Commit Graph

17504 Commits

Author SHA1 Message Date
lightningterror 7b428bb6b0 DEV9: Cleanup dev9 base tree. 2023-06-23 00:52:15 +02:00
Tyler Wilding 6986030cd9
ci: don't build the localization branch on push (#9031) 2023-06-22 17:33:10 -04:00
refractionpcsx2 cc9b9a1935 UI: Fix some typo's and casing in UI 2023-06-22 18:42:03 +01:00
JordanTheToaster 2b7eeba55c GameDB: Matrix Path Of Neo Fixes
Fixes broken post processing by using autoflush.
2023-06-22 10:13:50 +01:00
Stenzek c87dd99824 GS/HW: Remove targets which lie completely within the invalidate range
Fixes part of Burnout 3's car reflections.
2023-06-22 19:12:22 +10:00
Stenzek fbd837eadb GS/HW: Improve draw rect accuracy 2023-06-22 19:12:22 +10:00
Stenzek 7c9c8e197c Common: Replace MemsetFast routines with C memset
And associated cleanup.

On most compilers these days, it'll either inline the memset with vector
fills or rep stosq, or outline with a call to memset.

I trust the compiler is probably going to make a better decision here,
than manual SSE intrinsics.

Ends up a couple of percent faster in FMV decoding.
2023-06-22 19:11:57 +10:00
Stenzek 0366929231 Flatpak: Add screenshots 2023-06-22 18:32:51 +10:00
KamFretoZ 10d5261153 Updater: Clarify the error message when the program being runs directly 2023-06-21 17:32:24 +01:00
refractionpcsx2 3278856764 GS/HW: Adjust BurnoutGames CRC to allow preloading of undercarriage 2023-06-21 15:11:09 +01:00
refractionpcsx2 ff5a9e0ea1 GS/HW: Add target check safety to FFX and Sonic Unleashed CRC hacks 2023-06-21 15:11:09 +01:00
lightningterror 59b0c09443 GS-hw: Fix Wunused-variable warning. 2023-06-21 00:19:26 +02:00
lightningterror ae772e6a74 Elfheader: Fix Wsign-compare warnings. 2023-06-21 00:19:26 +02:00
RedPanda4552 0a58783a86 Translations: Fix missing context marker on Manual Hardware Fixes string
Fixes CTD when OSD messages print
2023-06-20 21:19:07 +01:00
refractionpcsx2 6f6de13fd4 GameDB: Add VU Clamping to Motorstorm 2023-06-20 20:30:23 +01:00
refractionpcsx2 89dcb78efa GS/CRC: Fix Ar Tonelico 2 CRC hack to check DS exists 2023-06-20 20:14:13 +01:00
Stenzek 703c02c32c Qt: Update base (en) translation 2023-06-20 22:46:00 +10:00
Stenzek adcfca4db3 Qt: Localization support 2023-06-20 22:46:00 +10:00
Stenzek c359223fd4 ImGuiManager: Localization support 2023-06-20 22:46:00 +10:00
Stenzek c4c7d26bb3 Host: Remove now-unused Add[Keyed]FormattedOSDMessage 2023-06-20 22:46:00 +10:00
Stenzek c06bc16b22 Misc: Mark core strings for translation 2023-06-20 22:46:00 +10:00
Stenzek f7bc05c735 Host: Add message translation functions 2023-06-20 22:46:00 +10:00
Stenzek ff02d41992 USB: Make GetDeviceTypes() return C strings 2023-06-20 22:46:00 +10:00
Stenzek ec180e2771 Hotkeys: Fix adjust target speed 2023-06-20 20:36:47 +10:00
Stenzek dffa9e0b8c VMManager: Fix WS patch not applying auto aspect ratio 2023-06-20 20:36:47 +10:00
Stenzek 497e06bcd9 VMManager: Close memcards on boot failure
And get rid of some double shutdowns.
2023-06-20 20:36:47 +10:00
Stenzek 4c67c165fa GS/HW: Preload uploads even when CPU CLUT is on 2023-06-20 12:52:06 +10:00
Stenzek 2c175c0c7e GS/Skip draw when ZTE=1 and ZTST is NEVER 2023-06-20 12:52:06 +10:00
Stenzek 6babbc1ff9 GS/HW: Cache PrimitiveCoversWithoutGaps() value 2023-06-20 12:52:06 +10:00
Stenzek 8af9aace3c GS/Vulkan: Fix incorrect push/pop with cleared colclip target 2023-06-20 12:52:06 +10:00
Stenzek 601b75b611 GS/HW: Fix some incorrect clear behavior 2023-06-20 12:52:06 +10:00
Stenzek 350037fc75 GS: Store clear colour as RGBA32
And defer clears until draw time for DX11 and OpenGL.
2023-06-20 12:52:06 +10:00
Stenzek f6bcfc3abd GS: Make ClearDepth() take a value 2023-06-20 12:52:06 +10:00
Stenzek a480c972f7 GS/HW: Add ReplaceVerticesWithSprite() helper 2023-06-20 12:52:06 +10:00
Stenzek 581ded2c93 GS/HW: Fix mem clear for Z formats 2023-06-20 12:52:06 +10:00
Stenzek 06176e291a GS/Vulkan: Prevent upload heap being used w/ debug and non Re-BAR GPUs 2023-06-20 12:52:06 +10:00
Stenzek 14ee1b40d0 MTGS: Sync privileged registers before loading state
Fixes display registers not being present for the first frame when
loading GS dumps.
2023-06-20 12:52:06 +10:00
refractionpcsx2 9acb98a2c8 Host/Mcd: Fix boot order so memcard type is set before loading memcards 2023-06-19 22:21:16 +01:00
PCSX2 Bot daf50df337 PAD: Update to latest controller database. 2023-06-19 18:23:42 +02:00
Stenzek c4d136383c Qt: Fix size of input profile dropdown 2023-06-19 23:16:37 +10:00
Stenzek 5b5016bfd4 USB: Copy configuration when creating input profile
Also reset configuration when requested.
2023-06-19 23:16:37 +10:00
Stenzek 02352ab231 VMManager: Only reload core settings on ELF load
Game/HW fixes are really the only thing which is going to change, so we
can save ourselves some time by only applying those.
2023-06-19 23:16:37 +10:00
Stenzek a4909d3575 Qt: Fix crash booting with mouse mapping 2023-06-19 23:16:37 +10:00
Stenzek fbb50e2895 VMManager: Fix fast forward boot with GS dumps 2023-06-19 23:16:37 +10:00
Stenzek 0e4bf501f1 VMManager: Fix title updates when switching GS dumps 2023-06-19 23:16:37 +10:00
Stenzek 89b97456b7 VMManager: Fix dump playback adding to play time 2023-06-19 23:16:37 +10:00
Stenzek fc4112c459 GS/HW: Implement FBW-based moves
Used by Metal Gear Solid 2, and Zone of the Enders 2.
2023-06-19 13:42:02 +10:00
Stenzek b6923f49b1 GS/HW: Add render fix for MGS3 DoF effect 2023-06-17 20:26:19 +01:00
KamFretoZ b476ed9186 Qt: Icon Refine 2023-06-17 18:36:37 +01:00
Stenzek b6ba3f9059 VMManager: Fix game fixes not getting applied to BIOS 2023-06-17 18:23:01 +01:00