Commit Graph

12559 Commits

Author SHA1 Message Date
Mrlinkwii ffb1a3d11e
GameDB: Fix errors in GameDB. (#4389) 2021-04-24 13:58:54 +02:00
Mrlinkwii 721253bf49
GameDB: Adds gamefixes for various games. (#4388)
Adds fixes for Energy Airforce - Aim Strike , K-1 World Grand Prix 2006.
2021-04-24 00:45:08 +02:00
Mrlinkwii 526c143eb5 GUI: rename 'show debug' to 'show debugger' and move the create blockdump' option above it above
GUI: rename 'show debug' to  'show debugger' and move the  create blockdump' option  above it  above
2021-04-23 00:17:07 +02:00
Mrlinkwii 4d2f7ae9e2 clang-format : pcsx2/gui/MainFrame.cpp
clang-format : pcsx2/gui/MainFrame.cpp
2021-04-23 00:17:07 +02:00
Mrlinkwii d7851132c4 GUI: change window to debug and move blockdump to to debug
GUI: change window to debug and  move blockdump to  to debug
2021-04-23 00:17:07 +02:00
refractionpcsx2 6f7890b709 microVU: Fix mistake when setting Status Flag bits for Signed/Zero 2021-04-19 10:55:33 +01:00
dependabot[bot] d3be481327 build(deps): bump actions/cache from v2.1.4 to v2.1.5
Bumps [actions/cache](https://github.com/actions/cache) from v2.1.4 to v2.1.5.
- [Release notes](https://github.com/actions/cache/releases)
- [Commits](https://github.com/actions/cache/compare/v2.1.4...1a9e2138d905efd099035b49d8b7a3888c653ca8)

Signed-off-by: dependabot[bot] <support@github.com>
2021-04-19 08:34:26 +02:00
tellowkrinkle 256afa8b9d clang-format: change alignment settings 2021-04-18 17:39:09 -05:00
Tyler Wilding 770eb0bdaf github: Beef up the CONTRIBUTING file and point people there for best-practices 2021-04-19 00:37:46 +02:00
Tyler Wilding 6e8578ff6c github: Add PULL_REQUEST template 2021-04-19 00:37:46 +02:00
Tyler Wilding 5e585c69ff github: Move CONTRIBUTING file into .github folder 2021-04-19 00:37:46 +02:00
TellowKrinkle 3db5e42b96 GSdx: Add clang-format off/on to parts clang-format breaks really badly on 2021-04-17 05:11:33 -05:00
TellowKrinkle ae1bc651d6 GSdx: Format 2021-04-17 05:11:33 -05:00
lightningterror fafbb3cc63 gsdx: Clean up a few warnings. 2021-04-13 02:05:18 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech 6251c3f8ab gsvector: fix forgotten elif during purge 2021-04-13 02:04:16 +02:00
tellowkrinkle 1e60161932
ghactions: brew update before installing in macOS
Should fix issues with homebrew's old package provider shutting down
2021-04-12 15:04:05 -05:00
Tyler Wilding 6cc969a89c ci: Automatically label pull requests 2021-04-10 20:41:01 +02:00
KrossX 0235bec410 PAD: Just enable pressure on CMD 0x4F 2021-04-10 19:46:30 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech 12e9ddfa2b core: change sse4 fatal error to sse4.1 2021-04-10 19:16:42 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech 8a9ec4c706 core: purge sse2 2021-04-10 19:16:42 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech 5509bfc003 spu2: purge sse2 2021-04-10 19:16:42 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech 48f51b3ce3 gs: purge sse2/sse3 2021-04-10 19:16:42 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech 6bc31a0023 cmake: make sse4 default 2021-04-10 19:16:42 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech fb1f73fbd4 sln: remove SSE4 from build options, make SSE4 default 2021-04-10 19:16:42 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech 970dfb9cfd buildbot: change default target because of sse2 purge 2021-04-10 19:16:42 +02:00
pgert 87daea8a06 GUI > SpeedhacksPanel: textstringcorrections 2021-04-10 13:31:58 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech edeb0d7bd7 ipc: keep previous file socket formatting 2021-04-09 11:30:21 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech 1d93cd25e5 ipc: switch to std::string, more readable code + fixes memleak 2021-04-09 11:30:21 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech 80cd65d347 ipc: remove possible memory corruption due to strcat on provided pointer 2021-04-09 11:30:21 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech 4a2482e950 ipc: implement MsgStatus 2021-04-09 11:29:58 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech bc6e5213a0 ipc: implement MsgGameVersion 2021-04-09 11:29:58 +01:00
lightningterror 434a06cb72 gsdx-gui: Remove partial and full crc hack levels on release builds.
Normal users shouldn't really need to choose partial or full since
automatic already does that.
Keep the options on debug for testing only.
2021-04-08 21:17:07 +02:00
lightningterror 05a31bd656 pad-linux: Update to latest controller database. 2021-04-07 13:32:23 +02:00
refractionpcsx2 b60765e976 Gif: Remove MTVU spam that isn't required
Solves stuttering in MTVU mode in some games, and gets rid of some annoying asserts which mean nothing.
2021-04-05 04:45:04 +01:00
lightningterror c61566dec0 misc: Enable GS debugger on CI artifacts. 2021-04-05 00:23:31 +02:00
RedDevilus 0fe9a9535e SPU2: Change default of latency slider
Linux: 300 to 100 (which should be fine for everyone.
Windows: Change the steps to start from 3 and increment on higher numbers instead of 0.5 steps which is just stupid to be that granular.
2021-04-04 23:18:07 +01:00
lightningterror 048356a393 pad-linux: Update to latest controller database. 2021-04-02 05:57:15 +02:00
RedDevilus 7704960e1d GUI-Speedhacks: Grayout Instant VU1 when MTVU is enabled
MTVU checked + Instant VU1 checked = MTVU is on
MTVU checked + Instant VU1 off = MTVU is on
Essentially it doesn’t matter for Instant VU1 be checked or unchecked if MTVU is checked.
MTVU off + Instant VU1 checked = Instant VU1 is on
MTVU off + Instant VU1 off = both are off

