refractionpcsx2
5c394557e3
GS/HW: Handle split shuffles with a width of 1
2023-08-07 23:03:11 +01:00
PCSX2 Bot
5c4a5b0a61
PAD: Update to latest controller database.
2023-08-07 17:10:55 +01:00
Silent
be22b7349d
GameList: Add an option to exclude entire directories
2023-08-07 16:50:15 +01:00
refractionpcsx2
023e4774a1
UI: Only allow relative memcard files in memcard interface
2023-08-07 16:49:45 +01:00
Stenzek
56b706f25e
Achievements: Tag a few missing strings for translation
2023-08-07 16:49:34 +01:00
Stenzek
9d07ee43eb
VMManager: Fix achievements HC mode not applying on reset
2023-08-07 16:49:34 +01:00
Connor McLaughlin
147a6c81a1
GS/Metal: Don't end up with two encoders on readback
2023-08-06 16:38:59 -05:00
RedPanda4552
5972f4947d
InputManager: Fix incorrect compare for multitap enabled
2023-08-06 00:45:58 +01:00
refractionpcsx2
9c99a624d7
GS/HW: Optimise usage of 24bit alphas
2023-08-05 22:01:59 +01:00
refractionpcsx2
d812d83dda
GS/HW: Limit alpha range on 16bit targets
2023-08-05 22:01:59 +01:00
refractionpcsx2
f81c5c2455
GS/HW: Guess alpha values when using 16bit RT as TEX = RT
2023-08-05 22:01:59 +01:00
refractionpcsx2
dc8c5e6209
GS/HW: Use texture alpha for 16bit textures in CalcAlphaMinMax
2023-08-05 22:01:59 +01:00
Stenzek
14833582b2
GS/HW: Re-optimize alpha test after updating direct alpha range
2023-08-05 22:01:59 +01:00
Mrlinkwii
cca813fd1d
GameDB: fixes for Panzer Elite Action & Totally Spies
2023-08-04 16:30:19 +01:00
lightningterror
d4102e75c5
Readme: Update requirements.
...
Minimum: Lower STR requirements to 1500 from 1800.
Recommended: Lower STR requirements to 2000 from 2500.
Add Heavy category with STR requirements 2600.
2023-08-04 16:32:16 +02:00
Tyler Wilding
76a04efc5c
ci: properly fetch release info to make announcement
2023-08-03 21:41:46 +01:00
JordanTheToaster
a34e139843
GameDB: Remove CCLUT from Raw Danger
...
Doesn't appear to do anything currently and causes the game to do almost 100 readbacks totally killing performance in hardware mode.
2023-08-03 11:59:09 +01:00
Tyler Wilding
a1727a2ac7
ci: announce release after it's published
...
It's no longer working because workflows will not implicitly trigger from another workflow when initiated by the default token.
You must explicitly call them via a `workflow_dispatch` or use a distinct PAT.
The announce workflow isn't really used anywhere else so simplifying and consolidating the steps feels appropriate.
2023-08-03 01:51:58 +01:00
Stenzek
7ac224adf3
MemoryCardFolder: Initialize hostFilePath
2023-08-02 16:06:37 +01:00
RedDevilus
d5e3d02a98
GameDB: Missing Korean entries + maintenance
...
Based on:
https://github.com/PCSX2/pcsx2/pull/9671#issuecomment-1657337888
I do see a lot of the missing entries actually come from the PCSX2 wiki, and the csv was mostly duplicates but I checked and cleaned it up while looking at other things to potentially fix.
GGeneration is faulty naming though, G Genereration needs a space.
There are also 2 reasons why we don't fully follow redump:
For starters Windows uses specific characters in their code and following that would make it impossible to make covers for them and some other things
The other thing is when The blablabla turns into blablabla, The for filtering purposes.
In future we should probably have a display language for specific languages, ex. Korean entries show Japanese, English or others
2023-08-02 16:02:53 +01:00
Connor McLaughlin
68ad3e8db4
FileSystem: Partial revert of c82f800
...
Mixing stdio and raw FD access is a bad thing, filelength() isn't going to return correct results when extending a file has been buffered.
