arcum42
18dfadfa79
Fixed the last commit. :(
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1488 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-11 17:26:11 +00:00
arcum42
192f602ae7
Fixed up the Linux build. A couple minor OnePad changes.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1487 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-11 17:21:23 +00:00
gigaherz
14ccee3153
Renamed a few files so that they more clearly represent their meaning. This was goign to be part of a bigger change but I got annoyed before I had to chance to actually start working on it, so I'll drop this anyhow.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1486 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-11 16:39:58 +00:00
ramapcsx2
0fb4e89fe2
Removed the wait cycles hack, and made it effectively always on.
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The magic values for this setting were made for the old, sometimes failing system.
It should not be needed anymore, and testing confirmed that.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1485 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-11 15:43:28 +00:00
Jake.Stine
3c195e9f9a
wxgui: more of the slowly progressing.
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* Implemented internationalization (i18n) framework.
* Made a pretty configuration dialog box!
* Many minor bugfixes.
* Removed most of the old Win32 and Linux/GTK gui code because it was causing gettext cataloging to grab about 500 non-relevant strings (can always reference trunk for them anyway).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1484 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-11 08:31:38 +00:00
arcum42
4601e4e225
Reformatted Mpeg.cpp. Reworked mpeg2sliceIDEC a bit, and added a fix which I'm not totally sure of, so it's currently disabled. Did a few other misc cleanups.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1483 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-10 18:19:38 +00:00
arcum42
b0861c6d81
OnePAD: All around my hat...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1482 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-10 06:07:32 +00:00
arcum42
cae05180f5
Onepad: Added a clear all button, and did some work on the backend.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1481 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-10 00:05:05 +00:00
cottonvibes
2d8ae979b3
microVU: fixed some bugs...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1480 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-09 08:43:47 +00:00
ramapcsx2
629950a1fa
GSdx: New default settings, to avoid common mistakes and problems.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1479 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-08 16:15:33 +00:00
Jake.Stine
38d36b2e7c
wxgui: Fix Linux.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1478 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-08 01:10:59 +00:00
Jake.Stine
911f922001
wxgui: Tons of changes, additions, and improvements...
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* Added some icons for use in the new configuration panel.
* Added bin2cpp project, located under a new /utilities folder (it's used to generate wx Embedded Images)
* Renamed NewGUI folder to gui
* Relocated Resources folder to gui/Resources
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1477 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-07 20:53:32 +00:00
gabest11
af643a38b2
GSdx: 4 bit local-local transfer crash fixed (shadow hearts)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1476 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-07 13:04:56 +00:00
gabest11
a7ce451167
GSdx: couple of fixes for the new palletized lookup mode
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1475 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-07 10:57:04 +00:00
cottonvibes
d9963bb54e
Fixed System 11 emulation in Tekken 5
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(EErec bug: madd should be signed multiplication, not unsigned)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1474 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-06 23:58:59 +00:00
gabest11
90e7944577
GSdx: the new option was accidentally linked to vsync, they got the same control id.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1473 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-06 18:09:31 +00:00
gabest11
f9f056d581
GSdx: fixing/breaking things again... palletized texture lookup can be done by pixel shader now (selectable, off by default), if you have a fast card it may help with texture heavy games, otherwise it is only going to be slower.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1472 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-06 16:35:06 +00:00
cottonvibes
4acf6c6a8c
microVU: delete -> delete[] xD
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1471 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-06 08:45:45 +00:00
cottonvibes
7f5827cee6
microVU:
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- Kill programs if they haven't been used in ~7 seconds.
- Only kill 1/4 (instead of all) of total programs if all slots are full.
