mirror of https://github.com/PCSX2/pcsx2.git
Common: Add SettingsInterface and SettingsWrapper
This commit is contained in:
parent
817524bd1c
commit
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@ -29,6 +29,7 @@ target_sources(common PRIVATE
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pxWindowTextWriter.cpp
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RwMutex.cpp
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Semaphore.cpp
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SettingsWrapper.cpp
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StringHelpers.cpp
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StringUtil.cpp
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ThreadTools.cpp
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@ -80,6 +81,8 @@ target_sources(common PRIVATE
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SafeArray.h
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ScopedAlloc.h
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ScopedPtrMT.h
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SettingsInterface.h
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SettingsWrapper.h
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StringHelpers.h
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StringUtil.h
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Threading.h
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@ -0,0 +1,89 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "Pcsx2Defs.h"
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#include <string>
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#include <vector>
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class SettingsInterface
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{
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public:
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virtual ~SettingsInterface() = default;
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virtual bool Save() = 0;
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virtual void Clear() = 0;
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virtual bool GetIntValue(const char* section, const char* key, int* value) const = 0;
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virtual bool GetUIntValue(const char* section, const char* key, uint* value) const = 0;
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virtual bool GetFloatValue(const char* section, const char* key, float* value) const = 0;
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virtual bool GetDoubleValue(const char* section, const char* key, double* value) const = 0;
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virtual bool GetBoolValue(const char* section, const char* key, bool* value) const = 0;
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virtual bool GetStringValue(const char* section, const char* key, std::string* value) const = 0;
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virtual void SetIntValue(const char* section, const char* key, int value) = 0;
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virtual void SetUIntValue(const char* section, const char* key, uint value) = 0;
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virtual void SetFloatValue(const char* section, const char* key, float value) = 0;
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virtual void SetDoubleValue(const char* section, const char* key, double value) = 0;
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virtual void SetBoolValue(const char* section, const char* key, bool value) = 0;
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virtual void SetStringValue(const char* section, const char* key, const char* value) = 0;
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virtual std::vector<std::string> GetStringList(const char* section, const char* key) = 0;
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virtual void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) = 0;
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virtual bool RemoveFromStringList(const char* section, const char* key, const char* item) = 0;
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virtual bool AddToStringList(const char* section, const char* key, const char* item) = 0;
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virtual void DeleteValue(const char* section, const char* key) = 0;
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virtual void ClearSection(const char* section) = 0;
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__fi int GetIntValue(const char* section, const char* key, int default_value = 0) const
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{
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int value;
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return GetIntValue(section, key, &value) ? value : default_value;
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}
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__fi uint GetUIntValue(const char* section, const char* key, uint default_value = 0) const
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{
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uint value;
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return GetUIntValue(section, key, &value) ? value : default_value;
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}
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__fi float GetFloatValue(const char* section, const char* key, float default_value = 0.0f) const
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{
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float value;
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return GetFloatValue(section, key, &value) ? value : default_value;
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}
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__fi float GetDoubleValue(const char* section, const char* key, double default_value = 0.0) const
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{
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double value;
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return GetDoubleValue(section, key, &value) ? value : default_value;
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}
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__fi bool GetBoolValue(const char* section, const char* key, bool default_value = false) const
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{
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bool value;
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return GetBoolValue(section, key, &value) ? value : default_value;
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}
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__fi std::string GetStringValue(const char* section, const char* key, const char* default_value = "") const
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{
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std::string value;
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if (!GetStringValue(section, key, &value))
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value.assign(default_value);
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return value;
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}
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};
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@ -0,0 +1,180 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include <algorithm>
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#include "SettingsWrapper.h"
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#include "Console.h"
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static int _calcEnumLength(const char* const* enumArray)
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{
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int cnt = 0;
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while (*enumArray != nullptr)
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{
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enumArray++;
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cnt++;
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}
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return cnt;
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}
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SettingsWrapper::SettingsWrapper(SettingsInterface& si)
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: m_si(si)
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{
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}
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SettingsLoadWrapper::SettingsLoadWrapper(SettingsInterface& si)
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: SettingsWrapper(si)
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{
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}
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bool SettingsLoadWrapper::IsLoading() const
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{
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return true;
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}
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bool SettingsLoadWrapper::IsSaving() const
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{
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return false;
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, int& value, const int defvalue /*= 0*/)
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{
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value = m_si.GetIntValue(section, var, defvalue);
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, uint& value, const uint defvalue /*= 0*/)