2023-08-02 18:45:52 +10:00
Stenzek
31029b2fe4
InputManager: Don't connect bindings for disabled multitap ports
2023-08-02 12:44:31 +10:00
Stenzek
8b0c101768
Pad: Move multitap into its own config section
...
And more config cleanups.
2023-08-02 12:44:31 +10:00
JordanTheToaster
50b66f526b
GameDB: Various fixes
...
Fixes menu corruption and likely other issues the game may have had similar to all future entry's.
2023-08-02 01:07:45 +01:00
RedDevilus
f3fcf010fb
GameDB: Remove accidental addition Growlanser 5+6
...
Texture Inside RT was fixed in https://github.com/PCSX2/pcsx2/pull/9187
2023-08-01 17:31:47 +01:00
PCSX2 Bot
4da53bd00d
Qt: Update Base Translation
2023-08-01 17:18:23 +01:00
Mrlinkwii
c6cef45f0e
Inputmanager: fix possible build issue
2023-08-01 17:07:51 +01:00
Mrlinkwii
e36cd7fe5c
Build: remove -32 notation from core filenames
2023-08-01 16:09:09 +01:00
Stenzek
0c24f2db7b
GS/HW: Don't discard target when SCANMSK is set
2023-08-01 13:31:42 +10:00
Stenzek
8866faa8d5
GS: Remove GSCrc
...
Finally!
2023-08-01 12:42:06 +10:00
Stenzek
b2dc31ba80
GS/HW: Move Tekken 5 CRC hack to the GSC
2023-08-01 12:42:06 +10:00
pgert
061ea30199
GameDB: entry correction
2023-07-31 22:36:56 +01:00
refractionpcsx2
0e9e94d090
UI: Delete rogue quote breaking HTML in Memcard Convert dialog
2023-07-31 16:36:14 +01:00
Stenzek
3321cb37ef
GS/HW: Don't invalidate alpha on display target lookup
2023-07-31 21:08:33 +10:00
JordanTheToaster
d60a818791
GameDB: Go Go Golf Fixes
...
Fixes for the pretty awful brightness on pretty PS1 looking textures.
2023-07-31 10:59:54 +01:00
PCSX2 Bot
3937a52b4f
Qt: Update Base Translation
2023-07-31 19:28:43 +10:00
Stenzek
2c3902b1a1
GS/HW: Fix bilinear-over-self targets getting discarded
2023-07-31 19:24:08 +10:00
RedPanda4552
f43b5ee76f
Pad: Respect non-standard vibration mappings and pure digital button query
2023-07-30 23:48:12 +01:00
refractionpcsx2
bab16a5251
UI: Update glyphs for asian languages.
2023-07-30 19:20:29 +01:00
Mrlinkwii
08c734d7fd
GameDB: various fixes
2023-07-30 14:23:45 +01:00
Connor McLaughlin
36126a3ad9
GS: Drop alignment from ClearValue
2023-07-30 21:44:44 +10:00
kamfretoz
ce505d33bd
Qt: Make incompatible savestate message translateable
2023-07-30 20:28:50 +10:00
Stenzek
de0d859502
Qt: Fix changing cover file formats
2023-07-30 19:25:51 +10:00
Stenzek
ce96d4bcc5
SaveState: Store the current PCSX2 version in the save state
2023-07-30 18:13:25 +10:00
Chromaryu
fb242274d5
GameDB: Fix PoPoLoCrois Naming
2023-07-30 16:18:55 +10:00
Stenzek
938bc7cdd7
GS/HW: Allow fast clears even when expanding
...
Doesn't make sense not to.
2023-07-30 16:18:04 +10:00
Stenzek
36865f2930
GS/HW: Skip target conversion when alpha doesn't exist
2023-07-30 16:18:04 +10:00
refractionpcsx2
12e79cccf6
GS/HW: Improve detection of reverse texture shuffles
2023-07-30 07:04:39 +01:00
PCSX2 Bot
6180f12ba3
Qt: Update Base Translation
2023-07-30 12:26:53 +10:00
refractionpcsx2
c00b6c6237
GameDB: Sort and append missing entried from Redump
2023-07-30 02:37:18 +01:00