Commit Graph

14405 Commits

Author SHA1 Message Date
Tyler Wilding 4f0c880e3e input-rec: append `.p2m2` automatically when browsing for a file 2022-05-22 17:24:02 -04:00
Tyler Wilding 13d623f350 input-rec: cleanup VS and CMake project files 2022-05-22 17:24:02 -04:00
Tyler Wilding 9aecf79d7f input-rec: refactor core code, freeze wxWidgets version 2022-05-22 17:24:02 -04:00
Tyler Wilding 2e8076d909 input-rec: begin achieving parity in Qt 2022-05-22 17:24:02 -04:00
Tyler Wilding 655939147a input-rec: Remove `DISABLE_RECORDING` usages 2022-05-22 17:24:02 -04:00
arcum42 bf899022d7
DMAC: Testing a constant value is always true. (#6122) 2022-05-22 13:38:02 -07:00
Connor McLaughlin ed5aa4a67d Qt: Cancel game list scanning when VM starts
Because of CDVD global state, and the fact that we hijack CDVD for
getting the game details, we have to cancel the scan. Otherwise, the
scanner will clash with the game's CDVD access.
2022-05-22 22:30:02 +02:00
Connor McLaughlin 22bf3549b6 Host: Add game list refresh/cancel calls 2022-05-22 22:30:02 +02:00
Connor McLaughlin f260a8be66 GameList: Add region string/fix cached progress increment 2022-05-22 22:30:02 +02:00
Tyler Wilding 068ab8ab36 ci: fix windows release asset structure 2022-05-22 15:55:06 -04:00
iMineLink 6fde585504 gs-hw: remove tales of abyss cu hack.
fixes ghosting when upscaling.
2022-05-22 21:54:11 +02:00
iMineLink c45cc6928d gs-hw-tc: add some assertions on source scale. 2022-05-22 21:54:11 +02:00
iMineLink 110b7df4d5 gs-hw-tc: set scale in missing create source path. 2022-05-22 21:54:11 +02:00
iMineLink 73eea20fcc gs-hw: fix invalid reference to target texture.
if the target texture changes after the source
lookup, correctly propagate the texture update.

fixes tales of abyss fullscreen blur when upscaling.
2022-05-22 21:54:11 +02:00
TheLastRar 4f20a68b33 Core: Fix LnxFlatFileReader compile error with Qt 2022-05-22 19:54:28 +01:00
Tyler Wilding dafef46a1b ci: add SSE4 support for tagged Qt builds 2022-05-22 14:18:50 -04:00
Christian Kenny e283831841 HW: Use more sensible variable names for logging 2022-05-22 17:59:15 +01:00
Christian Kenny d13c7b6b3e DMAC: Remove some old defines, optimize case statements 2022-05-22 17:59:15 +01:00
Tyler Wilding e7d1477a7e ci: build the right solution file for Qt builds 2022-05-22 12:54:54 -04:00
Tyler Wilding 2810f6afc1 ci: update docs 2022-05-22 12:54:54 -04:00
Tyler Wilding 821811cf0c ci: create simpler and more efficient release pipeline 2022-05-22 12:54:54 -04:00
Tyler Wilding fea666bd1e ci: make build workflows re-usable, extract common scripts 2022-05-22 12:54:54 -04:00
Tyler Wilding 193254de94 ci: improve workflow organization 2022-05-22 12:54:54 -04:00
Connor McLaughlin b919719aeb GzippedFileReader: Fix index creation 2022-05-22 16:13:12 +01:00
Connor McLaughlin ea051c6d5f Everything: Get rid of wx entirely from the Qt build 2022-05-22 13:58:56 +01:00
Connor McLaughlin 893b3c629d Everything: Remove a **lot** of wx, and px nonsense
- common has no wx left except for Path.
 - pcsx2core only has it in a few places (memory cards and path related
   stuff).
2022-05-22 13:58:56 +01:00
Connor McLaughlin c07c942659 Common/StringUtil: Handle error returns in StdStringFromFormatV() 2022-05-22 13:58:56 +01:00
Connor McLaughlin b1d6d84e6f Qt: Get rid of wx module init
We're not using any wx thread junk anymore, so this can go.
2022-05-22 13:58:56 +01:00
tellowkrinkle 1afb248e4d
Optionally use system libs (#6094)
* CMake: Make zstd and libzip optionally use system-installed versions