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{
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value = m_si.GetUIntValue(section, var, defvalue);
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, bool& value, const bool defvalue /*= false*/)
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{
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value = m_si.GetBoolValue(section, var, defvalue);
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, double& value, const double defvalue /*= 0.0*/)
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{
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value = m_si.GetDoubleValue(section, var, defvalue);
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}
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void SettingsLoadWrapper::Entry(const char* section, const char* var, std::string& value, const std::string& default_value /*= std::string()*/)
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{
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if (!m_si.GetStringValue(section, var, &value) && &value != &default_value)
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value = default_value;
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}
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void SettingsLoadWrapper::_EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue)
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{
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const int cnt = _calcEnumLength(enumArray);
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defvalue = std::clamp(defvalue, 0, cnt);
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const std::string retval(m_si.GetStringValue(section, var, enumArray[defvalue]));
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int i = 0;
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while (enumArray[i] != nullptr && (retval != enumArray[i]))
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i++;
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if (enumArray[i] == nullptr)
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{
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Console.Warning("(LoadSettings) Warning: Unrecognized value '%s' on key '%s'\n\tUsing the default setting of '%s'.",
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retval.c_str(), var, enumArray[defvalue]);
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value = defvalue;
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}
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else
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{
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value = i;
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}
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}
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bool SettingsLoadWrapper::EntryBitBool(const char* section, const char* var, bool value, const bool defvalue /*= false*/)
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{
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return m_si.GetBoolValue(section, var, defvalue);
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}
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int SettingsLoadWrapper::EntryBitfield(const char* section, const char* var, int value, const int defvalue /*= 0*/)
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{
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return m_si.GetIntValue(section, var, defvalue);
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}
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SettingsSaveWrapper::SettingsSaveWrapper(SettingsInterface& si)
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: SettingsWrapper(si)
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{
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}
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bool SettingsSaveWrapper::IsLoading() const
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{
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return false;
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}
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bool SettingsSaveWrapper::IsSaving() const
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{
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return true;
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, int& value, const int defvalue /*= 0*/)
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{
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m_si.SetIntValue(section, var, value);
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, uint& value, const uint defvalue /*= 0*/)
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{
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m_si.SetUIntValue(section, var, value);
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, bool& value, const bool defvalue /*= false*/)
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{
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m_si.SetBoolValue(section, var, value);
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, double& value, const double defvalue /*= 0.0*/)
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{
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m_si.SetDoubleValue(section, var, value);
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}
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void SettingsSaveWrapper::Entry(const char* section, const char* var, std::string& value, const std::string& default_value /*= std::string()*/)
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{
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m_si.SetStringValue(section, var, value.c_str());
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}
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bool SettingsSaveWrapper::EntryBitBool(const char* section, const char* var, bool value, const bool defvalue /*= false*/)
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{
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m_si.SetBoolValue(section, var, value);
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return value;
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}
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int SettingsSaveWrapper::EntryBitfield(const char* section, const char* var, int value, const int defvalue /*= 0*/)
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{
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m_si.SetIntValue(section, var, value);
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return value;
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}
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void SettingsSaveWrapper::_EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue)
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{
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const int cnt = _calcEnumLength(enumArray);
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if (value >= cnt)
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{
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Console.Warning("(SaveSettings) An illegal enumerated index was detected when saving '%s'", var);
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Console.Indent().Warning(
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"Illegal Value: %d\n"
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"Using Default: %d (%s)\n",
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value, defvalue, enumArray[defvalue]);
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value = defvalue;
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}
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m_si.SetIntValue(section, var, value);
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}
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@ -0,0 +1,109 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "SettingsInterface.h"
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// TODO(Stenzek): Remove when wx goes bye bye.
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#include <wx/gdicmn.h>
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#include "Path.h"
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// Helper class which loads or saves depending on the derived class.
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class SettingsWrapper
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{
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public:
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SettingsWrapper(SettingsInterface& si);
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virtual bool IsLoading() const = 0;
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virtual bool IsSaving() const = 0;
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virtual void Entry(const char* section, const char* var, int& value, const int defvalue = 0) = 0;
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virtual void Entry(const char* section, const char* var, uint& value, const uint defvalue = 0) = 0;
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virtual void Entry(const char* section, const char* var, bool& value, const bool defvalue = false) = 0;
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virtual void Entry(const char* section, const char* var, double& value, const double defvalue = 0.0) = 0;
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virtual void Entry(const char* section, const char* var, std::string& value, const std::string& default_value = std::string()) = 0;
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// This special form of Entry is provided for bitfields, which cannot be passed by reference.