Instant VU1 enabled is the old behaviour (so think of it always being enabled in the past). Some games however don’t like this and for those few games they should be off, those kind of games should’ve normally been added as an automatic gamefix or will be in the future.
2021-04-02 00:36:51 +01:00
ty e36199c499 Misc:Debugger: Support write-only GS priv reads 2021-04-01 16:32:47 +02:00
ty 9ea1610d37 Misc:Debugger: Bios thread view support 2021-04-01 16:30:55 +02:00
Jonathan Li a6fac1e009 gsdx:windows: Fix incorrect printf specifier 2021-03-27 18:51:17 +00:00
Jonathan Li 157add3eea gsdx:windows: Handle capture dialog filenames properly
The capture dialog filename handling code did not handle non-English
filenames properly.

Fix the filename handling by working in Unicode only and avoiding
unnecessary and incorrect string conversions.
2021-03-27 18:51:17 +00:00
Jonathan Li d81f236910 gsdx:windows: Handle shader dialog filenames properly
The shader dialog filename handling code had several buffer overflows
and also did not handle non-English filenames well.

Fix the filename handling by storing them as UTF-8 in the ini and
converting them to/from UTF-16 as necessary, and also fix the buffer
overflows.
2021-03-27 18:51:17 +00:00
Jonathan Li dedd860d40 windows: Add utf-16 to utf-8 conversion function 2021-03-27 18:51:17 +00:00
KrossX 294e54c42b
PAD: Add one more byte to umask. (#4305)
Seems to be enough to fix Warriors of Might and Magic.

Increased savestate version since it changes the size of the PadFreezeData struct.
2021-03-26 23:23:03 +01:00
ty 690dae5c17 Misc: Support another bios for the debugger threadlist 2021-03-26 14:26:31 +01:00
Tyler Wilding 72eafeaf40 docs: Hide PDF metadata from rendered markdown in github 2021-03-26 14:24:02 +01:00
Kojin 51253193e0 msbuild: fix libchdr include directory
I don't know what PublicIncludeDirectories is, it's not documented anywhere by MS.
Even if it doesn't fix the bot, it's at least consistent now.
2021-03-25 19:28:56 -04:00
TellowKrinkle 4a55f7b845 Upgrade libchdr
Fixes things getting built as dylibs
2021-03-25 17:12:55 -04:00
lightningterror bc477e1ce1 pad-linux: Update to latest controller database. 2021-03-23 17:56:18 +01:00