* CMake: Make SDL2 optionally use system version

* CMake: Disable crypto support in bundled libzip

* CMake: Fix bundled SDL build on macOS
2022-05-21 20:28:06 -07:00
Mrlinkwii cad85d76a5 GameDB: Fix 'Hajime no Ippo - Victorious Boxers' serial 2022-05-21 00:28:52 +02:00
iMineLink 29ad851a9c gs-ogl: fix depth copy shader in stretch rect. 2022-05-20 01:12:38 +02:00
Mrlinkwii cb9eaeeff9 GameDB: fix 'R: Racing Evolution' serial 2022-05-19 17:58:45 +01:00
Christian Kenny 7c9493cbc2 Core: Refactor code for shutting down internal PS2 components. 2022-05-16 17:30:52 +01:00
Christian Kenny d21c01f8d1 Core: Remove unused code/includes. 2022-05-16 17:30:52 +01:00
RedDevilus f4f06c9777 GameDB: Add new serials, GS (HW) Fixes
GS (HW) Fixes:
- R - Racing Evolution
- Lemony Snicket's A Series of Unfortunate Events
- Free Running
- Sopranos

New Serials:
- Shadow Hearts II [Demo]
- GI Jockey 2 [Demo]
- Hajime no Ippo - Victorious Boxers
2022-05-16 17:30:28 +01:00
Connor McLaughlin 437b6f3f0e Host: Reset imgui state when there's no frame to present
Prevents things getting into a messed up state internally where several
frames are buffered.
2022-05-16 17:30:11 +01:00
Connor McLaughlin a163c90f2b 3rdparty/imgui: Update to 60bea05 2022-05-16 17:30:11 +01:00
PCSX2 Bot 9d9d22fcba PAD: Update to latest controller database. 2022-05-16 18:02:34 +02:00
Connor McLaughlin df5e175b86 GS: Support creating/replaying dumps in zstandard format 2022-05-16 15:03:29 +01:00
Connor McLaughlin 0f8bbfd64c GS: Fix aspect ratio cycle hotkey in Qt 2022-05-16 15:03:29 +01:00
Connor McLaughlin 8c270288de GS: Refactor screenshots/GS dumping triggers
i.e. make it not rubbish and a massive race condition.

Also adds GS dump saving to Qt.
2022-05-16 15:03:29 +01:00
LargoUsagi 7bd7cdd867
GameDB: Modify .hack // games to use 'dot hack' and '-'(#6086) 2022-05-16 10:36:10 +01:00
Mrlinkwii f618713551 GameDB: update EyeToy - Play 2 compat 2022-05-16 10:11:59 +01:00
refractionpcsx2 de329e49a8 GS: Redo a bunch of the ignore offset code
Plus clean up a bunch of stuff which isn't needed
2022-05-16 10:09:42 +01:00
Connor McLaughlin 2aa6f771a9 GS/TextureCache: Handle edge cases of paltex and texture replacement 2022-05-15 11:40:49 +01:00
Connor McLaughlin 7787fcff8e GS/TextureCache: Fix partial replacement of textures with same hash and paltex on 2022-05-15 11:40:49 +01:00
SgtSteel 6e576d208e
README.md: update website links (#6073)
Updated the downloads link to point to the new page;
Changed the "Want more?" link to point to the homepage
Removed GitHub Releases link for development builds, since they are available on the website.
Also removed any reference to Windows and Linux, since binaries are now available for all three major OS
2022-05-13 16:34:37 +01:00
Connor McLaughlin 00751dc5d3 GS/TextureCache: Force hash caching for replaced textures
If we didn't do this, and preloading wasn't set to full, we'd partial
load the texture, and it wouldn't be in the hash cache. Then, when the
replacement came back (after being asynchronously loaded), there'd be
nothing for it to swap out with.
2022-05-13 12:50:08 +01:00
arcum42 e456fb8f88
Qt: Hook up screenshot button. (#6070)
Qt: Implemented hotkey as well.
2022-05-12 14:53:40 -07:00
Mrlinkwii 9dd579a6d5 GameDB: add some missing serials 2022-05-12 17:31:21 +01:00