- Make sure programs are searched from oldest to newest. (this is needed to ensure that new programs don't 'evolve' into old programs and repetitively clone themselves.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1470 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-06 08:26:13 +00:00
gabest11
f24be5c352
GSdx: a few games fixes (one piece grand battle, xenosaga 1, chikyuu boueigun 2)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1469 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-05 12:58:59 +00:00
gabest11
fad91c7ebf
GSdx: got rid of that bogus multiple inheritance, it just didn't feel right
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1468 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-05 00:18:33 +00:00
gabest11
2ed180d7c0
GSdx: last commit broke the sw renderer, the compiler seems to misalign the "this" pointer for member callbacks when two base classes have virtual destructors at the same time (or just virtual members, didn't test it).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1467 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-04 23:52:58 +00:00
gabest11
ae62a56cc1
GSdx: more leak cleanup
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1466 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-04 22:54:57 +00:00
Jake.Stine
e36df80936
wxgui: Project file clean-ups and slow progressing on interface/configuration implementations.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1465 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-04 20:53:05 +00:00
gabest11
6eed14ae75
GSdx: fixing the (texture) memory leak
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1464 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-04 17:37:06 +00:00
gabest11
4c76909afe
GSdx: small optimizations and tried to fix that dx9 fullscreen alt+tab crash
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1463 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-04 15:14:04 +00:00
Jake.Stine
2a5a32d359
GSdx: Fixed crash when minimizing GS window and alt-tabbing out of fullscreen.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1462 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-04 11:43:05 +00:00
Jake.Stine
b0bfce8735
wxGui branch: [linux] Fixes for previous commits; one of my project files hadn't been saved properly before committing >_<
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1461 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-04 04:39:19 +00:00
Jake.Stine
fb6a8939b0
wxgui: Moved some more files around in Common/Utilities, and merged against trunk.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1460 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 20:48:11 +00:00
Jake.Stine
aceefaf812
wxGui branch: [linux] Updated projects, added Utilities and x86emitter libraries.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1459 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 20:12:33 +00:00
cottonvibes
43e41bf160
microVU: fixed a bug in program comparison algorithm.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1458 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 19:27:48 +00:00
arcum42
d82c3653ce
WIP: Zeropad fork. This is intended more as a backup copy so I have a good copy to work from then as a release. As such, while it works, the gui is glitchy, the Windows port is non-existant, and a lot of things are subject to change...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1457 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 11:45:47 +00:00
Jake.Stine
25aa15a0a2
Changed some stuff around with register freezes and mutex locks in the MTGS to make it thread-safe for concurrent threads sending packets to the GS. (packet locking is currently commented out since it's not actually needed yet)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1456 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 06:05:48 +00:00
Jake.Stine
c13cc555be
A couple minor compiler warning fixes.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1455 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 01:06:53 +00:00
Jake.Stine
da691894c3
wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
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* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
* Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
* Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 00:49:40 +00:00
cottonvibes
d9b5baf8f6
microVU: Work in Progress commit, just committing to have a backup!
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- Added Simple Constant Propagation to detect Constant Indirect Jump addresses allowing them to act as normal branches. (speedup)
- Added a Pipeline State optimization to remove some unnecessary information. (speedup)
- Severely altered mVU's memory model to dynamically allocate memory based on how much VU programs are run (and free them when dead).
- Made microPrograms recompile to a global rec-cache instead of per-program cache.
- Raised VU1's microprogram slots from 64 to 400.
- Fixed some memleaks that were causing ram usage to increase over time.
- W.I.P. GoW speed hack (not yet in gui)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1453 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-02 23:57:09 +00:00
Jake.Stine
fba2e4519d
Fix for plugin console logging via stdout/stderr, which stopped working when we switched to the shared msvcrt dlls.
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mVU: Quick fix to zero out some memory/pointers; fixes assertion failures when running debug mode builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1452 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-02 19:45:49 +00:00
gabest11
ba5823b144
GSdx: added a few CRCs
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1451 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-02 16:05:03 +00:00
gabest11
7ddbaa6cb0
GSdx: the valkyrie profile 2 fix
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1450 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-02 00:47:50 +00:00
pcsx2guide
4de732685f
PCSX2: Clean up on docs,nothing important.
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Note from the PCSX2 Team: After getting spammed for months in our Google code comments by a user named 'ferrarinews' and due to our inability to ban this member,we have decided to NOT make any changes to the emulator that will affect positively Gran Turismo 3 or 4 for which the user is spamming us,until he stops. Sorry to everyone else,blame him for this.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1449 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-02 00:39:58 +00:00
gabest11
c68802a334
GSdx: dq8 fix
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1448 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-01 22:29:24 +00:00
gabest11
5a292d202d
GSdx: couple of fixes
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1447 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-01 21:14:12 +00:00
refraction
57066d229b
Fix for Tekken 4 black screen hang, removed some code which doesn't seem to be needed for Art of Fighting anymore, however this game has another problem which seems GS related.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1446 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-01 18:47:57 +00:00
cottonvibes
60e1fcffb7
microVU: Tweaked some stuff from my last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1445 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-30 20:42:25 +00:00
cottonvibes
95579258db
microVU: fixed some problems from my last revision. (fixes problems in DQ8)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1444 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-30 04:45:22 +00:00
cottonvibes
8f74247b4f
microVU:
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- Smarter microProgram comparison. Games will now use less microProgram 'slots'. Speedup in games using a lot of microPrograms at once...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1443 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-29 06:28:48 +00:00
gabest11
7c2e51157e
GSdx: dx9 texture uploads should be at least as fast as before
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1442 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-28 02:02:14 +00:00
arcum42
9547448020
Worked on straightening up Plugins.cpp a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1441 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-28 01:00:22 +00:00
gabest11
8abcc6dab2
GSdx: fixed a crashing in the previous revision, dx9 slowdown problems will be addressed later
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1440 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-27 19:05:36 +00:00
gabest11
7bb9a3cc25
GSdx: changed a lot of things, expect new bugs :P
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1439 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-27 03:32:33 +00:00