GameDB: Remove accidental addition Growlanser 5+6

Texture Inside RT was fixed in https://github.com/PCSX2/pcsx2/pull/9187
This commit is contained in:
RedDevilus 2023-08-01 18:30:03 +02:00 committed by refractionpcsx2
parent 4da53bd00d
commit f3fcf010fb
1 changed files with 0 additions and 6 deletions

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@ -24637,7 +24637,6 @@ SLES-55215:
compat: 5
gsHWFixes:
moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
textureInsideRT: 1 # Fixes character layering issue.
SLES-55216:
name: "Baroque"
region: "PAL-E"
@ -29256,7 +29255,6 @@ SLPM-61148:
region: "NTSC-J"
gsHWFixes:
moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
textureInsideRT: 1 # Fixes character layering issue.
SLPM-61149:
name: "Dengeki PS2 PlayStation D91"
region: "NTSC-J"
@ -36567,7 +36565,6 @@ SLPM-66249:
compat: 5
gsHWFixes:
moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
textureInsideRT: 1 # Fixes character layering issue.
SLPM-66250:
name: "Choro Q HG 4 [Takara Best]"
region: "NTSC-J"
@ -37242,7 +37239,6 @@ SLPM-66418:
compat: 5
gsHWFixes:
moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
textureInsideRT: 1 # Fixes character layering issue.
SLPM-66419:
name: "Valkyrie Profile 2 - Silmeria"
region: "NTSC-J"
@ -38495,7 +38491,6 @@ SLPM-66716:
compat: 5
gsHWFixes:
moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
textureInsideRT: 1 # Fixes character layering issue.
SLPM-66717:
name: "Standard Daisenryaku - Dengekisen [Sega the Best]"
region: "NTSC-J"
@ -54384,7 +54379,6 @@ SLUS-21571:
compat: 5
gsHWFixes:
moveHandler: "MV_Growlanser" # Fixes precomputed depth buffer.
textureInsideRT: 1 # Fixes character layering issue.
SLUS-21572:
name: "Surf's Up"
region: "NTSC-U"