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virtual bool EntryBitBool(const char* section, const char* var, bool value, const bool defvalue = false) = 0;
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virtual int EntryBitfield(const char* section, const char* var, int value, const int defvalue = 0) = 0;
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template <typename T>
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void EnumEntry(const char* section, const char* var, T& value, const char* const* enumArray = nullptr, const T defvalue = (T)0)
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{
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int tstore = (int)value;
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auto defaultvalue = enum_cast(defvalue);
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if (enumArray == NULL)
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Entry(section, var, tstore, defaultvalue);
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else
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_EnumEntry(section, var, tstore, enumArray, defaultvalue);
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value = (T)tstore;
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}
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protected:
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virtual void _EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue) = 0;
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SettingsInterface& m_si;
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};
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class SettingsLoadWrapper final : public SettingsWrapper
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{
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public:
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SettingsLoadWrapper(SettingsInterface& si);
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bool IsLoading() const override;
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bool IsSaving() const override;
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void Entry(const char* section, const char* var, int& value, const int defvalue = 0) override;
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void Entry(const char* section, const char* var, uint& value, const uint defvalue = 0) override;
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void Entry(const char* section, const char* var, bool& value, const bool defvalue = false) override;
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void Entry(const char* section, const char* var, double& value, const double defvalue = 0.0) override;
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void Entry(const char* section, const char* var, std::string& value, const std::string& default_value = std::string()) override;
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bool EntryBitBool(const char* section, const char* var, bool value, const bool defvalue = false) override;
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int EntryBitfield(const char* section, const char* var, int value, const int defvalue = 0) override;
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protected:
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void _EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue) override;
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};
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class SettingsSaveWrapper final : public SettingsWrapper
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{
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public:
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SettingsSaveWrapper(SettingsInterface& si);
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bool IsLoading() const override;
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bool IsSaving() const override;
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void Entry(const char* section, const char* var, int& value, const int defvalue = 0) override;
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void Entry(const char* section, const char* var, uint& value, const uint defvalue = 0) override;
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void Entry(const char* section, const char* var, bool& value, const bool defvalue = false) override;
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void Entry(const char* section, const char* var, double& value, const double defvalue = 0.0) override;
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void Entry(const char* section, const char* var, std::string& value, const std::string& default_value = std::string()) override;
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bool EntryBitBool(const char* section, const char* var, bool value, const bool defvalue = false) override;
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int EntryBitfield(const char* section, const char* var, int value, const int defvalue = 0) override;
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protected:
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void _EnumEntry(const char* section, const char* var, int& value, const char* const* enumArray, int defvalue) override;
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};
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#define SettingsWrapSection(section) const char* CURRENT_SETTINGS_SECTION = section;
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#define SettingsWrapEntry(var) wrap.Entry(CURRENT_SETTINGS_SECTION, #var, var, var)
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#define SettingsWrapBitfield(var) wrap.EntryBitfield(CURRENT_SETTINGS_SECTION, #var, var, var)
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#define SettingsWrapBitBool(varname) varname = wrap.EntryBitBool(CURRENT_SETTINGS_SECTION, #varname, !!varname, varname)
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#define SettingsWrapBitfieldEx(varname, textname) varname = wrap.EntryBitfield(CURRENT_SETTINGS_SECTION, textname, varname, varname)
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#define SettingsWrapBitBoolEx(varname, textname) varname = wrap.EntryBitBool(CURRENT_SETTINGS_SECTION, textname, !!varname, varname)
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@ -53,6 +53,7 @@
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<ClCompile Include="pxTranslate.cpp" />
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<ClCompile Include="pxWindowTextWriter.cpp" />
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<ClCompile Include="StringUtil.cpp" />
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<ClCompile Include="SettingsWrapper.cpp" />
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<ClCompile Include="VirtualMemory.cpp" />
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<ClCompile Include="x86\MemcpyFast.cpp" />
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<ClCompile Include="PathUtils.cpp" />
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@ -101,6 +102,8 @@
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<ClInclude Include="FastJmp.h" />
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<ClInclude Include="ScopedAlloc.h" />
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<ClInclude Include="StringUtil.h" />
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<ClInclude Include="SettingsInterface.h" />
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<ClInclude Include="SettingsWrapper.h" />
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<ClInclude Include="ThreadingInternal.h" />
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<ClInclude Include="Assertions.h" />
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<ClInclude Include="Console.h" />
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@ -124,6 +124,9 @@
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<ClCompile Include="StringUtil.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="SettingsWrapper.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Assertions.h">
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@ -276,6 +279,12 @@
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<ClInclude Include="StringUtil.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="SettingsInterface.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="SettingsWrapper.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Source Files">
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