cycle Skipping 3 2021-10-10 16:52:28 +01:00
lightningterror e597f68620 pad-linux: Update to latest controller database. 2021-10-10 15:07:26 +02:00
lightningterror 6ed00107cf GS: Revert be7e1163b4
Completely remove the code instead of commenting it out, seems to cause
issues with several games.
2021-10-08 21:56:25 -04:00
kojin ef2c7ac480 gs-tc: propagate texture shuffle format on readback 2021-10-08 21:43:54 -04:00
lightningterror 575b88ac04 gs: Fix recent clamp range changes.
Arguments were in wrong order by mistake.
Let's pretend that didn't happen.
2021-10-09 02:40:30 +02:00
lightningterror 2e0b8302dd GS-hw: Add Slam Tennis to automatic mipmapping.
Close #4866
2021-10-08 20:57:39 +02:00
lightningterror a2ba0ae818 gs-d3d11: Fix Shade Boost Contrast and Saturation swapped values. 2021-10-08 13:31:17 +02:00
refractionpcsx2 ae1f1599f6 COP2: Fix reg allocation issue
Really fixes Devil May Cry which was a bug hidden by clamping hidden by a bug, yeah i think that covers it all...
2021-10-07 23:29:04 +01:00
Mrlinkwii 296911bef9 GUI: remove preset 4,5,6 2021-10-07 22:15:00 +01:00
refractionpcsx2 05dc48df07 GameDBL Add VU clamping for Devil May Cry
Also fix a COP2 arrangement issue, not sure what it fixes.

Clamping previously wasn't needed as it was masked by a bug.

Fixes #4884
2021-10-07 20:45:24 +01:00
lightningterror 660c623dd0 pad-linux: Update to latest controller database. 2021-10-05 16:29:14 +02:00
refractionpcsx2 b8f4a8ffb3 CDVD: Added simple rotational latency
Also removed DMA delay
2021-10-05 13:25:12 +01:00