Connor McLaughlin
7e939b7535
SaveState: Bump version
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[SAVEVERSION+] 44e69a9
changed the size of the microVU state struct, which is saved
(to resume incomplete micros), without bumping the version.
2022-12-05 04:07:15 +01:00
JordanTheToaster
57f0ebbff9
GameDB: Add comment for Mipmapping on P3 FES
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Adds a comment to the game fix on P3 Fes to mention the flashing windows it fixes.
2022-12-04 23:42:25 +00:00
lightningterror
a426df9c65
Qt: Correct bilinear default option tooltip.
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Close #7538
2022-12-04 23:10:09 +01:00
Connor McLaughlin
2584835176
CMake: Drop SPU2X_PULSEAUDIO define
2022-12-04 20:56:48 +00:00
refractionpcsx2
40cb41399f
VU: Correct XGKick timing when using XGKickSync
2022-12-04 19:44:15 +00:00
Mrlinkwii
eedea5cbf7
GameDB : add AdaptiveBFF to 'K-1 World Grand Prix 2006' and 'Elemental Gerad'
2022-12-04 16:28:39 +00:00
Connor McLaughlin
bd97a7a216
FullscreenUI: Allow unbinding a hotkey/controller with Triangle
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Previously this wasn't possible with a controller, only the mouse.
Follow the same convention as other UI options (alternate action =
triangle/Y).
2022-12-04 14:33:23 +00:00
Connor McLaughlin
d1891fc31c
Qt: Remove hardware download mode from global settings
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Previously it would be disabled, leading to user confusion.
2022-12-04 14:33:00 +00:00
Connor McLaughlin
20193eae36
Qt: Remove dead code from ControllerBindingWidget_Base
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This was moved to the settings tab a while back.
2022-12-04 11:37:54 +01:00
Connor McLaughlin
1cb10eb889
FullscreenUI: Don't clear state when switching renderers
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Fixes things like the achievement summary not being displayed, or if the
pause menu is never accessed, the popups from showing at all.
2022-12-04 04:27:38 +00:00
Connor McLaughlin
d52352966e
InputManager: Add IsInputSourceEnabled
2022-12-04 04:27:38 +00:00
TellowKrinkle
a8382ceb50
GHActions: Switch linux release pipeline to full lto
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Missed that last time
2022-12-03 14:42:22 -06:00
TellowKrinkle
d47c9b0773
CMake: Fix LTO_PCSX2_CORE + DISABLE_ADVANCE_SIMD
2022-12-03 14:42:22 -06:00
TellowKrinkle
1a383de5c4
IPU: MultiISA IPU
2022-12-03 00:52:10 -06:00
TellowKrinkle
44e69a9603
microVU: Adjust microRegInfo to match size of mVUCustomSearch
2022-12-03 00:52:10 -06:00
TellowKrinkle
91cba0ec45
microVU: Fix up mVUCustomSearch
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Fixes SSE4 version to follow WIN32 x86-64 calling convention (don't clobber xmm6 or xmm7)
Fixes AVX version to properly include fourth ymm register in result
2022-12-03 00:52:10 -06:00
TellowKrinkle
e0a0e0b00c
microVU: Choose AVX2/SSE at runtime
2022-12-03 00:52:10 -06:00
TellowKrinkle
22f214c8e1
GHActions: Check multi-isa builds for global constructors
2022-12-03 00:52:10 -06:00
TellowKrinkle
9ff2dd6be1
GHActions:Windows: Enable multi-isa builds in cmake
2022-12-03 00:52:10 -06:00
TellowKrinkle
4e09f903ca
GS: MultiISA XXH3
2022-12-03 00:52:10 -06:00
TellowKrinkle
a45f674bc1
GS: Use MultiISA ProcessorFeatures struct for SW codegen
2022-12-03 00:52:10 -06:00
TellowKrinkle
75da9809e9
GS: Single build with all ISAs
2022-12-03 00:52:10 -06:00
TellowKrinkle
561fb7a4be
GS: Prepare for separation of multi-isa code
2022-12-03 00:52:10 -06:00
TellowKrinkle
b0da6361cb
GS: Mark SW renderer as multi-isa unshared
2022-12-03 00:52:10 -06:00
TellowKrinkle
bc74c9064a
GS: Make g_const constant initialized
...
