Berylskid
5df30f5bdd
OSD: Change the lower limit of OSD Scale from 100 to 50 ( #8135 )
2023-02-14 14:03:24 +00:00
Berylskid
a615f8bf17
Qt: Change "Save State On Shutdown" to Unchecked ( #8147 )
2023-02-14 10:30:34 +00:00
SideProjectsLab
aeb4445cad
Qt/Input: Improved how mouse movements are mapped to analog ( #7910 )
2023-02-11 23:58:58 +00:00
Stenzek
c7352d9e10
GS: Attempt to recreate device if GPU crashes
2023-02-11 15:33:55 +00:00
Ziemas
9420615317
Implement thread listing for IOP
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Abstracts away threads behind a common interface for both EE and IOP
2023-02-09 15:49:56 +00:00
Stenzek
43572a1560
Qt: Mark widget binder functions as inline
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Should also fix the unused warning without using [[maybe_unused]];
2023-02-09 10:03:55 +01:00
Stenzek
79daed63ee
Qt: Handle multiplier in controller settings
2023-02-09 10:03:55 +01:00
Stenzek
21d3ad86d4
Qt: Make controller settings page scrollable
2023-02-09 10:03:55 +01:00
Stenzek
31ebe842e8
Qt: Add per-bind sensitivity/deadzone controls (shift-click)
2023-02-09 10:03:55 +01:00
Stenzek
25e05388ba
Qt: Open fullscreen window on same display as main
2023-02-08 17:29:59 +01:00
Ziemas
e1d6dfc324
Add command line boot and debug option
2023-02-04 12:30:07 +00:00
Stenzek
c8d53253d2
Qt: Defer application quit on window close
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Fixes Mac builds crashing when the Metal renderer tries to clear the
layer on a non-existant window.
2023-02-04 12:29:44 +00:00
RedDevilus
a0e8ce4b13
Qt: Fix compatibility string
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Playable rating was missing which is the most common rating for PCSX2. There are some other issues like the images look bad for star rating and some other stuff. Also resize the compatibility table width a bit.
2023-02-03 16:09:46 +00:00
Mrlinkwii
b48fb0d4da
Misc : label & comment fixes
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Misc : remove old comments
labeler: Add labels for Translations
2023-02-01 10:22:12 +00:00
Silent
bfd8fc771a
Qt: Clear the status text after gamelist scanning
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Improves UI parity with DuckStation.
2023-02-01 09:38:46 +00:00
TheLastRar
937bfce68e
DEV9: Better match HDD size per-game UI to rest of settings
2023-01-31 21:23:05 +00:00
TheLastRar
5869d35d85
DEV9: Consider placeholderText when opening File dialog
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Per-game settings store the global setting as placeholderText.
If no per-game setting is present we can prefill the dialog with the global setting, before falling back to a default value
2023-01-31 21:23:05 +00:00
TheLastRar
8d3325e6cd
DEV9: Fix HDD file overwrite check
2023-01-31 21:23:05 +00:00
TheLastRar
4badb5b975
DEV9: Fix HddEnable not enabling UI correctly in per-game settings
2023-01-31 21:23:05 +00:00
TheLastRar
7e4ff233ec
DEV9: Fix Per-game HDD path
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SettingWidgetBinder isn't capable of handling this yet
2023-01-31 21:23:05 +00:00
TheLastRar
1c3379f082
Qt: Connect close instead of accept for the close button
2023-01-31 02:06:09 +00:00
Stenzek
f447aded57
Qt: Better handle VM-requesting-shutdown case
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This was a bit wonky in batch mode before. Now all possible exit paths
close the application at the same point.
2023-01-28 13:40:55 +00:00
Stenzek
ed26368a3a
Achievements: Fix race in notifications
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GS thread might not initialize fullscreen UI before data finishes
parsing.
2023-01-28 13:40:41 +00:00
Stenzek
1b40e4aaca
Qt: Fix -nogui/-batch closing
2023-01-28 02:51:02 +00:00
Silent
21dcda147c
Host: Fix a context menu regression from #7960
2023-01-27 18:46:20 +00:00
Silent
f73b497b67
Host/VMManager: Remove save state cache invalidation and just populate lists every time
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Fixes issues where inexistant save states are listed in dropdowns
2023-01-27 13:52:58 +00:00
Tyler Wilding
3572b4752e
translations: initial run of `lupdate` for base english strings
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lupdate.exe -recursive '.' -ts ./Translations/pcsx2-qt_en.ts -source-language en
2023-01-27 11:11:32 +00:00
Stenzek
4fec896378
Qt: Make behavior between both update checks consistent
2023-01-27 10:37:00 +00:00
Stenzek
957ec1d3d3
VTLB: Add option to pause on TLB miss
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Rather than making it contingent on dev builds.
