mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Remove accidental addition Growlanser 5+6
Texture Inside RT was fixed in https://github.com/PCSX2/pcsx2/pull/9187
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@ -24637,7 +24637,6 @@ SLES-55215:
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compat: 5
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gsHWFixes:
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moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
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textureInsideRT: 1 # Fixes character layering issue.
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SLES-55216:
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name: "Baroque"
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region: "PAL-E"
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@ -29256,7 +29255,6 @@ SLPM-61148:
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region: "NTSC-J"
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gsHWFixes:
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moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
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textureInsideRT: 1 # Fixes character layering issue.
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SLPM-61149:
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name: "Dengeki PS2 PlayStation D91"
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region: "NTSC-J"
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@ -36567,7 +36565,6 @@ SLPM-66249:
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compat: 5
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gsHWFixes:
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moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
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textureInsideRT: 1 # Fixes character layering issue.
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SLPM-66250:
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name: "Choro Q HG 4 [Takara Best]"
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region: "NTSC-J"
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@ -37242,7 +37239,6 @@ SLPM-66418:
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compat: 5
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gsHWFixes:
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moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
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textureInsideRT: 1 # Fixes character layering issue.
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SLPM-66419:
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name: "Valkyrie Profile 2 - Silmeria"
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region: "NTSC-J"
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@ -38495,7 +38491,6 @@ SLPM-66716:
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compat: 5
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gsHWFixes:
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moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
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textureInsideRT: 1 # Fixes character layering issue.
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SLPM-66717:
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name: "Standard Daisenryaku - Dengekisen [Sega the Best]"
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region: "NTSC-J"
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@ -54384,7 +54379,6 @@ SLUS-21571:
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compat: 5
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gsHWFixes:
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moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
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textureInsideRT: 1 # Fixes character layering issue.
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SLUS-21572:
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name: "Surf's Up"
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region: "NTSC-U"
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