Commit Graph

19491 Commits

Author SHA1 Message Date
Stenzek 8cc7e60138 3rdparty: Move WIL v1.0.240122.1 in-tree
Renamed to winwil, because otherwise you won't be able to easily git
pull these changes.
2024-06-11 11:30:45 +10:00
Stenzek 5c59288b39 3rdparty: Move rapidyaml v0.6.0 in-tree
Also c4core v0.2.0, fast-float v6.1.1.
2024-06-11 11:30:45 +10:00
Stenzek d6c4a9a4d5 3rdparty: Move Vulkan-Headers v1.3.287 in-tree 2024-06-11 11:30:45 +10:00
Stenzek 08975bd9f1 3rdparty: Move googletest v1.14.0 in-tree 2024-06-11 11:30:45 +10:00
Stenzek cf475d961a 3rdparty: Move fmt v10.2.1 in-tree 2024-06-11 11:30:45 +10:00
Stenzek cb0f0b65cc DEV9: Add missing RedtapeWindows.h include 2024-06-11 11:30:45 +10:00
PCSX2 Bot 28734a65dc PAD: Update to latest controller database. 2024-06-10 18:14:24 +02:00
Stenzek cc7313bf32 Qt: Use 64-bit comparison for VC runtime check
Backport 484c1dccd4
2024-06-10 16:48:35 +10:00
JordanTheToaster b011e91abd 3rdparty: Update CPUInfo to latest
Allows building on FreeBSD.
2024-06-10 12:51:57 +10:00
Stenzek e2a4d8f1e6 CDVD: Force initialized flag on NVRAM reads
Jak 1 crashes on boot if it's not set.
2024-06-10 12:51:18 +10:00
Stenzek b55ec3ae58 CDVD: Tidy up NVRAM read helpers
Get rid of the janky offsetof.
2024-06-10 12:51:18 +10:00
Stenzek 6220148be7 CDVD: Cache mechacon version 2024-06-10 12:51:18 +10:00
Stenzek 919da4d97a CDVD: Read NVRAM on startup, cache, and save on shutdown 2024-06-10 12:51:18 +10:00
refractionpcsx2 ac38a350a0 Updater: Add VC Runtime check 2024-06-09 17:44:42 +01:00
Stenzek 4f5562ad3f GS: Swap to cpuinfo for checking CPU features 2024-06-09 22:18:59 +10:00
Stenzek 37df1adff6 Qt: Add very-early VC++ runtime version check
Backport of a2e6a48d2e
2024-06-09 21:47:32 +10:00
TheLastRar 7878dee32d input-rec: Display message when we fail to create/open file 2024-06-09 21:03:23 +10:00
TheLastRar a95288946c input-rec: Use toNativeSeparators() when opening recording
In the recording viewer
2024-06-09 21:03:23 +10:00
TellowKrinkle 58ae9fd355 GS:MTL: Fix handling of tex is depth fb 2024-06-08 18:23:35 -05:00
refractionpcsx2 d34f359621 GS/HW: Correct TEXA behaviour on shuffles 2024-06-08 19:26:35 +01:00
icup321 986a9773e6 GameDB: Some NTSC-K fixes
Adds some missing patches for NTSC-K games that were overlooked.
2024-06-07 20:03:41 +01:00
JordanTheToaster 7d530228e3 3rdparty: Update xbyak to 7.06
Might fix a crash on older AMD CPUs apparently.
2024-06-07 16:09:10 +01:00
Stenzek 1ec4c248fb CI/Windows: Disable Qt's PCRE2 JIT
Backport of daed75de20
2024-06-07 16:14:34 +10:00
Connor McLaughlin 91fbf1b22e CI/Windows: Uninstall system LLVM package
Instead of upgrading it, we haven't tested clang-18 with PCSX2 yet.