We never took advantage of the ability to relocate the pointer
2022-12-03 00:52:10 -06:00
TellowKrinkle
66133b8b21
GS: GSVertexTrace Multi-ISA Support
2022-12-03 00:52:10 -06:00
TellowKrinkle
b69c270c31
GS: GSLocalMemory Multi-ISA support
2022-12-03 00:52:10 -06:00
TellowKrinkle
d56e6427a9
GS: Add MultiISA files
2022-12-03 00:52:10 -06:00
TellowKrinkle
0692a9ff51
Core: Use GCC-style defines for sse detection
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Much nicer for adding extensions afterwards
2022-12-03 00:52:10 -06:00
Connor McLaughlin
4bf6b1df5e
ImGuiOverlays: Add frame time graph
2022-12-03 04:07:31 +00:00
Connor McLaughlin
bb7ab5690c
GSRunner: Fix imgui breaking if skip dupe frames is on
2022-12-03 04:07:31 +00:00
TellowKrinkle
c12422b2cd
MTGS: Fix spinning when out of space with MTVU off
2022-12-03 02:44:25 +01:00
TellowKrinkle
be6598e224
Threading: DarwinSemaphore.cpp things no longer need to be cancellation points
2022-12-03 02:44:25 +01:00
TellowKrinkle
faf750a544
GS: Use semaphores with a fast userspace path
2022-12-03 02:44:25 +01:00
refractionpcsx2
ab7105ffa0
GameDB: Add fixes for Busin 0: Wizardry Alternative games. Fixes titles.
2022-12-02 20:02:13 +00:00
lightningterror
e4da6829d3
InputRecording: Fix Wunused-private-field warning.
2022-12-02 20:23:25 +01:00
Mrlinkwii
1c1d494913
GameDB: fix naming of Castlevania LoI games ( #7516 )
2022-12-01 23:54:41 +00:00
TheLastRar
a22b34ed25
DEV9: Use native APIs to check for holes
2022-12-01 21:40:31 +00:00
TheLastRar
31c045fdb5
DEV9: Allow sparse writing to HDD file
2022-12-01 21:40:31 +00:00
TheLastRar
887a1685dd
DEV9: Create Sparse files
2022-12-01 21:40:31 +00:00
TellowKrinkle
ec887d5aaf
GS:MTL: Clear a few warnings
2022-11-30 18:21:49 -06:00
TellowKrinkle
08f503748e
GS:MTL: Use presentDrawable on Ventura and during vsync
2022-11-30 18:21:49 -06:00
TellowKrinkle
656f0f7b16
GS:MTL: Fix spin timer initialization
2022-11-30 18:21:49 -06:00
JordanTheToaster
410378dccd
Qt: Tiny UI changes
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Just some minor UI changes.
2022-11-29 23:50:18 +00:00
refractionpcsx2
ff22a32a61
CDVD: Escape descriptor read on iso read failure
2022-11-29 20:45:42 +00:00
lightningterror
5cdf0552ac
labeler: Remove buildbot.xml
2022-11-29 12:20:01 +01:00
lightningterror
d4cd8442c4
build: Remove buildbot.xml
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Was used compiling and distributing builds via Orphis buildbot, no longer needed as we host the builds on our website.
Was also used for mscompile.
2022-11-29 12:20:01 +01:00
lightningterror
b0430af217
build: Remove mscompile.cmd
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Outdated, allowed to compile pcsx2 through command prompt.
2022-11-29 12:20:01 +01:00
refractionpcsx2
a6c22731ba
GameDB: Add EE clamping for Shinobido - Way of the Ninja
2022-11-29 10:53:51 +00:00
lightningterror
61b562fcaa
codacy: Exclude md files.
2022-11-29 09:46:18 +00:00