Commit Graph

12947 Commits

Author SHA1 Message Date
Mrlinkwii 759b869c1c GameDB :add VU clamping to Monster Rancher 3 2021-10-03 17:00:02 +01:00
lightningterror c59db35ce2 GS: Fix OSD, Shade Boost slider values not showing. 2021-10-03 14:25:44 +02:00
refractionpcsx2 d0d58ded29 CDVD: Redesign and fix the Fast CDVD speedhack
Rather than setting it to a constant cycle count, it just halves all cycle counts being passed to it which aren't full seeks.
2021-10-03 10:49:51 +01:00
Mrlinkwii 65ce152e2c Gamedb :add 'SingStar ABBA' entry 2021-10-03 10:16:21 +01:00
Connor McLaughlin 4fc8a588ed Wx: clang-format AppConfig.cpp 2021-10-03 06:04:00 +01:00
Connor McLaughlin a585a27d1e Wx: Fix regressions from settings decouple
Wx: Fix GS hotkeys losing values after reboot

Wx: Fix trace log hotkey losing value after reboot

WxSettingsInterface: Fix uint value loads

Wx: Fix presets resetting GS window settings

Common/SettingsWrapper: Fix SettingsWrapBitfield
2021-10-03 06:04:00 +01:00
Connor McLaughlin 1e703286f0 Config: Convert MemoryCardType to an enum class 2021-10-03 04:44:16 +01:00
Connor McLaughlin d72c476483 Config: Fix folder memory cards initial load 2021-10-03 04:44:16 +01:00
Ty Lamontagne 3fdc32d9d7 Debugger: fix Goto in Disasm option for memory view
Was I drunk?
2021-10-02 22:04:11 +01:00
lightningterror 5e481951ea GS: Cleanup ini ranges for some values.
Use clamp instead of min max for OSD and Shade Boost.
Don't allow negative value for upscale multiplier.
2021-10-02 17:59:39 +02:00
TellowKrinkle 603537719e GS: Switch SW renderer statistics back to rdtsc
GetCPUTicks can be pretty low resolution on some systems
2021-10-02 00:01:19 -04:00
TellowKrinkle c4e3bd148f GS: SW renderer statistics printout improvements 2021-10-02 00:01:19 -04:00
TellowKrinkle 91f1eca95e GS: Fix prim count in SW renderer debug stats
Previously was actually draw count, not prim count
2021-10-02 00:01:19 -04:00
TellowKrinkle 8123cc27db GS: Improved SW renderer debug stats 2021-10-02 00:01:19 -04:00
TellowKrinkle e68fa34372 core: Force-include pch on vs
CMake does this by default.  This way we can make non-pch builds not take forever by only including what's required instead of the entire pch
2021-10-01 23:58:27 -04:00
refractionpcsx2 8476fc3b5a CDVD: Implement correct SpindleCtrl handling
Semi decouple end of CDVD DMA's
Fix alternative reading method for reading not picking the correct speeds for DVD's
2021-10-02 04:47:11 +01:00
Connor McLaughlin a41ec422d2 Config: Move some Current fields to wx and fix UTF8 handling 2021-10-01 23:46:52 -04:00
Connor McLaughlin ca523edf0e Config: Move folders to their own namespace
Don't duplicate in EmuOptions.
2021-10-01 23:46:52 -04:00
Connor McLaughlin 43dfbe3f29 Move more classes from common to gui 2021-10-01 23:46:52 -04:00
Connor McLaughlin c1fc018449 Config: Use SettingsInterface for base config 2021-10-01 23:46:52 -04:00
Connor McLaughlin 6fa82da1f1 Common: Add SettingsInterface and SettingsWrapper 2021-10-01 23:46:52 -04:00