2024-06-07 15:56:53 +10:00
refractionpcsx2 5e858fa1bc GS/HW: Take render target end block for channel shuffles if bigger 2024-06-06 22:59:12 +01:00
refractionpcsx2 f771b0f29c CI: Tempfix windows clang builds 2024-06-06 21:31:13 +01:00
refractionpcsx2 3c15f6e42f GameDB: Add Texture inside RT to Mobile Suit Gundam - One Year War 2024-06-04 22:07:06 +01:00
refractionpcsx2 0522da2299 GS: Don't be inclusive of textures edges in all cases 2024-06-04 22:07:06 +01:00
TheLastRar 877c3ee90d input-rec: Use toNativeSeparators() when opening recording 2024-06-04 11:19:41 +10:00
PCSX2 Bot 9e1acc5744 PAD: Update to latest controller database. 2024-06-03 20:03:55 +02:00
Blackbird88 bc9edb5387 GameDB: Tokyo Xtreme Racer Drift/Kaido Racer - Upscaling fixes 2024-06-02 19:50:42 +01:00
TellowKrinkle 8625e30dc6 GS:MTL: Add Intel HD 4000 to the list of GPUs to use PixelFormatView on
No clue why, but apparently this helps them a lot, at least on OCLP Big Sur
2024-06-01 19:08:45 -05:00
JordanTheToaster af8fdae75e GameDB: Various bodges 2024-06-01 20:04:11 +01:00
refractionpcsx2 7de06e340b GS/HW: Improve some tex in rt handling 2024-06-01 20:03:50 +01:00
refractionpcsx2 4c8e42d801 GS/HW: Improve handling of channel shuffles on new targets 2024-06-01 02:32:02 +01:00
refractionpcsx2 834f12dd55 GS/HW: Update the target width to match source in channel shuffle
Also kill an annoying assert
2024-06-01 02:32:02 +01:00
refractionpcsx2 6d67156707 GS/HW: Favour newer draw on source overlap + improve target overwrite 2024-06-01 02:32:02 +01:00
refractionpcsx2 4faa5f2095 GS/HW: Compensate for edges in complex clamps to reduce upscale garbage 2024-06-01 02:31:20 +01:00
Connor McLaughlin 69c2c53ca7 CI/AppImage: QtNetwork is no longer needed 2024-05-31 13:39:51 +10:00
Stenzek d48f527d6d Common: Tidy up signal handlers
Move MacOS into its own file.
Fix assertion failure crash dumping.
2024-05-31 13:39:36 +10:00
TheLastRar f2e4a5e780 GS: Remove MSVC macro hack 2024-05-30 19:01:23 +01:00
PCSX2 Bot c44659d3ab Qt: Update Base Translation 2024-05-30 11:28:02 +01:00
TheLastRar ee9866b568 DEV9: Prefer C++ string comparison in AdapterUtils 2024-05-30 11:25:02 +01:00
TheLastRar f58ee161c7 DEV9: Use const in AdapterUtils 2024-05-30 11:25:02 +01:00
TheLastRar 0856f3b223 DEV9: Shuffle code in Linux GetAdapter
Giving same flow as Windows code
2024-05-30 11:25:02 +01:00
TheLastRar 3acf898680 DEV9: Use helper method to get the sockaddr address family
This attempts to avoid undefined behaviour with our current assumptions about the socket api
2024-05-30 11:25:02 +01:00
TheLastRar 38f02de318 DEV9: Eliminate c-style casts in AdapterUtils 2024-05-30 11:25:02 +01:00
TheLastRar a6ddbdb879 DEV9: Use correct buffer type in Win32 GetAdapter
Returned data is not sequenced IP_ADAPTER_ADDRESSES entries
We will use implicit object creation avoid UB
2024-05-30 11:25:02 +01:00
TheLastRar 3aff833b5c DEV9: Unify GetAdapter code 2024-05-30 11:25:02 +01:00
TheLastRar 344cf6fffb DEV9: Add general notes regarding sockaddr casting 2024-05-30 11:25:02 +01:00