Details: (0x1800 to 0x1fff were being mis-written to 0x2000->0x2800, roughly).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3206 96395faa-99c1-11dd-bbfe-3dabce05a288
[cmake]:
* Update to use the above patch.
* Remove a52. Need to use system version.
* Remove stub file. Append pcsx2 to 3rparty library to ease futur support.
Important Note: codeblock will probably need some update. (add 3rdparty/soundtouch_linux_include in include path)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3200 96395faa-99c1-11dd-bbfe-3dabce05a288
Note: I updated the codeblock xml to remove the file. It is normaly ok but I do not test it (only cmake one^^)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3195 96395faa-99c1-11dd-bbfe-3dabce05a288
[spu2x]: explain why one inline fail on linux
[cmake]: Prepare some include directory updates
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3185 96395faa-99c1-11dd-bbfe-3dabce05a288
* Better separation between pcsx2/plugins/3rdparty => no need anymore to download everythings :)
* Drop build dependency on unused libBPM (from soundtouch)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3180 96395faa-99c1-11dd-bbfe-3dabce05a288
* Various configuration dialogs remember their positions now. :)
* AboutBox is fixed, and is now resizable.
* Fix for Issue 739 : usermode.ini hashes are now case-insensitive on Win32.
* Likely Fix for Issue 740 : missing text on Linux/GTK. (need confirmation)
DevNotes:
* Moved IniInterface.cpp/h to the Utilities lib. Linux makefiles will need to be updated. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3178 96395faa-99c1-11dd-bbfe-3dabce05a288
* Major bugfix to the startup/user path settings code (should fix issues some people were having when trying to run multiple copies of pcsx2 from different folders).
* Various bugfixes to panel appearances
* Win32: "stdio" console output now redirects to theVisual Studio Debug Output window, since Stdout is generally useless on windows.
Emulation:
* Removed the IOP SIF hack since it never did what I was hoping it would do anyway.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3176 96395faa-99c1-11dd-bbfe-3dabce05a288
DEV NOTE: Please leave LTCG enabled on wxBase, since wxString/wxObject and other wx-based containers benefit from it considerably.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3172 96395faa-99c1-11dd-bbfe-3dabce05a288
Todo note: The plan is to make the Gamefixes dialog match the new way the speedhacks dialog is laid out, with the disable checkbox at the top (in case someone wants to try their hand at it!).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3171 96395faa-99c1-11dd-bbfe-3dabce05a288
Now we have a 256x256 pixel version for Vista / Windows 7 as well.
The new 3D icon and most other work on these is by Gigaherz, thanks a bunch for it! :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3170 96395faa-99c1-11dd-bbfe-3dabce05a288
* align cmake flags with codeblock one. (note spu2x may still fail to compile with inline problem)
* Some final cleaning. You must be able to see your reflection now ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3169 96395faa-99c1-11dd-bbfe-3dabce05a288
* Various small cleanups to emitters and microVU's regalloc code (no functional changes)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3162 96395faa-99c1-11dd-bbfe-3dabce05a288
* Add missing file
* Use a default option for FORCE_INTERNAL_SOUNDTOUCH instead of a hardcoded one
* Some cleaning
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3156 96395faa-99c1-11dd-bbfe-3dabce05a288