Connor McLaughlin 817524bd1c Config: Use std::string instead of wxFileName 2021-10-01 23:46:52 -04:00
Connor McLaughlin 171a395369 Common: Add StringUtil 2021-10-01 23:46:52 -04:00
Connor McLaughlin 4d8905abd6 Config: Swap out wxString for std::string
Also in CDVD.
2021-10-01 23:46:52 -04:00
Connor McLaughlin d13982ea0e IniInterface: Support std::string entries 2021-10-01 23:46:52 -04:00
Connor McLaughlin f79f85480b CDVD: Use ANSI variants on Windows for disc access
The drive path is not going to contain unicode characters.
2021-10-01 23:46:52 -04:00
Connor McLaughlin 17c049d7e3 SaveState: Simplify and convert to std::thread 2021-10-01 23:46:52 -04:00
Connor McLaughlin 3fdab1222b Rename keyEvent to HostKeyEvent 2021-10-01 23:46:52 -04:00
Connor McLaughlin c234f83ca6 SaveState: Move file generation logic out of GUI 2021-10-01 23:46:52 -04:00
Connor McLaughlin 640e955c38 Move MemoryCard{File,Folder} out of GUI 2021-10-01 23:46:52 -04:00
Connor McLaughlin 307feefa87 Config: Move gzip index template to base config 2021-10-01 23:46:52 -04:00
Connor McLaughlin 15365c8702 Config: Remove unused FullBootConfig 2021-10-01 23:46:52 -04:00
Connor McLaughlin bd9b43b482 Config: Move more GS settings to base class 2021-10-01 23:46:52 -04:00
Connor McLaughlin 77a890ff4a Config: Move Folders/BaseFilenames to base config 2021-10-01 23:46:52 -04:00
Connor McLaughlin 3f265b3f1c Config: Get rid of subset mutators and const global 2021-10-01 23:46:52 -04:00
Connor McLaughlin 4b2a81e7ff Move GetCoreThread()/GetMTGS() to AppCoreThread.cpp 2021-10-01 23:46:52 -04:00
Connor McLaughlin 6b2a865e57 Remove references to global CoreThread (use accessor) 2021-10-01 23:46:52 -04:00
Connor McLaughlin 324a3d09e6 PathUtils: Make wxDirName::{Rmdir,Mkdir} const 2021-10-01 23:46:52 -04:00
Connor McLaughlin 8b44e3d6f6 Config: Move some enums from AppConfig->Config 2021-10-01 23:46:52 -04:00
TellowKrinkle 0cc8d402d6 GHActions: Enable partial LTO 2021-10-01 23:04:42 -04:00
TellowKrinkle 83e9513623 CMake: Add option for partial LTO 2021-10-01 23:04:42 -04:00
TellowKrinkle 7ede817241 CMake: Move PCSX2 compile flags to separate target
Makes it easier to split compilation across multiple targets
2021-10-01 23:04:42 -04:00
kozarovv a09a6db24d PGIF: Remove force fifo clear on GP1 (00-01)
Clearing GP0 fifo is handled internally in PS1DRV.

This commit additionally remove annoying log from devbuilds.
2021-10-01 22:47:17 -04:00
Connor McLaughlin 2241e635c6 gui: Use uintptr_t for storing numbers in pointers 2021-10-01 22:45:12 -04:00
Connor McLaughlin dd3db3fc54 GS: Fix a couple of 64 bit warnings 2021-10-01 22:45:12 -04:00
Connor McLaughlin 928bf71d2a tools/bin2cpp: Fix 64-bit warnings 2021-10-01 22:45:12 -04:00
Connor McLaughlin 8e1470f637 iR5900: Use fastjmp instead of longjmp 2021-10-01 23:30:39 +01:00
Connor McLaughlin 91627b28b4 R5900: Get rid of ScopedBools 2021-10-01 23:30:39 +01:00
Connor McLaughlin 4594e02812 Common: Add Fastjmp 2021-10-01 23:30:39 +01:00
refractionpcsx2 2af8cde40d GIF: Correct GIF FIFO timing logic 2021-10-01 22:25:09 +01:00