2023-01-26 11:11:36 +00:00
Stenzek
39dde85d03
Qt: Fix -Wunused-lambda-capture warning
2023-01-26 09:28:13 +00:00
Stenzek
8bb9170865
Build: Enable RTTI for Clang debug builds
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Qt tries to dynamic_cast as part of an assertion, which aborts at
runtime. When we next rebuild Qt, we'll disable RTTI in Qt, so this will
be a non-issue. But until then, this change makes debug clang builds
usable.
2023-01-26 09:28:13 +00:00
Stenzek
4c1d93a322
VMManager: Defer reset when running
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Stops us resetting during the event test, which can leave things in a
pretty messed up state.
2023-01-25 15:51:53 +00:00
refractionpcsx2
8773ebf64b
VM: Queue shutdown message when called from inside emulation.
2023-01-23 16:45:58 +01:00
Stenzek
88c1f00b62
GS: Add audio capture and custom resolution
2023-01-21 16:56:57 +00:00
Tokman5
d94e861a78
GS: Add video folder and support additional arguments for video dumping
2023-01-19 10:39:22 +00:00
Stenzek
43ccb63eb5
Qt: Add DS4/DS5 LED settings
2023-01-16 14:08:01 +01:00
Ty Lamontagne
a0000a8547
Debugger: Implement boot and debug
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Creates a breakpoint automatically on the ELF entry point
2023-01-15 17:05:35 +00:00
JordanTheToaster
0af2657bbc
UI: More text descriptions for options
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Adds more text descriptions for various options to help understand what a setting does better.
2023-01-15 14:49:05 +00:00
Ty Lamontagne
2ef2f5db1d
Debugger: Fix step out
2023-01-14 12:51:14 +01:00
Ty Lamontagne
577e15a949
Debugger Expressions: Add 'target', 'load', and 'store' reference
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target -> The evaluated target of the load or the store, 0 if the opcode is not a memory access
load -> The evaluated target of a load, is 0 if the opcode is not loading
store -> The evaluated target of a store, is 0 if the opcode is not storing
Fixes the disassembly widget mouse click handler
Fixes the breakpoint dialog not setting the breakpoint address or condition cpu (oops)
2023-01-14 01:58:04 +00:00
lightningterror
1a5d7c1c5d
Qt: Fix Wunused-const-variable and Wunused-function warnings.
2023-01-12 16:26:56 +01:00
Connor McLaughlin
0bca1aab74
Misc: Latest round of warning cleanups
2023-01-12 11:04:29 +01:00
Stenzek
d30e076dbd
GS: Add GPU Target CLUT
2023-01-11 23:37:43 +00:00
RedDevilus
d28b2fa057
Qt: Lower audio ms + Tooltip (affinity+Cycle skip)
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Lowering 100 ms audio latency to 60 ms.
Makes 100 mixing latency with 20 output latency (120) into a new default of 80 ms which is 50% lower but still is enough headroom as 40 ms even for less capable machines is too high.
Adding tooltip for Affinity Control
Changing tooltip for Cycle Skip from None to Disabled as that is a valid option.
2023-01-11 18:56:42 +00:00
arcum42
2892f629f0
build/QT: Unmute the warnings for deprecation & overloading virtuals. Fix assorted warnings. Mute 'maybe initialized' warnings. Add a policy to take care of LTO warnings in cmake.
2023-01-11 00:55:21 +01:00
Ty Lamontagne
752594f69a
Debugger Breakpoints: Implement the user data role in the model
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Consistent with the other models, and saves some awkward usage in the cpu widget where we have to interpret the variant as a string, to then convert it to a uint. I like this better as it provides an easy interface to get the 'raw' breakpoint data out of the model.
2023-01-10 13:57:06 +01:00
Ty Lamontagne
b6125e97e9
Debugger Stack frames: (Refactor) Use model based widgets
2023-01-10 13:57:06 +01:00
Ty Lamontagne
c00caa886e
Debugger Threads: (Refactor) Use model based widgets
2023-01-10 13:57:06 +01:00
Ty Lamontagne
37540d1c68
Debugger Breakpoints: (Refactor) Use some reflection and item models
2023-01-10 13:57:06 +01:00
JordanTheToaster
f924ab721a
SPU2: Purge interpolation options
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Removes the options menu for interpolation as all but gaussian will be removed.
2023-01-08 15:19:51 +00:00